Files
kitty-mirror/kitty/layout/splits.py
2026-03-09 15:27:54 +05:30

944 lines
42 KiB
Python

#!/usr/bin/env python
# License: GPLv3 Copyright: 2020, Kovid Goyal <kovid at kovidgoyal.net>
from collections.abc import Collection, Generator, Iterator, Sequence
from typing import Any, Optional, TypedDict, Union
from kitty.borders import BorderColor
from kitty.fast_data_types import BOTTOM_EDGE, LEFT_EDGE, RIGHT_EDGE, TOP_EDGE
from kitty.types import Edges, NeighborsMap, WindowGeometry, WindowMapper, WindowResizeDragData
from kitty.typing_compat import EdgeLiteral, WindowType
from kitty.window_list import WindowGroup, WindowList
from .base import BorderLine, Layout, LayoutOpts, blank_rects_for_window, lgd, window_geometry_from_layouts
class SerializedPair(TypedDict, total=False):
horizontal: bool # default to True if absent
bias: float # default to 0.5 if absent
one: Union[int, 'SerializedPair'] # default to None if absent
two: Union[int, 'SerializedPair'] # default to None if absent
class Pair:
def __init__(self, horizontal: bool = True):
self.horizontal = horizontal
self.one: Pair | int | None = None
self.two: Pair | int | None = None
self.bias = 0.5
self.top = self.left = self.width = self.height = 0
self.between_borders: tuple[Sequence[BorderLine], Sequence[BorderLine]] | None = None
self.first_extent = self.second_extent = Edges() # not including between_borders
self.border_width: int = 0
def serialize(self) -> SerializedPair:
ans: SerializedPair = {}
if not self.horizontal:
ans['horizontal'] = False
if self.bias != 0.5:
ans['bias'] = self.bias
if self.one is not None:
ans['one'] = self.one.serialize() if isinstance(self.one, Pair) else self.one
if self.two is not None:
ans['two'] = self.two.serialize() if isinstance(self.two, Pair) else self.two
return ans
def unserialize(self, s: SerializedPair, map_window_id: WindowMapper) -> None:
self.bias = s.get('bias', 0.5)
self.horizontal = s.get('horizontal', True)
def unserialize(x: int | SerializedPair | None) -> int | Pair | None:
if x is None:
return None
if isinstance(x, int):
return map_window_id(x)
ans = Pair()
ans.unserialize(x, map_window_id)
return ans if ans.one or ans.two else None
self.one = unserialize(s.get('one'))
self.two = unserialize(s.get('two'))
def __repr__(self) -> str:
return 'Pair(horizontal={}, bias={:.2f}, one={}, two={}, between_borders={})'.format(
self.horizontal, self.bias, self.one, self.two, self.between_borders)
def all_window_ids(self) -> Generator[int, None, None]:
if self.one is not None:
if isinstance(self.one, Pair):
yield from self.one.all_window_ids()
else:
yield self.one
if self.two is not None:
if isinstance(self.two, Pair):
yield from self.two.all_window_ids()
else:
yield self.two
def self_and_descendants(self) -> Generator['Pair', None, None]:
yield self
if isinstance(self.one, Pair):
yield from self.one.self_and_descendants()
if isinstance(self.two, Pair):
yield from self.two.self_and_descendants()
def pair_for_window(self, window_id: int) -> Optional['Pair']:
if self.one == window_id or self.two == window_id:
return self
ans = None
if isinstance(self.one, Pair):
ans = self.one.pair_for_window(window_id)
if ans is None and isinstance(self.two, Pair):
ans = self.two.pair_for_window(window_id)
return ans
def swap_windows(self, a: int, b: int) -> None:
pa = self.pair_for_window(a)
pb = self.pair_for_window(b)
if pa is None or pb is None:
return
if pa.one == a:
if pb.one == b:
pa.one, pb.one = pb.one, pa.one
else:
pa.one, pb.two = pb.two, pa.one
else:
if pb.one == b:
pa.two, pb.one = pb.one, pa.two
else:
pa.two, pb.two = pb.two, pa.two
def parent(self, root: 'Pair') -> Optional['Pair']:
for q in root.self_and_descendants():
if q.one is self or q.two is self:
return q
return None
def remove_windows(self, window_ids: Collection[int]) -> None:
if isinstance(self.one, int) and self.one in window_ids:
self.one = None
