mirror of
https://github.com/git/git.git
synced 2026-06-19 15:39:47 +02:00
5b39d49515bc07bc36bda8bc330b41bf06d5042e
28 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
f3504ea3dd |
Merge branch 'cc/delta-islands'
Lift code from GitHub to restrict delta computation so that an
object that exists in one fork is not made into a delta against
another object that does not appear in the same forked repository.
* cc/delta-islands:
pack-objects: move 'layer' into 'struct packing_data'
pack-objects: move tree_depth into 'struct packing_data'
t5320: tests for delta islands
repack: add delta-islands support
pack-objects: add delta-islands support
pack-objects: refactor code into compute_layer_order()
Add delta-islands.{c,h}
|
||
|
|
3ebdef2e1b |
Merge branch 'jk/pack-delta-reuse-with-bitmap'
When creating a thin pack, which allows objects to be made into a delta against another object that is not in the resulting pack but is known to be present on the receiving end, the code learned to take advantage of the reachability bitmap; this allows the server to send a delta against a base beyond the "boundary" commit. * jk/pack-delta-reuse-with-bitmap: pack-objects: reuse on-disk deltas for thin "have" objects pack-bitmap: save "have" bitmap from walk t/perf: add perf tests for fetches from a bitmapped server t/perf: add infrastructure for measuring sizes t/perf: factor out percent calculations t/perf: factor boilerplate out of test_perf |
||
|
|
29d9e3e2c4 |
Merge branch 'nd/pack-deltify-regression-fix'
In a recent update in 2.18 era, "git pack-objects" started producing a larger than necessary packfiles by missing opportunities to use large deltas. * nd/pack-deltify-regression-fix: pack-objects: fix performance issues on packing large deltas |
||
|
|
6a1e32d532 |
pack-objects: reuse on-disk deltas for thin "have" objects
When we serve a fetch, we pass the "wants" and "haves" from
the fetch negotiation to pack-objects. That tells us not
only which objects we need to send, but we also use the
boundary commits as "preferred bases": their trees and blobs
are candidates for delta bases, both for reusing on-disk
deltas and for finding new ones.
However, this misses some opportunities. Modulo some special
cases like shallow or partial clones, we know that every
object reachable from the "haves" could be a preferred base.
We don't use all of them for two reasons:
1. It's expensive to traverse the whole history and
enumerate all of the objects the other side has.
2. The delta search is expensive, so we want to keep the
number of candidate bases sane. The boundary commits
are the most likely to work.
When we have reachability bitmaps, though, reason 1 no
longer applies. We can efficiently compute the set of
reachable objects on the other side (and in fact already did
so as part of the bitmap set-difference to get the list of
interesting objects). And using this set conveniently
covers the shallow and partial cases, since we have to
disable the use of bitmaps for those anyway.
The second reason argues against using these bases in the
search for new deltas. But there's one case where we can use
this information for free: when we have an existing on-disk
delta that we're considering reusing, we can do so if we
know the other side has the base object. This in fact saves
time during the delta search, because it's one less delta we
have to compute.
And that's exactly what this patch does: when we're
considering whether to reuse an on-disk delta, if bitmaps
tell us the other side has the object (and we're making a
thin-pack), then we reuse it.
