add bold property for text rendering

This commit is contained in:
chrox
2014-01-22 17:18:20 +08:00
parent bfff863861
commit 24ed02bbee
5 changed files with 22 additions and 21 deletions

View File

@@ -61,22 +61,22 @@ local function utf8Chars(input)
return read_next_glyph, input, 1
end
function RenderText:getGlyph(face, charcode, bgcolor, fgcolor)
function RenderText:getGlyph(face, charcode, bold, bgcolor, fgcolor)
if bgcolor == nil then bgcolor = 0.0 end
if fgcolor == nil then fgcolor = 1.0 end
local hash = "glyph|"..face.hash.."|"..charcode.."|"..bgcolor.."|"..fgcolor
local hash = "glyph|"..face.hash.."|"..charcode.."|"..(bold and 1 or 0).."|"..bgcolor.."|"..fgcolor
local glyph = GlyphCache:check(hash)
if glyph then
-- cache hit
return glyph[1]
end
local rendered_glyph = face.ftface:renderGlyph(charcode, bgcolor, fgcolor)
local rendered_glyph = face.ftface:renderGlyph(charcode, bgcolor, fgcolor, bold)
if face.ftface:checkGlyph(charcode) == 0 then
for index, font in pairs(Font.fallbacks) do
-- rescale face size by DPI since it will be scaled in getFace again
local fb_face = Font:getFace(font, Screen:rescaleByDPI(face.size))
if fb_face.ftface:checkGlyph(charcode) ~= 0 then
rendered_glyph = fb_face.ftface:renderGlyph(charcode, bgcolor, fgcolor)
rendered_glyph = fb_face.ftface:renderGlyph(charcode, bgcolor, fgcolor, bold)
--DEBUG("fallback to font", font)
break
end
@@ -92,13 +92,13 @@ function RenderText:getGlyph(face, charcode, bgcolor, fgcolor)
return rendered_glyph
end
function RenderText:getSubTextByWidth(text, face, width, kerning)
function RenderText:getSubTextByWidth(text, face, width, kerning, bold)
local pen_x = 0
local prevcharcode = 0
local char_list = {}
for _, charcode, uchar in utf8Chars(text) do
if pen_x < width then
local glyph = self:getGlyph(face, charcode)
local glyph = self:getGlyph(face, charcode, bold)
if kerning and prevcharcode then
local kern = face.ftface:getKerning(prevcharcode, charcode)
pen_x = pen_x + kern
@@ -115,7 +115,7 @@ function RenderText:getSubTextByWidth(text, face, width, kerning)
return table.concat(char_list)
end
function RenderText:sizeUtf8Text(x, width, face, text, kerning)
function RenderText:sizeUtf8Text(x, width, face, text, kerning, bold)
if not text then
DEBUG("sizeUtf8Text called without text");
return
@@ -129,7 +129,7 @@ function RenderText:sizeUtf8Text(x, width, face, text, kerning)
local prevcharcode = 0
for _, charcode, uchar in utf8Chars(text) do
if pen_x < (width - x) then
local glyph = self:getGlyph(face, charcode)
local glyph = self:getGlyph(face, charcode, bold)
if kerning and (prevcharcode ~= 0) then
pen_x = pen_x + (face.ftface):getKerning(prevcharcode, charcode)
end
@@ -143,7 +143,7 @@ function RenderText:sizeUtf8Text(x, width, face, text, kerning)
return { x = pen_x, y_top = pen_y_top, y_bottom = pen_y_bottom}
end
function RenderText:renderUtf8Text(buffer, x, y, face, text, kerning, bgcolor, fgcolor, width)
function RenderText:renderUtf8Text(buffer, x, y, face, text, kerning, bold, bgcolor, fgcolor, width)
if not text then
DEBUG("renderUtf8Text called without text");
return 0
@@ -159,7 +159,7 @@ function RenderText:renderUtf8Text(buffer, x, y, face, text, kerning, bgcolor, f
end
for _, charcode, uchar in utf8Chars(text) do
if pen_x < text_width then
local glyph = self:getGlyph(face, charcode, bgcolor, fgcolor)
local glyph = self:getGlyph(face, charcode, bold, bgcolor, fgcolor)
if kerning and (prevcharcode ~= 0) then
pen_x = pen_x + face.ftface:getKerning(prevcharcode, charcode)
end