if isinstance(self.two, int) and self.two in window_ids:
self.two = None
if self.one is None and self.two is not None:
self.one, self.two = self.two, None
@property
def is_redundant(self) -> bool:
return self.one is None or self.two is None
def collapse_redundant_pairs(self) -> None:
while isinstance(self.one, Pair) and self.one.is_redundant:
self.one = self.one.one or self.one.two
while isinstance(self.two, Pair) and self.two.is_redundant:
self.two = self.two.one or self.two.two
if isinstance(self.one, Pair):
self.one.collapse_redundant_pairs()
if isinstance(self.two, Pair):
self.two.collapse_redundant_pairs()
def balanced_add(self, window_id: int) -> 'Pair':
if self.one is None or self.two is None:
if self.one is None:
if self.two is None:
self.one = window_id
return self
self.one, self.two = self.two, self.one
self.two = window_id
return self
if isinstance(self.one, Pair) and isinstance(self.two, Pair):
one_count = sum(1 for _ in self.one.all_window_ids())
two_count = sum(1 for _ in self.two.all_window_ids())
q = self.one if one_count < two_count else self.two
return q.balanced_add(window_id)
if not isinstance(self.one, Pair) and not isinstance(self.two, Pair):
pair = Pair(horizontal=self.horizontal)
pair.balanced_add(self.one)
pair.balanced_add(self.two)
self.one, self.two = pair, window_id
return self
if isinstance(self.one, Pair):
window_to_be_split = self.two
self.two = pair = Pair(horizontal=self.horizontal)
else:
window_to_be_split = self.one
self.one = pair = Pair(horizontal=self.horizontal)
assert isinstance(window_to_be_split, int)
pair.balanced_add(window_to_be_split)
pair.balanced_add(window_id)
return pair
def split_and_add(self, existing_window_id: int, new_window_id: int, horizontal: bool, after: bool) -> 'Pair':
q = (existing_window_id, new_window_id) if after else (new_window_id, existing_window_id)
if self.is_redundant:
pair = self
pair.horizontal = horizontal
self.one, self.two = q
final_pair = pair
else:
pair = Pair(horizontal=horizontal)
if self.one == existing_window_id:
self.one = pair
else:
self.two = pair
for wid in q:
qp = pair.balanced_add(wid)
if wid == new_window_id:
final_pair = qp
return final_pair
def apply_window_geometry(
self, window_id: int,
window_geometry: WindowGeometry,
id_window_map: dict[int, WindowGroup],
layout_object: Layout
) -> None:
wg = id_window_map[window_id]
wg.set_geometry(window_geometry)
layout_object.blank_rects.extend(blank_rects_for_window(window_geometry))
def effective_border(self, id_window_map: dict[int, WindowGroup]) -> int:
for wid in self.all_window_ids():
return id_window_map[wid].effective_border()
return 0
def minimum_width(self, id_window_map: dict[int, WindowGroup]) -> int:
if self.one is None or self.two is None or not self.horizontal:
return lgd.cell_width
bw = self.effective_border(id_window_map) if lgd.draw_minimal_borders else 0
ans = 2 * bw
if isinstance(self.one, Pair):
ans += self.one.minimum_width(id_window_map)
else:
ans += lgd.cell_width
if isinstance(self.two, Pair):
ans += self.two.minimum_width(id_window_map)
else:
ans += lgd.cell_width
return ans
def minimum_height(self, id_window_map: dict[int, WindowGroup]) -> int:
if self.one is None or self.two is None or self.horizontal:
return lgd.cell_height
bw = self.effective_border(id_window_map) if lgd.draw_minimal_borders else 0
ans = 2 * bw
if isinstance(self.one, Pair):
ans += self.one.minimum_height(id_window_map)
else:
ans += lgd.cell_height
if isinstance(self.two, Pair):
ans += self.two.minimum_height(id_window_map)
else:
ans += lgd.cell_height
return ans
def layout_pair(
self,
left: int, top: int, width: int, height: int,
id_window_map: dict[int, WindowGroup],
layout_object: Layout
) -> None:
self.between_borders = None
self.left, self.top, self.width, self.height = left, top, width, height
self.first_extent = self.second_extent = Edges(left, top, left + width, top + height)
