mirror of
https://github.com/koreader/koreader.git
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to make koreader on Android more stable
and with these opt params:
```
require("jit.opt").start("sizemcode=64","maxmcode=64", "hotloop=10000")
```
The strategy here is that we only use precious mcode memory (jitting)
on deep loops like the several blitting methods in blitbuffer.lua and
the pixel-copying methods in mupdf.lua. So that a small amount of mcode
memory (64KB) allocated when koreader is launched in the android.lua
is enough for the program and it won't need to jit other parts of lua
code and thus won't allocate mcode memory any more which by our
observation will be harder and harder as we run koreader.
102 lines
2.6 KiB
Lua
102 lines
2.6 KiB
Lua
local Geom = require("ui/geometry")
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local Widget = require("ui/widget/widget")
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if require("device"):isAndroid() then
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require("jit").off(true, true)
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end
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--[[
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WidgetContainer is a container for another Widget
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--]]
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local WidgetContainer = Widget:new()
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function WidgetContainer:init()
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if self.dimen then
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if self.initDimen then
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self:initDimen()
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else
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if not self.dimen.w then
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self.dimen.w = self[1].getSize().w
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end
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if not self.dimen.h then
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self.dimen.h = self[1].getSize().h
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end
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end
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end
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end
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function WidgetContainer:getSize()
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if self.dimen then
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-- fixed size
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return self.dimen
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elseif self[1] then
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-- return size of first child widget
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return self[1]:getSize()
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else
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return Geom:new{ w = 0, h = 0 }
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end
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end
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--[[
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delete all child widgets
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--]]
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function WidgetContainer:clear()
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while table.remove(self) do end
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end
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function WidgetContainer:paintTo(bb, x, y)
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-- default to pass request to first child widget
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if self[1] then
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x = x + (self.dimen.x or 0)
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y = y + (self.dimen.y or 0)
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if self.align == "top" then
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local contentSize = self[1]:getSize()
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self[1]:paintTo(bb,
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x + math.floor((self.dimen.w - contentSize.w)/2), y)
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elseif self.align == "bottom" then
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local contentSize = self[1]:getSize()
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self[1]:paintTo(bb,
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x + math.floor((self.dimen.w - contentSize.w)/2),
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y + (self.dimen.h - contentSize.h))
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elseif self.align == "center" then
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local contentSize = self[1]:getSize()
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self[1]:paintTo(bb,
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x + math.floor((self.dimen.w - contentSize.w)/2),
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y + math.floor((self.dimen.h - contentSize.h)/2))
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else
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return self[1]:paintTo(bb, x, y)
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end
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end
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end
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function WidgetContainer:propagateEvent(event)
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-- propagate to children
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for _, widget in ipairs(self) do
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if widget:handleEvent(event) then
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-- stop propagating when an event handler returns true
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return true
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end
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end
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return false
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end
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--[[
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Containers will pass events to children or react on them themselves
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--]]
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function WidgetContainer:handleEvent(event)
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if not self:propagateEvent(event) then
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-- call our own standard event handler
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return Widget.handleEvent(self, event)
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else
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return true
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end
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end
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function WidgetContainer:free()
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for _, widget in ipairs(self) do
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if widget.free then widget:free() end
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end
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end
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return WidgetContainer
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