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compound-engineering-plugin…/tests/skills/ce-brainstorm-visual-probes.test.ts

204 lines
9.2 KiB
TypeScript

import { existsSync, readFileSync } from "fs"
import path from "path"
import { describe, expect, test } from "bun:test"
const SKILL_PATH = path.join(
process.cwd(),
"skills/ce-brainstorm/SKILL.md",
)
const SKILL_BODY = readFileSync(SKILL_PATH, "utf8")
const VISUAL_PROBES_PATH = path.join(
process.cwd(),
"skills/ce-brainstorm/references/visual-probes.md",
)
// 2026-08-18: the phase prose moved out of SKILL.md into per-phase references
// when the body was restructured under the Codex 8000-byte prompt budget. The
// tripwire, the Phase 1.3 gate, and Interaction Rule 7 are still asserted in
// full -- against the file that now owns each of them, which the body names as
// a required read at the point the rule fires.
const INTERACTION_RULES = readFileSync(
path.join(process.cwd(), "skills/ce-brainstorm/references/interaction-rules.md"),
"utf8",
)
const PHASE_0 = readFileSync(
path.join(process.cwd(), "skills/ce-brainstorm/references/phase-0.md"),
"utf8",
)
const DIALOGUE = readFileSync(
path.join(process.cwd(), "skills/ce-brainstorm/references/dialogue.md"),
"utf8",
)
describe("ce-brainstorm visual probes", () => {
test("Phase 1.3 routes visual decisions through the visual-probes reference", () => {
expect(
existsSync(VISUAL_PROBES_PATH),
"ce-brainstorm must ship a visual-probes reference for the display-only visual feedback contract.",
).toBe(true)
const phase13Start = DIALOGUE.indexOf("#### 1.3 Collaborative Dialogue")
expect(phase13Start).toBeGreaterThan(-1)
const phase13Region = DIALOGUE.slice(phase13Start, phase13Start + 2500)
expect(
/visual-probes\.md/i.test(phase13Region),
"Phase 1.3 must point agents at references/visual-probes.md when a decision would benefit from a visual artifact.",
).toBe(true)
expect(
/text.*visual|visual.*text/i.test(phase13Region),
"Phase 1.3 must require a real text-vs-visual opt-in choice rather than silently starting a companion.",
).toBe(true)
})
test("Interaction Rules offer ce-prototype on unravel cost, not a phase gate", () => {
const rulesStart = INTERACTION_RULES.indexOf("## Interaction Rules")
expect(rulesStart).toBeGreaterThan(-1)
const rules = INTERACTION_RULES.slice(rulesStart)
// The body must still send every run into that file before the first
// question, or the rule above is unreachable.
expect(SKILL_BODY).toContain("references/interaction-rules.md")
expect(rules).toContain("ce-prototype")
expect(
/expensive to unravel|later planning and implementation will treat as given/i.test(rules),
"The prototype offer must key off decision impact / unravel cost, not UI-ness.",
).toBe(true)
expect(
/not at a fixed phase|when you recognize that bar/i.test(rules),
"The prototype offer must be judgment-timed, not pinned to a phase.",
).toBe(true)
expect(
/routine UI|known button|standard control/i.test(rules),
"The prototype offer must skip routine existing-pattern UI.",
).toBe(true)
expect(
/cheap[^.]{0,60}sketch[^.]{0,60}settle|sketch[^.]{0,40}cannot settle/i.test(rules),
"Interaction Rule 7 owns this skill's routing test and must state it in full: the decision is expensive to unravel AND a cheap sketch cannot settle it. Every other routing site in ce-brainstorm cites this rule, so dropping the sketch half here leaves them citing an incomplete test.",
).toBe(true)
expect(
/unravel cost is a precondition|cheap to reverse[^.]{0,60}(does not|doesn't) escalate|(does not|doesn't) escalate[^.]{0,60}cheap to reverse/i.test(
rules,
),
"Unravel cost must read as a precondition, not decoration: a cheap-to-reverse decision does not escalate to ce-prototype however visual it is. Without that clause, widening the rule to visual decisions turns every styling choice into a prototype offer.",
).toBe(true)
expect(rules).not.toMatch(/Phase 1\.3 `ce-prototype`/)
})
test("the phase references expose visual tripwires before visual-probes.md is loaded", () => {
const scopeStart = PHASE_0.indexOf("#### 0.3 Assess Scope")
const dialogueStart = DIALOGUE.indexOf("#### 1.3 Collaborative Dialogue")
expect(scopeStart).toBeGreaterThan(-1)
expect(dialogueStart).toBeGreaterThan(-1)
const liveRoutingRegion =
PHASE_0.slice(scopeStart) + DIALOGUE.slice(dialogueStart, dialogueStart + 3000)
expect(
/drawing|canvas|visual editor|UI layout|interaction state/i.test(liveRoutingRegion),
