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Merge branch 'ps/object-source-loose'
A part of code paths that deals with loose objects has been cleaned up. * ps/object-source-loose: object-file: refactor writing objects via a stream object-file: rename `write_object_file()` object-file: refactor freshening of objects object-file: rename `has_loose_object()` object-file: read objects via the loose object source object-file: move loose object map into loose source object-file: hide internals when we need to reprepare loose sources object-file: move loose object cache into loose source object-file: introduce `struct odb_source_loose` object-file: move `fetch_if_missing` odb: adjust naming to free object sources odb: introduce `odb_source_new()` odb: fix subtle logic to check whether an alternate is usable
This commit is contained in:
16
packfile.c
16
packfile.c
@@ -900,6 +900,22 @@ struct packed_git *packfile_store_load_pack(struct packfile_store *store,
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return p;
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}
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int packfile_store_freshen_object(struct packfile_store *store,
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const struct object_id *oid)
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{
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struct pack_entry e;
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if (!find_pack_entry(store->odb->repo, oid, &e))
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return 0;
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if (e.p->is_cruft)
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return 0;
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if (e.p->freshened)
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return 1;
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if (utime(e.p->pack_name, NULL))
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return 0;
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e.p->freshened = 1;
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return 1;
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}
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void (*report_garbage)(unsigned seen_bits, const char *path);
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static void report_helper(const struct string_list *list,
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