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pack-objects: move tree_depth into 'struct packing_data'
This reduces the size of 'struct object_entry' and therefore makes packing objects more efficient. This also renames cmp_tree_depth() into tree_depth_compare(), as it is more modern to have the name of the compare functions end with "compare". Helped-by: Jeff King <peff@peff.net> Helped-by: Duy Nguyen <pclouds@gmail.com> Signed-off-by: Christian Couder <chriscool@tuxfamily.org> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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committed by
Junio C Hamano
parent
9eb0986fa0
commit
108f530385
@@ -224,17 +224,23 @@ static void mark_remote_island_1(struct remote_island *rl, int is_core_island)
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island_counter++;
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}
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static int cmp_tree_depth(const void *va, const void *vb)
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struct tree_islands_todo {
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struct object_entry *entry;
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unsigned int depth;
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};
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static int tree_depth_compare(const void *a, const void *b)
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{
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struct object_entry *a = *(struct object_entry **)va;
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struct object_entry *b = *(struct object_entry **)vb;
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return a->tree_depth - b->tree_depth;
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const struct tree_islands_todo *todo_a = a;
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const struct tree_islands_todo *todo_b = b;
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return todo_a->depth - todo_b->depth;
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}
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void resolve_tree_islands(int progress, struct packing_data *to_pack)
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{
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struct progress *progress_state = NULL;
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struct object_entry **todo;
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struct tree_islands_todo *todo;
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int nr = 0;
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int i;
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@@ -250,16 +256,19 @@ void resolve_tree_islands(int progress, struct packing_data *to_pack)
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*/
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ALLOC_ARRAY(todo, to_pack->nr_objects);
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for (i = 0; i < to_pack->nr_objects; i++) {
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if (oe_type(&to_pack->objects[i]) == OBJ_TREE)
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todo[nr++] = &to_pack->objects[i];
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if (oe_type(&to_pack->objects[i]) == OBJ_TREE) {
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todo[nr].entry = &to_pack->objects[i];
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todo[nr].depth = oe_tree_depth(to_pack, &to_pack->objects[i]);
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nr++;
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}
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}
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QSORT(todo, nr, cmp_tree_depth);
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QSORT(todo, nr, tree_depth_compare);
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if (progress)
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progress_state = start_progress(_("Propagating island marks"), nr);
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for (i = 0; i < nr; i++) {
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struct object_entry *ent = todo[i];
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struct object_entry *ent = todo[i].entry;
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struct island_bitmap *root_marks;
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struct tree *tree;
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struct tree_desc desc;
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