Here are the results on p5311 using linux.git, which
simulates a client fetching after `N` days since their last
fetch:
Test origin HEAD
--------------------------------------------------------------------------
5311.3: server (1 days) 0.27(0.27+0.04) 0.12(0.09+0.03) -55.6%
5311.4: size (1 days) 0.9M 237.0K -73.7%
5311.5: client (1 days) 0.04(0.05+0.00) 0.10(0.10+0.00) +150.0%
5311.7: server (2 days) 0.34(0.42+0.04) 0.13(0.10+0.03) -61.8%
5311.8: size (2 days) 1.5M 347.7K -76.5%
5311.9: client (2 days) 0.07(0.08+0.00) 0.16(0.15+0.01) +128.6%
5311.11: server (4 days) 0.56(0.77+0.08) 0.13(0.10+0.02) -76.8%
5311.12: size (4 days) 2.8M 566.6K -79.8%
5311.13: client (4 days) 0.13(0.15+0.00) 0.34(0.31+0.02) +161.5%
5311.15: server (8 days) 0.97(1.39+0.11) 0.30(0.25+0.05) -69.1%
5311.16: size (8 days) 4.3M 1.0M -76.0%
5311.17: client (8 days) 0.20(0.22+0.01) 0.53(0.52+0.01) +165.0%
5311.19: server (16 days) 1.52(2.51+0.12) 0.30(0.26+0.03) -80.3%
5311.20: size (16 days) 8.0M 2.0M -74.5%
5311.21: client (16 days) 0.40(0.47+0.03) 1.01(0.98+0.04) +152.5%
5311.23: server (32 days) 2.40(4.44+0.20) 0.31(0.26+0.04) -87.1%
5311.24: size (32 days) 14.1M 4.1M -70.9%
5311.25: client (32 days) 0.70(0.90+0.03) 1.81(1.75+0.06) +158.6%
5311.27: server (64 days) 11.76(26.57+0.29) 0.55(0.50+0.08) -95.3%
5311.28: size (64 days) 89.4M 47.4M -47.0%
5311.29: client (64 days) 5.71(9.31+0.27) 15.20(15.20+0.32) +166.2%
5311.31: server (128 days) 16.15(36.87+0.40) 0.91(0.82+0.14) -94.4%
5311.32: size (128 days) 134.8M 100.4M -25.5%
5311.33: client (128 days) 9.42(16.86+0.49) 25.34(25.80+0.46) +169.0%
In all cases we save CPU time on the server (sometimes
significant) and the resulting pack is smaller. We do spend
more CPU time on the client side, because it has to
reconstruct more deltas. But that's the right tradeoff to
make, since clients tend to outnumber servers. It just means
the thin pack mechanism is doing its job.
From the user's perspective, the end-to-end time of the
operation will generally be faster. E.g., in the 128-day
case, we saved 15s on the server at a cost of 16s on the
client. Since the resulting pack is 34MB smaller, this is a
net win if the network speed is less than 270Mbit/s. And
that's actually the worst case. The 64-day case saves just
over 11s at a cost of just under 11s. So it's a slight win
at any network speed, and the 40MB saved is pure bonus. That
trend continues for the smaller fetches.
The implementation itself is mostly straightforward, with
the new logic going into check_object(). But there are two
tricky bits.
The first is that check_object() needs access to the
relevant information (the thin flag and bitmap result). We
can do this by pushing these into program-lifetime globals.
The second is that the rest of the code assumes that any
reused delta will point to another "struct object_entry" as
its base. But of course the case we are interested in here
is the one where don't have such an entry!
I looked at a number of options that didn't quite work:
- we could use a flag to signal a reused delta, but it's
not a single bit. We have to actually store the oid of
the base, which is normally done by pointing to the
existing object_entry. And we'd have to modify all the
code which looks at deltas.
- we could add the reused bases to the end of the existing
object_entry array. While this does create some extra
work as later stages consider the extra entries, it's
actually not too bad (we're not sending them, so they
don't cost much in the delta search, and at most we'd
have 2*N of them).
But there's a more subtle problem. Adding to the existing
array means we might need to grow it with realloc, which
could move the earlier entries around. While many of the
references to other entries are done by integer index,
some (including ones on the stack) use pointers, which
would become invalidated.
This isn't insurmountable, but it would require quite a
bit of refactoring (and it's hard to know that you've got
it all, since it may work _most_ of the time and then
fail subtly based on memory allocation patterns).
- we could allocate a new one-off entry for the base. In
fact, this is what an earlier version of this patch did.