self.border_width = bw = self.effective_border(id_window_map) if lgd.draw_minimal_borders else 0
border_mult = 0 if lgd.draw_minimal_borders else 1
bw2 = bw * 2
if self.one is None or self.two is None:
q = self.one or self.two
if isinstance(q, Pair):
return q.layout_pair(left, top, width, height, id_window_map, layout_object)
if q is None:
return
wg = id_window_map[q]
xl = next(layout_object.xlayout(iter((wg,)), start=left, size=width, border_mult=border_mult))
yl = next(layout_object.ylayout(iter((wg,)), start=top, size=height, border_mult=border_mult))
geom = window_geometry_from_layouts(xl, yl)
self.apply_window_geometry(q, geom, id_window_map, layout_object)
return
one: list[BorderLine] = []
two: list[BorderLine] = []
self.between_borders = one, two
if self.horizontal:
min_w1 = self.one.minimum_width(id_window_map) if isinstance(self.one, Pair) else lgd.cell_width
min_w2 = self.two.minimum_width(id_window_map) if isinstance(self.two, Pair) else lgd.cell_width
w1 = max(min_w1, int(self.bias * width) - bw)
w2 = width - w1 - bw2
if w2 < min_w2 and w1 >= min_w1 + bw2:
w2 = min_w2
w1 = width - w2
bleft = left + w1
self.first_extent = Edges(left, top, left + w1, top + height)
if isinstance(self.one, Pair):
self.one.layout_pair(left, top, w1, height, id_window_map, layout_object)
if bw:
for etop, ebottom, window_id in self.one.edge_border(RIGHT_EDGE, id_window_map):
one.append(BorderLine(Edges(bleft, etop, bleft + bw, ebottom), window_id=window_id, horizontal=False))
else:
wg = id_window_map[self.one]
yl = next(layout_object.ylayout(iter((wg,)), start=top, size=height, border_mult=border_mult))
xl = next(layout_object.xlayout(iter((wg,)), start=left, size=w1, border_mult=border_mult))
geom = window_geometry_from_layouts(xl, yl)
self.apply_window_geometry(self.one, geom, id_window_map, layout_object)
if bw:
one.append(BorderLine(Edges(bleft, top, bleft + bw, top + height), window_id=wg.active_window_id, horizontal=False))
left += w1 + bw2
self.second_extent = Edges(left, top, left + w2, top + height)
if isinstance(self.two, Pair):
self.two.layout_pair(left, top, w2, height, id_window_map, layout_object)
if bw:
for etop, ebottom, window_id in self.two.edge_border(LEFT_EDGE, id_window_map):
two.append(BorderLine(Edges(left - bw, etop, left, ebottom), window_id=window_id, horizontal=False))
else:
wg = id_window_map[self.two]
if bw:
two.append(BorderLine(Edges(left - bw, top, left, top + height), window_id=-wg.active_window_id, horizontal=False))
xl = next(layout_object.xlayout(iter((wg,)), start=left, size=w2, border_mult=border_mult))
yl = next(layout_object.ylayout(iter((wg,)), start=top, size=height, border_mult=border_mult))
geom = window_geometry_from_layouts(xl, yl)
self.apply_window_geometry(self.two, geom, id_window_map, layout_object)
else:
min_h1 = self.one.minimum_height(id_window_map) if isinstance(self.one, Pair) else lgd.cell_height
min_h2 = self.two.minimum_height(id_window_map) if isinstance(self.two, Pair) else lgd.cell_height
h1 = max(min_h1, int(self.bias * height) - bw)
h2 = height - h1 - bw2
if h2 < min_h2 and h1 >= min_h1 + bw2:
h2 = min_h2
h1 = height - h2
btop = top + h1
self.first_extent = Edges(left, top, left + width, top + h1)
if isinstance(self.one, Pair):
self.one.layout_pair(left, top, width, h1, id_window_map, layout_object)
if bw:
for eleft, eright, window_id in self.one.edge_border(BOTTOM_EDGE, id_window_map):
one.append(BorderLine(Edges(eleft, btop, eright, btop + bw), window_id=window_id, horizontal=True))
else:
wg = id_window_map[self.one]
xl = next(layout_object.xlayout(iter((wg,)), start=left, size=width, border_mult=border_mult))
yl = next(layout_object.ylayout(iter((wg,)), start=top, size=h1, border_mult=border_mult))
geom = window_geometry_from_layouts(xl, yl)
self.apply_window_geometry(self.one, geom, id_window_map, layout_object)
if bw:
one.append(BorderLine(Edges(left, btop, left + width, btop + bw), window_id=wg.active_window_id, horizontal=True))