"The main skill body must expose domain tripwires for inherently visual work before relying on the visual-probes reference.",
).toBe(true)
expect(
/annotation|drawing tool|canvas drawing|freehand|straight|rectangular/i.test(liveRoutingRegion),
"Generic drawing/canvas/annotation signals must be reachable from the main skill body without hard-coding one feature example.",
).toBe(true)
expect(
/before asking.*behavior|before asking.*shape|before.*shape.*behavior/i.test(liveRoutingRegion),
"The visual probe offer must be a named gate before behavior/shape questions, not a subjective afterthought.",
).toBe(true)
expect(
/takes precedence over.*blocking-?question|blocking-?question.*yields|AskUserQuestion.*yield/i.test(liveRoutingRegion),
"Shape/behavior visual decisions must explicitly override the default blocking-question path.",
).toBe(true)
expect(
/blocking question tool already in the current tool list[^.]*text-vs-visual offer|blocking question tool already in the current tool list[^.]*offer/i.test(
liveRoutingRegion,
),
"The text-vs-visual opt-in itself should use the host's blocking question tool already in the current tool list (issue #1522).",
).toBe(true)
expect(
/ASCII preview.*not.*satisf|preview.*not.*substitute/i.test(liveRoutingRegion),
"ASCII previews in question choices must not satisfy the visual-probe offer for genuinely visual decisions.",
).toBe(true)
})
test("visual-probes reference keeps the browser display-only and chat-authoritative", () => {
expect(existsSync(VISUAL_PROBES_PATH)).toBe(true)
const body = readFileSync(VISUAL_PROBES_PATH, "utf8")
expect(
/display-only|display only/i.test(body),
"visual probes must be display-only in v1.",
).toBe(true)
expect(
/feedback.*chat|chat.*feedback/i.test(body),
"visual probes must keep feedback in chat.",
).toBe(true)
expect(
/after showing.*blocking question tool|blocking question tool.*after showing|post-artifact.*blocking question tool|artifact feedback.*blocking question tool/i.test(
body,
),
"After showing a visual artifact, bounded feedback choices should use the platform's interactive question tool when available.",
).toBe(true)
expect(
/no click|do not.*click|no event|do not.*event/i.test(body),
"visual probes must explicitly avoid click tracking / event ingestion.",
).toBe(true)
expect(
/lowest|cheapest|low-fidelity|rough/i.test(body),
"visual probes must steer agents toward cheap, low-fidelity decision sketches.",
).toBe(true)
expect(
/not.*prototype|not.*implementation|not.*design deliverable|not.*UI spec/i.test(body),
"visual probes must distinguish decision sketches from implementation prototypes or final UI specs.",
).toBe(true)
})
test("visual-probes reference explains cross-platform launch modes", () => {
expect(existsSync(VISUAL_PROBES_PATH)).toBe(true)
const body = readFileSync(VISUAL_PROBES_PATH, "utf8")
expect(
/Claude Code|Claude desktop/i.test(body),
"visual probes must name the Claude Code / desktop launch case.",
).toBe(true)
expect(
/Codex CLI|Codex app/i.test(body),
"visual probes must name the Codex CLI / app launch case.",
).toBe(true)
expect(
/--foreground/i.test(body),
"visual probes must document the --foreground fallback for platforms that reap detached processes.",
).toBe(true)
expect(
/terminal-only|no browser|text path/i.test(body),
"visual probes must keep a terminal-only / no-browser text fallback.",
).toBe(true)
expect(
/0\.0\.0\.0|remote|container/i.test(body),
"visual probes must cover remote/container localhost reachability.",
).toBe(true)
})
test("visual-probes helper path is resolved from the loaded skill directory", () => {
expect(existsSync(VISUAL_PROBES_PATH)).toBe(true)
const body = readFileSync(VISUAL_PROBES_PATH, "utf8")
expect(body).not.toContain("<absolute-skill-dir>")
expect(
/loaded `ce-brainstorm` skill directory|`ce-brainstorm` `SKILL.md` you loaded|skill directory.*project CWD/i.test(body),
"visual probes must tell agents to resolve the helper from the loaded skill directory, not from the project CWD.",
).toBe(true)
expect(
body.includes('node "$SKILL_DIR/scripts/light-webserver.js"'),
"visual probes should invoke the helper via the SKILL_DIR anchor (the repo's Tier-3 executed-command convention), not a vague resolved-path placeholder.",
).toBe(true)
expect(
/SKILL_DIR="/.test(body),
"visual probes must set SKILL_DIR to the loaded skill directory before invoking the helper.",
).toBe(true)
})
})