However, since the refactoring brought in by
|
||
|
|
fe0ac2fb7f |
pack-objects: move 'layer' into 'struct packing_data'
This reduces the size of 'struct object_entry' from 88 bytes to 80 and therefore makes packing objects more efficient. For example on a Linux repo with 12M objects, `git pack-objects --all` needs extra 96MB memory even if the layer feature is not used. Helped-by: Jeff King <peff@peff.net> Helped-by: Duy Nguyen <pclouds@gmail.com> Signed-off-by: Christian Couder <chriscool@tuxfamily.org> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
108f530385 |
pack-objects: move tree_depth into 'struct packing_data'
This reduces the size of 'struct object_entry' and therefore makes packing objects more efficient. This also renames cmp_tree_depth() into tree_depth_compare(), as it is more modern to have the name of the compare functions end with "compare". Helped-by: Jeff King <peff@peff.net> Helped-by: Duy Nguyen <pclouds@gmail.com> Signed-off-by: Christian Couder <chriscool@tuxfamily.org> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
c8d521faf7 |
Add delta-islands.{c,h}
Hosting providers that allow users to "fork" existing
repos want those forks to share as much disk space as
possible.
Alternates are an existing solution to keep all the
objects from all the forks into a unique central repo,
but this can have some drawbacks. Especially when
packing the central repo, deltas will be created
between objects from different forks.
This can make cloning or fetching a fork much slower
and much more CPU intensive as Git might have to
compute new deltas for many objects to avoid sending
objects from a different fork.
Because the inefficiency primarily arises when an
object is deltified against another object that does
not exist in the same fork, we partition objects into
sets that appear in the same fork, and define
"delta islands". When finding delta base, we do not
allow an object outside the same island to be
considered as its base.
So "delta islands" is a way to store objects from
different forks in the same repo and packfile without
having deltas between objects from different forks.
This patch implements the delta islands mechanism in
"delta-islands.{c,h}", but does not yet make use of it.
A few new fields are added in 'struct object_entry'
in "pack-objects.h" though.
The documentation will follow in a patch that actually
uses delta islands in "builtin/pack-objects.c".
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Christian Couder <chriscool@tuxfamily.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
|
||
|
|
ef3ca95475 |
Add missing includes and forward declarations
I looped over the toplevel header files, creating a temporary two-line C program for each consisting of #include "git-compat-util.h" #include $HEADER This patch is the result of manually fixing errors in compiling those tiny programs. Signed-off-by: Elijah Newren <newren@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
9ac3f0e5b3 |
pack-objects: fix performance issues on packing large deltas
Let's start with some background about oe_delta_size() and
oe_set_delta_size(). If you already know, skip the next paragraph.
These two are added in
|
||
|
|
ad635e82d6 |
Merge branch 'nd/pack-objects-pack-struct'
"git pack-objects" needs to allocate tons of "struct object_entry" while doing its work, and shrinking its size helps the performance quite a bit. * nd/pack-objects-pack-struct: ci: exercise the whole test suite with uncommon code in pack-objects pack-objects: reorder members to shrink struct object_entry pack-objects: shrink delta_size field in struct object_entry pack-objects: shrink size field in struct object_entry pack-objects: clarify the use of object_entry::size pack-objects: don't check size when the object is bad pack-objects: shrink z_delta_size field in struct object_entry pack-objects: refer to delta objects by index instead of pointer pack-objects: move in_pack out of struct object_entry pack-objects: move in_pack_pos out of struct object_entry pack-objects: use bitfield for object_entry::depth pack-objects: use bitfield for object_entry::dfs_state pack-objects: turn type and in_pack_type to bitfields pack-objects: a bit of document about struct object_entry read-cache.c: make $GIT_TEST_SPLIT_INDEX boolean |
||
|
|
9806f5a7bf |
gc --auto: exclude base pack if not enough mem to "repack -ad"
pack-objects could be a big memory hog especially on large repos, everybody knows that. The suggestion to stick a .keep file on the giant base pack to avoid this problem is also known for a long time. Recent patches add an option to do just this, but it has to be either configured or activated manually. This patch lets `git gc --auto` activate this mode automatically when it thinks `repack -ad` will use a lot of memory and start affecting the system due to swapping or flushing OS cache. gc --auto decides to do this based on an estimation of pack-objects memory usage, which is quite accurate at least for the heap part, and whether that fits in half of system memory (the assumption here is for desktop environment where there are many other applications running). This mechanism only kicks in if gc.bigBasePackThreshold is not configured. If it is, it is assumed that the user already knows what they want. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