top += bw2 + h1
self.second_extent = Edges(left, top, left + width, top + h2)
if isinstance(self.two, Pair):
self.two.layout_pair(left, top, width, h2, id_window_map, layout_object)
if bw:
for eleft, eright, window_id in self.two.edge_border(TOP_EDGE, id_window_map):
two.append(BorderLine(Edges(eleft, top - bw, eright, top), window_id=window_id, horizontal=True))
else:
wg = id_window_map[self.two]
if bw:
two.append(BorderLine(Edges(left, top - bw, left + width, top), window_id=-wg.active_window_id, horizontal=True))
xl = next(layout_object.xlayout(iter((wg,)), start=left, size=width, border_mult=border_mult))
yl = next(layout_object.ylayout(iter((wg,)), start=top, size=h2, border_mult=border_mult))
geom = window_geometry_from_layouts(xl, yl)
self.apply_window_geometry(self.two, geom, id_window_map, layout_object)
def edge_border(self, which: int, id_group_map: dict[int, WindowGroup]) -> Iterator[tuple[int, int, int]]:
mult = 1 if which & (RIGHT_EDGE | BOTTOM_EDGE) else -1
def edge(x: int, p: Pair) -> tuple[int, int, int]:
wid = id_group_map[x].active_window_id * mult
if which & (LEFT_EDGE | RIGHT_EDGE):
return p.top, p.top + p.height, wid
return p.left, p.left + p.width, wid
def edges(x: int | Pair, parent: Pair) -> Iterator[tuple[int, int, int]]:
if isinstance(x, int):
yield edge(x, parent)
else:
yield from x.edge_border(which, id_group_map)
if self.two is None or self.one is None:
x = self.one or self.two
if x is not None:
yield from edges(x, self)
return
def as_pair(e: Edges, gid: int) -> Pair:
g1 = Pair()
g1.one = g1.two = gid
g1.left, g1.top, g1.width, g1.height = e.left, e.top, e.right - e.left, e.bottom - e.top
return g1
needs_vertical_edges = which in (LEFT_EDGE, RIGHT_EDGE)
if self.horizontal == needs_vertical_edges:
yield from edges(self.one if which in (LEFT_EDGE, TOP_EDGE) else self.two, self)
else:
g1 = as_pair(self.first_extent, self.one) if isinstance(self.one, int) else self.one
g2 = as_pair(self.second_extent, self.two) if isinstance(self.two, int) else self.two
yield from edges(self.one, g1)
first_id = second_id = 0
if isinstance(self.one, int):
first_id = self.one
if isinstance(self.two, int):
second_id = self.two
if self.horizontal:
start = g1.left + g1.width
if isinstance(self.one, Pair):
first_id = self.one.corner_group_id(which | RIGHT_EDGE)
if isinstance(self.two, Pair):
second_id = self.two.corner_group_id(which | LEFT_EDGE)
else:
start = g1.top + g1.height
if isinstance(self.one, Pair):
first_id = self.one.corner_group_id(which | BOTTOM_EDGE)
if isinstance(self.two, Pair):
second_id = self.two.corner_group_id(which | TOP_EDGE)
if g := id_group_map.get(first_id):
first_id = g.active_window_id
if g := id_group_map.get(second_id):
second_id = g.active_window_id
yield start, start + self.border_width, first_id * mult
yield start + self.border_width, start + 2*self.border_width, second_id * mult
yield from edges(self.two, g2)
def corner_group_id(self, which: int) -> int:
if self.is_redundant:
q = self.one or self.two
elif self.horizontal:
q = self.one if which & LEFT_EDGE else self.two
else:
q = self.one if which & TOP_EDGE else self.two
if q is None:
return 0
return q if isinstance(q, int) else q.corner_group_id(which)
def set_bias(self, window_id: int, bias: int) -> None:
b = max(0, min(bias, 100)) / 100
self.bias = b if window_id == self.one else (1. - b)
def modify_size_of_child(self, which: int, increment: float, is_horizontal: bool, layout_object: 'Splits') -> bool:
if is_horizontal == self.horizontal and not self.is_redundant:
if which == 2:
increment *= -1
new_bias = max(0, min(self.bias + increment, 1))
if new_bias != self.bias:
self.bias = new_bias
return True
return False
parent = self.parent(layout_object.pairs_root)
if parent is not None:
which = 1 if parent.one is self else 2
return parent.modify_size_of_child(which, increment, is_horizontal, layout_object)
