pack-objects: move tree_depth into 'struct packing_data'

This reduces the size of 'struct object_entry' and therefore
makes packing objects more efficient.

This also renames cmp_tree_depth() into tree_depth_compare(),
as it is more modern to have the name of the compare functions
end with "compare".

Helped-by: Jeff King <peff@peff.net>
Helped-by: Duy Nguyen <pclouds@gmail.com>
Signed-off-by: Christian Couder <chriscool@tuxfamily.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Christian Couder
2018-08-16 08:13:12 +02:00
committed by Junio C Hamano
parent 9eb0986fa0
commit 108f530385
4 changed files with 46 additions and 12 deletions

View File

@@ -224,17 +224,23 @@ static void mark_remote_island_1(struct remote_island *rl, int is_core_island)
island_counter++;
}
static int cmp_tree_depth(const void *va, const void *vb)
struct tree_islands_todo {
struct object_entry *entry;
unsigned int depth;
};
static int tree_depth_compare(const void *a, const void *b)
{
struct object_entry *a = *(struct object_entry **)va;
struct object_entry *b = *(struct object_entry **)vb;
return a->tree_depth - b->tree_depth;
const struct tree_islands_todo *todo_a = a;
const struct tree_islands_todo *todo_b = b;
return todo_a->depth - todo_b->depth;
}
void resolve_tree_islands(int progress, struct packing_data *to_pack)
{
struct progress *progress_state = NULL;
struct object_entry **todo;
struct tree_islands_todo *todo;
int nr = 0;
int i;
@@ -250,16 +256,19 @@ void resolve_tree_islands(int progress, struct packing_data *to_pack)
*/
ALLOC_ARRAY(todo, to_pack->nr_objects);
for (i = 0; i < to_pack->nr_objects; i++) {
if (oe_type(&to_pack->objects[i]) == OBJ_TREE)
todo[nr++] = &to_pack->objects[i];
if (oe_type(&to_pack->objects[i]) == OBJ_TREE) {
todo[nr].entry = &to_pack->objects[i];
todo[nr].depth = oe_tree_depth(to_pack, &to_pack->objects[i]);
nr++;
}
}
QSORT(todo, nr, cmp_tree_depth);
QSORT(todo, nr, tree_depth_compare);
if (progress)
progress_state = start_progress(_("Propagating island marks"), nr);
for (i = 0; i < nr; i++) {
struct object_entry *ent = todo[i];
struct object_entry *ent = todo[i].entry;
struct island_bitmap *root_marks;
struct tree *tree;
struct tree_desc desc;