3b13a5f263 |
pack-objects: reorder members to shrink struct object_entry
Previous patches leave lots of holes and padding in this struct. This patch reorders the members and shrinks the struct down to 80 bytes (from 136 bytes on 64-bit systems, before any field shrinking is done) with 16 bits to spare (and a couple more in in_pack_header_size when we really run out of bits). This is the last in a series of memory reduction patches (see "pack-objects: a bit of document about struct object_entry" for the first one). Overall they've reduced repack memory size on linux-2.6.git from 3.747G to 3.424G, or by around 320M, a decrease of 8.5%. The runtime of repack has stayed the same throughout this series. Ævar's testing on a big monorepo he has access to (bigger than linux-2.6.git) has shown a 7.9% reduction, so the overall expected improvement should be somewhere around 8%. See 87po42cwql.fsf@evledraar.gmail.com on-list (https://public-inbox.org/git/87po42cwql.fsf@evledraar.gmail.com/) for more detailed numbers and a test script used to produce the numbers cited above. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
0aca34e826 |
pack-objects: shrink delta_size field in struct object_entry
Allowing a delta size of 64 bits is crazy. Shrink this field down to 20 bits with one overflow bit. If we find an existing delta larger than 1MB, we do not cache delta_size at all and will get the value from oe_size(), potentially from disk if it's larger than 4GB. Note, since DELTA_SIZE() is used in try_delta() code, it must be thread-safe. Luckily oe_size() does guarantee this so we it is thread-safe. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
ac77d0c370 |
pack-objects: shrink size field in struct object_entry
It's very very rare that an uncompressed object is larger than 4GB
(partly because Git does not handle those large files very well to
begin with). Let's optimize it for the common case where object size
is smaller than this limit.
Shrink size field down to 31 bits and one overflow bit. If the size is
too large, we read it back from disk. As noted in the previous patch,
we need to return the delta size instead of canonical size when the
to-be-reused object entry type is a delta instead of a canonical one.
Add two compare helpers that can take advantage of the overflow
bit (e.g. if the file is 4GB+, chances are it's already larger than
core.bigFileThreshold and there's no point in comparing the actual
value).
Another note about oe_get_size_slow(). This function MUST be thread
safe because SIZE() macro is used inside try_delta() which may run in
parallel. Outside parallel code, no-contention locking should be dirt
cheap (or insignificant compared to i/o access anyway). To exercise
this code, it's best to run the test suite with something like
make test GIT_TEST_OE_SIZE=4
which forces this code on all objects larger than 3 bytes.
Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
|
||
|
|
27a7d0679f |
pack-objects: clarify the use of object_entry::size
While this field most of the time contains the canonical object size, there is one case it does not: when we have found that the base object of the delta in question is also to be packed, we will very happily reuse the delta by copying it over instead of regenerating the new delta. "size" in this case will record the delta size, not canonical object size. Later on in write_reuse_object(), we reconstruct the delta header and "size" is used for this purpose. When this happens, the "type" field contains a delta type instead of a canonical type. Highlight this in the code since it could be tricky to see. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
0cb3c1427a |
pack-objects: shrink z_delta_size field in struct object_entry
We only cache deltas when it's smaller than a certain limit. This limit defaults to 1000 but save its compressed length in a 64-bit field. Shrink that field down to 20 bits, so you can only cache 1MB deltas. Larger deltas must be recomputed at when the pack is written down. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
898eba5e63 |
pack-objects: refer to delta objects by index instead of pointer
These delta pointers always point to elements in the objects[] array
in packing_data struct. We can only hold maximum 4G of those objects
because the array size in nr_objects is uint32_t. We could use
uint32_t indexes to address these elements instead of pointers. On
64-bit architecture (8 bytes per pointer) this would save 4 bytes per
pointer.