return False
def neighbors_for_window(self, window_id: int, ans: NeighborsMap, layout_object: 'Splits', all_windows: WindowList) -> None:
def quadrant(is_horizontal: bool, is_first: bool) -> tuple[EdgeLiteral, EdgeLiteral]:
if is_horizontal:
if is_first:
return 'left', 'right'
return 'right', 'left'
if is_first:
return 'top', 'bottom'
return 'bottom', 'top'
geometries = {group.id: group.geometry for group in all_windows.groups if group.geometry}
def extend(other: Union[int, 'Pair', None], edge: EdgeLiteral, which: EdgeLiteral) -> None:
if not ans.get(which) and other:
if isinstance(other, Pair):
neighbors = (
w for w in other.edge_windows(edge)
if is_neighbouring_geometry(geometries[w], geometries[window_id], which))
ans.setdefault(which, []).extend(neighbors)
else:
ans.setdefault(which, []).append(other)
def is_neighbouring_geometry(a: WindowGeometry, b: WindowGeometry, direction: str) -> bool:
def edges(g: WindowGeometry) -> tuple[int, int]:
return (g.top, g.bottom) if direction in ['left', 'right'] else (g.left, g.right)
a1, a2 = edges(a)
b1, b2 = edges(b)
return a1 < b2 and a2 > b1
other = self.two if self.one == window_id else self.one
extend(other, *quadrant(self.horizontal, self.one == window_id))
child = self
while True:
parent = child.parent(layout_object.pairs_root)
if parent is None:
break
other = parent.two if child is parent.one else parent.one
extend(other, *quadrant(parent.horizontal, child is parent.one))
child = parent
def edge_windows(self, edge: str) -> Generator[int, None, None]:
if self.is_redundant:
q = self.one or self.two
if q:
if isinstance(q, Pair):
yield from q.edge_windows(edge)
else:
yield q
edges = ('left', 'right') if self.horizontal else ('top', 'bottom')
if edge in edges:
q = self.one if edge in ('left', 'top') else self.two
if q:
if isinstance(q, Pair):
yield from q.edge_windows(edge)
else:
yield q
else:
for q in (self.one, self.two):
if q:
if isinstance(q, Pair):
yield from q.edge_windows(edge)
else:
yield q
def is_group_on_second(self, gid: int) -> bool:
if self.one == gid:
return False
if self.two == gid:
return True
if not isinstance(self.two, Pair):
return False
return self.two.is_group_on_second(gid)
def find_window_in_tree(self, window_id: int) -> 'list[tuple[Pair, bool]] | None':
# Returns list of (pair, is_in_one) from self down to the pair containing window_id.
if self.one == window_id:
return [(self, True)]
if self.two == window_id:
return [(self, False)]
if isinstance(self.one, Pair):
path = self.one.find_window_in_tree(window_id)
if path is not None:
return [(self, True)] + path
if isinstance(self.two, Pair):
path = self.two.find_window_in_tree(window_id)
if path is not None:
return [(self, False)] + path
return None
def path_from_root(self, target: 'Pair') -> 'list[str] | None':
if self is target:
return []
if isinstance(self.one, Pair):
sub = self.one.path_from_root(target)
if sub is not None:
return ['one'] + sub
if isinstance(self.two, Pair):
sub = self.two.path_from_root(target)
if sub is not None:
return ['two'] + sub
return None
def pair_at_path(self, path: 'list[str]') -> 'Pair | None':
current: Pair = self
for step in path:
child = current.one if step == 'one' else current.two
if not isinstance(child, Pair):
return None
current = child
return current
class SplitsLayoutOpts(LayoutOpts):
default_axis_is_horizontal: bool | None = True
def __init__(self, data: dict[str, str]):
q = data.get('split_axis', 'horizontal')
if q == 'auto':
self.default_axis_is_horizontal = None
else:
self.default_axis_is_horizontal = q == 'horizontal'
def serialized(self) -> dict[str, Any]:
return {'default_axis_is_horizontal': self.default_axis_is_horizontal}
class Splits(Layout):
name = 'splits'
needs_all_windows = True
layout_opts = SplitsLayoutOpts({})
no_minimal_window_borders = True
@property
def default_axis_is_horizontal(self) -> bool | None:
return self.layout_opts.default_axis_is_horizontal
