Files
koreader-mirror/frontend/ui/widget/progressbardialog.lua
Benoit Pierre 28926634d2 ProgressbarDialog: fix progress bar fill color (#14182)
Otherwise nothing is shown on my Kindle (kindlepw2).

Close #14179.
2025-09-15 22:39:43 +02:00

176 lines
6.3 KiB
Lua

--[[--
A dialog that shows a progress bar with a title and subtitle.
@usage
local progressbar_dialog = ProgressbarDialog:new {
title = nil,
subtitle = nil,
progress_max = nil
refresh_time_seconds = 3,
}
Note: provide at least one of title, subtitle or progress_max
@param title string the title of the dialog
@param subtitle string the subtitle of the dialog
@param progress_max number the maximum progress (e.g. size of the file in bytes for file downloads)
reportProgress() should be called with the current
progress (value between 0-progress_max) to update the progress bar
optional: if `progress_max` is nil, the progress bar will be hidden
@param refresh_time_seconds number refresh time in seconds
-- Attach progress callback and call show()
progressbar_dialog:show()
-- Call close() when download is done
progressbar_dialog:close()
-- To report progress, you can either:
-- manually call reportProgress with the current progress (value between 0-progress_max)
progressbar_dialog:reportProgress( <progress value> )
-- or when using luasocket sinks, chain the callback:
local sink = ltn12.sink.file(io.open(local_path, "w"))
sink = socketutil.chainSinkWithProgressCallback(sink, function(progress)
progressbar_dialog:reportProgress(progress)
end)
--]]
local Blitbuffer = require("ffi/blitbuffer")
local Device = require("device")
local Font = require("ui/font")
local FrameContainer = require("ui/widget/container/framecontainer")
local ProgressWidget = require("ui/widget/progresswidget")
local Size = require("ui/size")
local TextWidget = require("ui/widget/textwidget")
local UIManager = require("ui/uimanager")
local VerticalGroup = require("ui/widget/verticalgroup")
local WidgetContainer = require("ui/widget/container/widgetcontainer")
local dbg = require("dbg")
local time = require("ui/time")
local Screen = Device.screen
local ProgressbarDialog = WidgetContainer:extend {
refresh_time_seconds = 3,
}
function ProgressbarDialog:init()
self.align = "center"
self.dimen = Screen:getSize()
self.progress_bar_visible = self.progress_max ~= nil and self.progress_max > 0
-- used for internal state
self.last_redraw_time_ms = 0
-- create the dialog
local progress_bar_width = Screen:getWidth() - Screen:scaleBySize(80)
local progress_bar_height = Screen:scaleBySize(18)
-- only add relevant widgets
local vertical_group = VerticalGroup:new {}
if self.title then
vertical_group[#vertical_group + 1] = TextWidget:new {
text = self.title or "",
face = Font:getFace("ffont"),
bold = true,
max_width = progress_bar_width,
}
end
if self.subtitle then
vertical_group[#vertical_group + 1] = TextWidget:new {
text = self.subtitle or "",
face = Font:getFace("smallffont"),
max_width = progress_bar_width,
}
end
if self.progress_bar_visible then
self.progress_bar = ProgressWidget:new {
fillcolor = Blitbuffer.COLOR_BLACK,
width = progress_bar_width,
height = progress_bar_height,
padding = Size.padding.large,
margin = Size.margin.tiny,
percentage = 0,
}
vertical_group[#vertical_group + 1] = self.progress_bar
end
self[1] = FrameContainer:new {
radius = Size.radius.window,
bordersize = Size.border.window,
padding = Size.padding.large,
background = Blitbuffer.COLOR_WHITE,
vertical_group
}
end
dbg:guard(ProgressbarDialog, "init",
nil,
function(self)
assert(self.progress_max == nil or
(type(self.progress_max) == "number" and self.progress_max > 0),
"Wrong self.progress_max type (expected nil or number greater than 0), value was: " ..
tostring(self.progress_max))
assert(type(self.refresh_time_seconds) == "number" and self.refresh_time_seconds > 0,
"Wrong self.refresh_time_seconds type (expected number greater than 0), value was: " ..
tostring(self.refresh_time_seconds))
assert(self.title == nil or type(self.title) == "string",
"Wrong title type (expected nil or string), value was of type: " .. type(self.title))
assert(self.subtitle == nil or type(self.subtitle) == "string",
"Wrong subtitle type (expected nil or string), value was of type: " .. type(self.subtitle))
assert(self.title or self.subtitle or self.progress_max,
"No values defined, dialog would be empty. Please provide at least one of title, subtitle or progress_max")
end)
--- Updates the UI to show the current percentage of the progress bar when needed.
function ProgressbarDialog:redrawProgressbarIfNeeded()
-- grab the current percentage from the progress bar
local current_percentage = self.progress_bar.percentage
-- if we are at 100% always redraw
if current_percentage >= 1 then
self:redrawProgressbar()
return
end
-- check if enough time has passed
local current_time_ms = time.now()
local time_delta_ms = current_time_ms - self.last_redraw_time_ms
local refresh_time_ms = self.refresh_time_seconds * 1000 * 1000
if time_delta_ms >= refresh_time_ms then
self.last_redraw_time_ms = current_time_ms
self:redrawProgressbar()
end
end
function ProgressbarDialog:redrawProgressbar()
--UI is not updating during file download so force an update
UIManager:setDirty(self, function() return "fast", self.progress_bar.dimen end)
UIManager:forceRePaint()
end
--- Used to notify about a progress update.
-- @param progress number the current progress (e.g. size of the file in bytes for file downloads)
function ProgressbarDialog:reportProgress(progress)
if not self.progress_bar_visible then
return
end
-- set percentage of progress bar internally, this does not yet update the screen element
self.progress_bar:setPercentage(progress / self.progress_max)
-- actually draw the progress bar update
self:redrawProgressbarIfNeeded()
end
--- Opens dialog.
function ProgressbarDialog:show()
UIManager:show(self, "ui")
end
---- Closes dialog.
function ProgressbarDialog:close()
UIManager:close(self, "ui")
end
return ProgressbarDialog