Convert these delta pointers to indexes. Since we need to handle NULL
pointers as well, the index is shifted by one [1].
[1] This means we can only index 2^32-2 objects even though nr_objects
could contain 2^32-1 objects. It should not be a problem in
practice because when we grow objects[], nr_alloc would probably
blow up long before nr_objects hits the wall.
Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
|
||
|
|
43fa44fa3b |
pack-objects: move in_pack out of struct object_entry
Instead of using 8 bytes (on 64 bit arch) to store a pointer to a
pack. Use an index instead since the number of packs should be
relatively small.
This limits the number of packs we can handle to 1k. Since we can't be
sure people can never run into the situation where they have more than
1k pack files. Provide a fall back route for it.
If we find out they have too many packs, the new in_pack_by_idx[]
array (which has at most 1k elements) will not be used. Instead we
allocate in_pack[] array that holds nr_objects elements. This is
similar to how the optional in_pack_pos field is handled.
The new simple test is just to make sure the too-many-packs code path
is at least executed. The true test is running
make test GIT_TEST_FULL_IN_PACK_ARRAY=1
to take advantage of other special case tests.
Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
|
||
|
|
06af3bba41 |
pack-objects: move in_pack_pos out of struct object_entry
This field is only need for pack-bitmap, which is an optional feature. Move it to a separate array that is only allocated when pack-bitmap is used (like objects[], it is not freed, since we need it until the end of the process) Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
b5c0cbd808 |
pack-objects: use bitfield for object_entry::depth
Because of struct packing from now on we can only handle max depth 4095 (or even lower when new booleans are added in this struct). This should be ok since long delta chain will cause significant slow down anyway. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
0c6804ab4e |
pack-objects: use bitfield for object_entry::dfs_state
Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
fd9b1baef8 |
pack-objects: turn type and in_pack_type to bitfields
An extra field type_valid is added to carry the equivalent of OBJ_BAD
in the original "type" field. in_pack_type always contains a valid
type so we only need 3 bits for it.
A note about accepting OBJ_NONE as "valid" type. The function
read_object_list_from_stdin() can pass this value [1] and it
eventually calls create_object_entry() where current code skip setting
"type" field if the incoming type is zero. This does not have any bad
side effects because "type" field should be memset()'d anyway.
But since we also need to set type_valid now, skipping oe_set_type()
leaves type_valid zero/false, which will make oe_type() return
OBJ_BAD, not OBJ_NONE anymore. Apparently we do care about OBJ_NONE in
prepare_pack(). This switch from OBJ_NONE to OBJ_BAD may trigger
fatal: unable to get type of object ...
Accepting OBJ_NONE [2] does sound wrong, but this is how it is has
been for a very long time and I haven't time to dig in further.
[1] See
|
||
|
|
8d6ccce14f |
pack-objects: a bit of document about struct object_entry
The role of this comment block becomes more important after we shuffle fields around to shrink this struct. It will be much harder to see what field is related to what. Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
7dbabbbebe |
pack-objects: enforce --depth limit in reused deltas
Since |
||
|
|
4cf2143e02 |
pack-objects: break delta cycles before delta-search phase
We do not allow cycles in the delta graph of a pack (i.e., A
is a delta of B which is a delta of A) for the obvious
reason that you cannot actually access any of the objects in
such a case.
There's a last-ditch attempt to notice cycles during the
write phase, during which we issue a warning to the user and
write one of the objects out in full. However, this is
"last-ditch" for two reasons:
1. By this time, it's too late to find another delta for
the object, so the resulting pack is larger than it
otherwise could be.