@property
def pairs_root(self) -> Pair:
root: Pair | None = getattr(self, '_pairs_root', None)
if root is None:
horizontal = self.default_axis_is_horizontal
if horizontal is None:
horizontal = True
self._pairs_root = root = Pair(horizontal=horizontal)
return root
@pairs_root.setter
def pairs_root(self, root: Pair) -> None:
self._pairs_root = root
def remove_windows(self, *windows_to_remove: int) -> None:
root = self.pairs_root
for pair in root.self_and_descendants():
pair.remove_windows(windows_to_remove)
root.collapse_redundant_pairs()
if root.one is None or root.two is None:
q = root.one or root.two
if isinstance(q, Pair):
self.pairs_root = q
def do_layout(self, all_windows: WindowList) -> None:
groups = tuple(all_windows.iter_all_layoutable_groups())
root = self.pairs_root
all_present_group_ids = {g.id for g in groups}
already_placed_group_ids = frozenset(root.all_window_ids())
if groups_to_remove := already_placed_group_ids - all_present_group_ids:
self.remove_windows(*groups_to_remove)
if groups_to_add := all_present_group_ids - already_placed_group_ids:
id_idx_map = {g.id: i for i, g in enumerate(groups)}
for gid in sorted(groups_to_add, key=id_idx_map.__getitem__):
root.balanced_add(gid)
if len(groups) == 1:
self.layout_single_window_group(groups[0])
else:
id_group_map = {g.id: g for g in groups}
root.layout_pair(lgd.central.left, lgd.central.top, lgd.central.width, lgd.central.height, id_group_map, self)
def add_non_overlay_window(
self,
all_windows: WindowList,
window: WindowType,
location: str | None,
bias: float | None = None,
next_to: WindowType | None = None,
) -> None:
horizontal = self.default_axis_is_horizontal
after = True
if location == 'vsplit':
horizontal = True
elif location == 'hsplit':
horizontal = False
elif location in ('before', 'first'):
after = False
aw = next_to or all_windows.active_window
if bias:
bias = max(0, min(abs(bias), 100)) / 100
if aw is not None and (ag := all_windows.group_for_window(aw)) is not None:
group_id = ag.id
pair = self.pairs_root.pair_for_window(group_id)
if pair is not None:
if location == 'split' or horizontal is None:
wwidth = aw.geometry.right - aw.geometry.left
wheight = aw.geometry.bottom - aw.geometry.top
horizontal = wwidth >= wheight
target_group = all_windows.add_window(window, next_to=aw, before=not after)
parent_pair = pair.split_and_add(group_id, target_group.id, horizontal, after)
if bias is not None:
parent_pair.bias = bias if parent_pair.one == target_group.id else (1 - bias)
return
all_windows.add_window(window)
g = all_windows.group_for_window(window)
assert g is not None
p = self.pairs_root.balanced_add(g.id)
if bias is not None:
p.bias = bias
def modify_size_of_window(
self,
all_windows: WindowList,
window_id: int,
increment: float,
is_horizontal: bool = True
) -> bool:
grp = all_windows.group_for_window(window_id)
if grp is None:
return False
pair = self.pairs_root.pair_for_window(grp.id)
if pair is None:
return False
which = 1 if pair.one == grp.id else 2
return pair.modify_size_of_child(which, increment, is_horizontal, self)
def remove_all_biases(self) -> bool:
for pair in self.pairs_root.self_and_descendants():
pair.bias = 0.5
return True
def minimal_borders(self, all_windows: WindowList) -> Iterator[BorderLine]:
groups = tuple(all_windows.iter_all_layoutable_groups())
window_count = len(groups)
if not lgd.draw_minimal_borders or window_count < 2:
return
needs_borders_map = all_windows.compute_needs_borders_map(lgd.draw_active_borders)
ag = all_windows.active_group
active_group_id = -1 if ag is None else ag.id
border_color_map = {}
for grp_id, needs_borders in needs_borders_map.items():
if needs_borders:
wid = g.active_window_id if (g := all_windows.group_for_id(grp_id)) else 0
if wid:
color = BorderColor.active if grp_id is active_group_id else BorderColor.bell
border_color_map[wid] = color
for pair in self.pairs_root.self_and_descendants():
