Files
koreader-mirror/input.c
HW 2a789efefb changed/enabled reader device emulation
The sources can now conditionally compile emulation code
for the e-ink framebuffer and input events.
It uses SDL for doing that, so you need this installed
if you want to use emulation (you do not need it if you're
only compiling for the e-ink device).
This allows for rapid testing of new code.
2011-11-16 23:50:00 +01:00

158 lines
3.9 KiB
C

/*
KindlePDFViewer: input abstraction for Lua
Copyright (C) 2011 Hans-Werner Hilse <hilse@web.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <fcntl.h>
#include <errno.h>
#include <linux/input.h>
#include "input.h"
#define NUM_FDS 3
int inputfds[3] = { -1, -1, -1 };
static int openInputDevice(lua_State *L) {
#ifndef EMULATE_READER
int i;
const char* inputdevice = luaL_checkstring(L, 1);
for(i=0; i<NUM_FDS; i++) {
if(inputfds[i] == -1) {
inputfds[i] = open(inputdevice, O_RDONLY | O_NONBLOCK, 0);
if(inputfds[i] != -1) {
ioctl(inputfds[i], EVIOCGRAB, 1);
return 0;
} else {
return luaL_error(L, "error opening input device <%s>: %d", inputdevice, errno);
}
}
}
return luaL_error(L, "no free slot for new input device <%s>", inputdevice);
#else
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
return luaL_error(L, "cannot initialize SDL.");
}
return 0;
#endif
}
static int closeInputDevices(lua_State *L) {
int i;
for(i=0; i<NUM_FDS; i++) {
if(inputfds[i] != -1) {
ioctl(inputfds[i], EVIOCGRAB, 0);
close(i);
}
}
return 0;
}
static int waitForInput(lua_State *L) {
#ifndef EMULATE_READER
fd_set fds;
struct timeval timeout;
int i, num, nfds;
int usecs = luaL_optint(L, 1, 0x7FFFFFFF);
timeout.tv_sec = (usecs/1000000);
timeout.tv_usec = (usecs%1000000);
nfds = 0;
FD_ZERO(&fds);
for(i=0; i<NUM_FDS; i++) {
if(inputfds[i] != -1)
FD_SET(inputfds[i], &fds);
if(inputfds[i] + 1 > nfds)
nfds = inputfds[i] + 1;
}
num = select(nfds, &fds, NULL, NULL, &timeout);
if(num < 0) {
return luaL_error(L, "Waiting for input failed: %d\n", errno);
}
for(i=0; i<NUM_FDS; i++) {
if(inputfds[i] != -1 && FD_ISSET(inputfds[i], &fds)) {
struct input_event input;
int n;
n = read(inputfds[i], &input, sizeof(struct input_event));
if(n == sizeof(struct input_event)) {
lua_newtable(L);
lua_pushstring(L, "type");
lua_pushinteger(L, (int) input.type);
lua_settable(L, -3);
lua_pushstring(L, "code");
lua_pushinteger(L, (int) input.code);
lua_settable(L, -3);
lua_pushstring(L, "value");
lua_pushinteger(L, (int) input.value);
lua_settable(L, -3);
return 1;
}
}
}
return 0;
#else
SDL_Event event;
while(SDL_WaitEvent(&event)) {
switch(event.type) {
case SDL_KEYDOWN:
lua_newtable(L);
lua_pushstring(L, "type");
lua_pushinteger(L, EV_KEY);
lua_settable(L, -3);
lua_pushstring(L, "code");
lua_pushinteger(L, event.key.keysym.scancode);
lua_settable(L, -3);
lua_pushstring(L, "value");
lua_pushinteger(L, 1);
lua_settable(L, -3);
return 1;
case SDL_KEYUP:
lua_newtable(L);
lua_pushstring(L, "type");
lua_pushinteger(L, EV_KEY);
lua_settable(L, -3);
lua_pushstring(L, "code");
lua_pushinteger(L, event.key.keysym.scancode);
lua_settable(L, -3);
lua_pushstring(L, "value");
lua_pushinteger(L, 0);
lua_settable(L, -3);
return 1;
case SDL_QUIT:
return luaL_error(L, "application forced to quit");
}
}
return luaL_error(L, "error waiting for SDL event.");
#endif
}
static const struct luaL_reg input_func[] = {
{"open", openInputDevice},
{"closeAll", closeInputDevices},
{"waitForEvent", waitForInput},
{NULL, NULL}
};
int luaopen_input(lua_State *L) {
luaL_register(L, "input", input_func);
return 1;
}