2. The warning is there because this is something that
_shouldn't_ ever happen. If it does, then either:
a. a pack we are reusing deltas from had its own
cycle
b. we are reusing deltas from multiple packs, and
we found a cycle among them (i.e., A is a delta of
B in one pack, but B is a delta of A in another,
and we choose to use both deltas).
c. there is a bug in the delta-search code
So this code serves as a final check that none of these
things has happened, warns the user, and prevents us
from writing a bogus pack.
Right now, (2b) should never happen because of the static
ordering of packs in want_object_in_pack(). If two objects
have a delta relationship, then they must be in the same
pack, and therefore we will find them from that same pack.
However, a future patch would like to change that static
ordering, which will make (2b) a common occurrence. In
preparation, we should be able to handle those kinds of
cycles better. This patch does by introducing a
cycle-breaking step during the get_object_details() phase,
when we are deciding which deltas can be reused. That gives
us the chance to feed the objects into the delta search as
if the cycle did not exist.
We'll leave the detection and warning in the write_object()
phase in place, as it still serves as a check for case (2c).
This does mean we will stop warning for (2a). That case is
caused by bogus input packs, and we ideally would warn the
user about it. However, since those cycles show up after
picking reusable deltas, they look the same as (2b) to us;
our new code will break the cycles early and the last-ditch
check will never see them.
We could do analysis on any cycles that we find to
distinguish the two cases (i.e., it is a bogus pack if and
only if every delta in the cycle is in the same pack), but
we don't need to. If there is a cycle inside a pack, we'll
run into problems not only reusing the delta, but accessing
the object data at all. So when we try to dig up the actual
size of the object, we'll hit that same cycle and kick in
our usual complain-and-try-another-source code.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
|
||
|
|
7cc8f97108 |
pack-objects: implement bitmap writing
This commit extends more the functionality of `pack-objects` by allowing
it to write out a `.bitmap` index next to any written packs, together
with the `.idx` index that currently gets written.
If bitmap writing is enabled for a given repository (either by calling
`pack-objects` with the `--write-bitmap-index` flag or by having
`pack.writebitmaps` set to `true` in the config) and pack-objects is
writing a packfile that would normally be indexed (i.e. not piping to
stdout), we will attempt to write the corresponding bitmap index for the
packfile.
Bitmap index writing happens after the packfile and its index has been
successfully written to disk (`finish_tmp_packfile`). The process is
performed in several steps:
1. `bitmap_writer_set_checksum`: this call stores the partial
checksum for the packfile being written; the checksum will be
written in the resulting bitmap index to verify its integrity
2. `bitmap_writer_build_type_index`: this call uses the array of
`struct object_entry` that has just been sorted when writing out
the actual packfile index to disk to generate 4 type-index bitmaps
(one for each object type).
These bitmaps have their nth bit set if the given object is of
the bitmap's type. E.g. the nth bit of the Commits bitmap will be
1 if the nth object in the packfile index is a commit.
This is a very cheap operation because the bitmap writing code has
access to the metadata stored in the `struct object_entry` array,
and hence the real type for each object in the packfile.
3. `bitmap_writer_reuse_bitmaps`: if there exists an existing bitmap
index for one of the packfiles we're trying to repack, this call
will efficiently rebuild the existing bitmaps so they can be
reused on the new index. All the existing bitmaps will be stored
in a `reuse` hash table, and the commit selection phase will
prioritize these when selecting, as they can be written directly
to the new index without having to perform a revision walk to
fill the bitmap. This can greatly speed up the repack of a
repository that already has bitmaps.
4. `bitmap_writer_select_commits`: if bitmap writing is enabled for
a given `pack-objects` run, the sequence of commits generated
during the Counting Objects phase will be stored in an array.
We then use that array to build up the list of selected commits.
Writing a bitmap in the index for each object in the repository
would be cost-prohibitive, so we use a simple heuristic to pick
the commits that will be indexed with bitmaps.