if pair.between_borders:
for which in pair.between_borders:
for bb in which:
yield bb._replace(color=border_color_map.get(abs(bb.window_id), BorderColor.inactive))
def neighbors_for_window(self, window: WindowType, all_windows: WindowList) -> NeighborsMap:
wg = all_windows.group_for_window(window)
assert wg is not None
pair = self.pairs_root.pair_for_window(wg.id)
ans: NeighborsMap = {}
if pair is not None:
pair.neighbors_for_window(wg.id, ans, self, all_windows)
return ans
def move_window(self, all_windows: WindowList, delta: int = 1) -> bool:
before = all_windows.active_group
if before is None:
return False
before_idx = all_windows.active_group_idx
moved = super().move_window(all_windows, delta)
after = all_windows.groups[before_idx]
if moved and before.id != after.id:
self.pairs_root.swap_windows(before.id, after.id)
return moved
def move_window_to_group(self, all_windows: WindowList, group: int) -> bool:
before = all_windows.active_group
if before is None:
return False
before_idx = all_windows.active_group_idx
moved = super().move_window_to_group(all_windows, group)
after = all_windows.groups[before_idx]
if moved and before.id != after.id:
self.pairs_root.swap_windows(before.id, after.id)
return moved
def layout_action(self, action_name: str, args: Sequence[str], all_windows: WindowList) -> bool | None:
if action_name == 'rotate':
args = args or ('90',)
try:
amt = int(args[0])
except Exception:
amt = 90
if amt not in (90, 180, 270):
amt = 90
rotate = amt in (90, 270)
swap = amt in (180, 270)
wg = all_windows.active_group
if wg is not None:
pair = self.pairs_root.pair_for_window(wg.id)
if pair is not None and not pair.is_redundant:
if rotate:
pair.horizontal = not pair.horizontal
if swap:
pair.one, pair.two = pair.two, pair.one
return True
elif action_name == 'move_to_screen_edge':
count = 0
for wid in self.pairs_root.all_window_ids():
count += 1
if count > 2:
break
if count > 1:
args = args or ('left',)
which = args[0]
horizontal = which in ('left', 'right')
wg = all_windows.active_group
if wg is not None:
if count == 2: # special case, a single split
pair = self.pairs_root.pair_for_window(wg.id)
if pair is not None:
pair.horizontal = horizontal
if which in ('left', 'top'):
if pair.one != wg.id:
pair.one, pair.two = pair.two, pair.one
pair.bias = 1. - pair.bias
else:
if pair.one == wg.id:
pair.one, pair.two = pair.two, pair.one
pair.bias = 1. - pair.bias
return True
else:
self.remove_windows(wg.id)
new_root = Pair(horizontal)
if which in ('left', 'top'):
new_root.balanced_add(wg.id)
new_root.two = self.pairs_root
else:
new_root.one = self.pairs_root
new_root.two = wg.id
self.pairs_root = new_root
return True
elif action_name == 'bias':
args = args or ('50',)
bias = int(args[0])
wg = all_windows.active_group
if wg is not None:
pair = self.pairs_root.pair_for_window(wg.id)
if pair is not None:
pair.set_bias(wg.id, bias)
return True
elif action_name == 'maximize':
args = args or ('horizontal',)
axis = args[0]
is_horizontal = axis == 'horizontal'
wg = all_windows.active_group
if wg is not None:
key = (wg.id, is_horizontal)
maximized_biases: dict[tuple[int, bool], list[tuple[Pair, float]]] = getattr(self, '_maximized_biases', {})
if key in maximized_biases:
# Already maximized along this axis for this window — toggle back
current_pair_ids = {id(p) for p in self.pairs_root.self_and_descendants()}
for pair_ref, saved_bias in maximized_biases.pop(key):
if id(pair_ref) in current_pair_ids:
pair_ref.bias = saved_bias
self._maximized_biases = maximized_biases
return True
else:
# Undo any existing maximize along the same axis (different window)
stale_keys = [k for k in maximized_biases if k[1] == is_horizontal]
if stale_keys:
current_pair_ids = {id(p) for p in self.pairs_root.self_and_descendants()}
for k in stale_keys:
for pair_ref, saved_bias in maximized_biases.pop(k):
if id(pair_ref) in current_pair_ids:
