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Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
34 lines
966 B
Lua
34 lines
966 B
Lua
local Geom = require("ui/geometry")
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local IconWidget = require("ui/widget/iconwidget")
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local LeftContainer = require("ui/widget/container/leftcontainer")
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
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local Screen = require("device").screen
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local ReaderFlipping = WidgetContainer:extend{
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orig_reflow_mode = 0,
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}
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function ReaderFlipping:init()
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local icon_size = Screen:scaleBySize(32)
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local widget = IconWidget:new{
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icon = "book.opened",
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width = icon_size,
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height = icon_size,
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}
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self[1] = LeftContainer:new{
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dimen = Geom:new{w = Screen:getWidth(), h = widget:getSize().h},
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widget,
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}
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self:resetLayout()
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end
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function ReaderFlipping:resetLayout()
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local new_screen_width = Screen:getWidth()
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if new_screen_width == self._last_screen_width then return end
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self._last_screen_width = new_screen_width
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self[1].dimen.w = new_screen_width
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end
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return ReaderFlipping
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