The current heuristics are a simplified version of JGit's
original implementation. We select a higher density of commits
depending on their age: the 100 most recent commits are always
selected, after that we pick 1 commit of each 100, and the gap
increases as the commits grow older. On top of that, we make sure
that every single branch that has not been merged (all the tips
that would be required from a clone) gets their own bitmap, and
when selecting commits between a gap, we tend to prioritize the
commit with the most parents.
Do note that there is no right/wrong way to perform commit
selection; different selection algorithms will result in
different commits being selected, but there's no such thing as
"missing a commit". The bitmap walker algorithm implemented in
`prepare_bitmap_walk` is able to adapt to missing bitmaps by
performing manual walks that complete the bitmap: the ideal
selection algorithm, however, would select the commits that are
more likely to be used as roots for a walk in the future (e.g.
the tips of each branch, and so on) to ensure a bitmap for them
is always available.
5. `bitmap_writer_build`: this is the computationally expensive part
of bitmap generation. Based on the list of commits that were
selected in the previous step, we perform several incremental
walks to generate the bitmap for each commit.
The walks begin from the oldest commit, and are built up
incrementally for each branch. E.g. consider this dag where A, B,
C, D, E, F are the selected commits, and a, b, c, e are a chunk
of simplified history that will not receive bitmaps.
A---a---B--b--C--c--D
\
E--e--F
We start by building the bitmap for A, using A as the root for a
revision walk and marking all the objects that are reachable
until the walk is over. Once this bitmap is stored, we reuse the
bitmap walker to perform the walk for B, assuming that once we
reach A again, the walk will be terminated because A has already
been SEEN on the previous walk.
This process is repeated for C, and D, but when we try to
generate the bitmaps for E, we can reuse neither the current walk
nor the bitmap we have generated so far.
What we do now is resetting both the walk and clearing the
bitmap, and performing the walk from scratch using E as the
origin. This new walk, however, does not need to be completed.
Once we hit B, we can lookup the bitmap we have already stored
for that commit and OR it with the existing bitmap we've composed
so far, allowing us to limit the walk early.
After all the bitmaps have been generated, another iteration
through the list of commits is performed to find the best XOR
offsets for compression before writing them to disk. Because of
the incremental nature of these bitmaps, XORing one of them with
its predecesor results in a minimal "bitmap delta" most of the
time. We can write this delta to the on-disk bitmap index, and
then re-compose the original bitmaps by XORing them again when
loaded.
This is a phase very similar to pack-object's `find_delta` (using
bitmaps instead of objects, of course), except the heuristics
have been greatly simplified: we only check the 10 bitmaps before
any given one to find best compressing one. This gives good
results in practice, because there is locality in the ordering of
the objects (and therefore bitmaps) in the packfile.
6. `bitmap_writer_finish`: the last step in the process is
serializing to disk all the bitmap data that has been generated
in the two previous steps.
The bitmap is written to a tmp file and then moved atomically to
its final destination, using the same process as
`pack-write.c:write_idx_file`.
Signed-off-by: Vicent Marti <tanoku@gmail.com>
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
|
||
|
|
68fb36eb92 |
pack-objects: factor out name_hash
As the pack-objects system grows beyond the single pack-objects.c file, more parts (like the soon-to-exist bitmap code) will need to compute hashes for matching deltas. Factor out name_hash to make it available to other files. Signed-off-by: Vicent Marti <tanoku@gmail.com> Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |
||
|
|
2834bc27c1 |
pack-objects: refactor the packing list
The hash table that stores the packing list for a given `pack-objects` run was tightly coupled to the pack-objects code. In this commit, we refactor the hash table and the underlying storage array into a `packing_data` struct. The functionality for accessing and adding entries to the packing list is hence accessible from other parts of Git besides the `pack-objects` builtin. This refactoring is a requirement for further patches in this series that will require accessing the commit packing list from outside of `pack-objects`. The hash table implementation has been minimally altered: we now use table sizes which are always a power of two, to ensure a uniform index distribution in the array. Signed-off-by: Vicent Marti <tanoku@gmail.com> Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com> |