pair_ref.bias = saved_bias
# Maximize: set biases along the path to give maximum space to active window
# Only adjust pairs whose split axis matches the requested direction:
# horizontal maximize expands width (affects horizontal/side-by-side splits),
# vertical maximize expands height (affects vertical/top-bottom splits).
tree_path = self.pairs_root.find_window_in_tree(wg.id)
if tree_path is not None:
saved_biases: list[tuple[Pair, float]] = []
for pair, is_in_one in tree_path:
if pair.horizontal == is_horizontal and not pair.is_redundant:
saved_biases.append((pair, pair.bias))
pair.bias = 1.0 if is_in_one else 0.0
if saved_biases:
maximized_biases[key] = saved_biases
self._maximized_biases = maximized_biases
return True
return None
def drag_resize_window(self, all_windows: WindowList, pair_id: int, increment: float, is_horizontal: bool = True) -> bool:
for pair in self.pairs_root.self_and_descendants():
if id(pair) == pair_id:
new_bias = max(0, min(pair.bias + increment, 1))
if new_bias != pair.bias:
pair.bias = new_bias
return True
break
return False
def drag_resize_target_windows(
self, click_window: WindowType, x: float, y: float, edges: int, all_windows: WindowList,
) -> WindowResizeDragData:
is_right, is_bottom = bool(edges & RIGHT_EDGE), bool(edges & BOTTOM_EDGE)
is_leading_edge = not (is_right or is_bottom)
ans = WindowResizeDragData(None, is_right, None, is_bottom)
if (wg := all_windows.group_for_window(click_window)) is None or (pair := self.pairs_root.pair_for_window(wg.id)) is None:
return ans
pair_parent_map = {}
for p in self.pairs_root.self_and_descendants():
if isinstance(p.one, Pair):
pair_parent_map[p.one] = p
if isinstance(p.two, Pair):
pair_parent_map[p.two] = p
p = pair
def size_increases_forwards(p: Pair) -> bool:
in_leading_half = not p.is_group_on_second(wg.id)
if p is pair:
return is_leading_edge != in_leading_half
parent = pair_parent_map.get(p) or Pair()
if parent.horizontal != p.horizontal and is_leading_edge:
return True
return not in_leading_half
def ancestor_with_neighboring_border_of_same_orientation(p: Pair) -> Pair | None:
horizontal = bool(edges & (LEFT_EDGE | RIGHT_EDGE))
while (q := pair_parent_map.get(p)):
if q.horizontal == horizontal:
if q.between_borders:
return q
break
p = q
return None
def pair_or_parent(p: Pair) -> tuple[Pair, bool]:
in_leading_half = not p.is_group_on_second(wg.id)
if is_leading_edge == in_leading_half and p is pair and (parent := ancestor_with_neighboring_border_of_same_orientation(p)):
# special case for leading edge of one or trailing edge of two with parent being same orientation
return parent, True
return p, size_increases_forwards(p)
while ans.horizontal_id is None or ans.vertical_id is None:
if p.is_redundant:
continue
if ans.horizontal_id is None and p.horizontal:
p, fwd = pair_or_parent(p)
ans = ans._replace(horizontal_id=id(p), width_increases_rightwards=fwd)
if ans.vertical_id is None and not p.horizontal:
p, fwd = pair_or_parent(p)
ans = ans._replace(vertical_id=id(p), height_increases_downwards=fwd)
if (parent := pair_parent_map.get(p)) is None:
break
p = parent
return ans
def layout_state(self) -> dict[str, Any]:
ans: dict[str, Any] = {'pairs': self.pairs_root.serialize()}
maximized_biases: dict[tuple[int, bool], list[tuple[Pair, float]]] = getattr(self, '_maximized_biases', {})
if maximized_biases:
serialized_maximized = []
for (window_id, is_horizontal), saved_biases_list in maximized_biases.items():
entries = []
for pair_ref, saved_bias in saved_biases_list:
path = self.pairs_root.path_from_root(pair_ref)
if path is not None:
entries.append({'path': path, 'bias': saved_bias})
if entries:
serialized_maximized.append({
'window_id': window_id,
'is_horizontal': is_horizontal,
'saved_biases': entries,
})
if serialized_maximized:
ans['maximized'] = serialized_maximized
return ans
def set_layout_state(self, layout_state: dict[str, Any], map_group_id: WindowMapper) -> bool:
new_root = Pair()
new_root.unserialize(layout_state['pairs'], map_group_id)
before = frozenset(self.pairs_root.all_window_ids())
if before == frozenset(new_root.all_window_ids()):
self.pairs_root = new_root
self.layout_opts = SplitsLayoutOpts(layout_state['opts'])
if 'maximized' in layout_state:
maximized_biases: dict[tuple[int, bool], list[tuple[Pair, float]]] = {}
for entry in layout_state['maximized']:
new_window_id = map_group_id(entry['window_id'])
if new_window_id is None:
continue
is_horizontal: bool = entry['is_horizontal']
saved_biases_list: list[tuple[Pair, float]] = []
for saved in entry['saved_biases']:
pair = new_root.pair_at_path(saved['path'])
if pair is not None:
saved_biases_list.append((pair, saved['bias']))
if saved_biases_list:
maximized_biases[(new_window_id, is_horizontal)] = saved_biases_list
if maximized_biases:
self._maximized_biases = maximized_biases
return True
return False