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Basically: * Use `extend` for class definitions * Use `new` for object instantiations That includes some minor code cleanups along the way: * Updated `Widget`'s docs to make the semantics clearer. * Removed `should_restrict_JIT` (it's been dead code since https://github.com/koreader/android-luajit-launcher/pull/283) * Minor refactoring of LuaSettings/LuaData/LuaDefaults/DocSettings to behave (mostly, they are instantiated via `open` instead of `new`) like everything else and handle inheritance properly (i.e., DocSettings is now a proper LuaSettings subclass). * Default to `WidgetContainer` instead of `InputContainer` for stuff that doesn't actually setup key/gesture events. * Ditto for explicit `*Listener` only classes, make sure they're based on `EventListener` instead of something uselessly fancier. * Unless absolutely necessary, do not store references in class objects, ever; only values. Instead, always store references in instances, to avoid both sneaky inheritance issues, and sneaky GC pinning of stale references. * ReaderUI: Fix one such issue with its `active_widgets` array, with critical implications, as it essentially pinned *all* of ReaderUI's modules, including their reference to the `Document` instance (i.e., that was a big-ass leak). * Terminal: Make sure the shell is killed on plugin teardown. * InputText: Fix Home/End/Del physical keys to behave sensibly. * InputContainer/WidgetContainer: If necessary, compute self.dimen at paintTo time (previously, only InputContainers did, which might have had something to do with random widgets unconcerned about input using it as a baseclass instead of WidgetContainer...). * OverlapGroup: Compute self.dimen at *init* time, because for some reason it needs to do that, but do it directly in OverlapGroup instead of going through a weird WidgetContainer method that it was the sole user of. * ReaderCropping: Under no circumstances should a Document instance member (here, self.bbox) risk being `nil`ed! * Kobo: Minor code cleanups.
268 lines
9.1 KiB
Lua
268 lines
9.1 KiB
Lua
local BD = require("ui/bidi")
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local BookStatusWidget = require("ui/widget/bookstatuswidget")
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local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
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local Device = require("device")
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local Event = require("ui/event")
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local InfoMessage = require("ui/widget/infomessage")
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local UIManager = require("ui/uimanager")
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
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local util = require("util")
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local _ = require("gettext")
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local T = require("ffi/util").template
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local ReaderStatus = WidgetContainer:extend{
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document = nil,
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enabled = true,
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total_pages = 0,
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}
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function ReaderStatus:init()
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if self.ui.document.is_pic then
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self.enabled = false
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return
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else
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self.total_pages = self.document:getPageCount()
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self.ui.menu:registerToMainMenu(self)
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end
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end
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function ReaderStatus:addToMainMenu(menu_items)
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menu_items.book_status = {
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text = _("Book status"),
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callback = function()
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self:onShowBookStatus()
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end,
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}
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end
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function ReaderStatus:onEndOfBook()
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Device:performHapticFeedback("CONTEXT_CLICK")
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local settings = G_reader_settings:readSetting("end_document_action")
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local choose_action
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local collate = true
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local QuickStart = require("ui/quickstart")
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local last_file = G_reader_settings:readSetting("lastfile")
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if last_file and last_file == QuickStart.quickstart_filename then
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self:openFileBrowser()
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return
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end
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if G_reader_settings:readSetting("collate") == "access" then
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collate = false
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end
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-- Should we start by marking the book as read?
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if G_reader_settings:isTrue("end_document_auto_mark") then
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self:onMarkBook(true)
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end
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if (settings == "pop-up" or settings == nil) and UIManager:getTopWidget() ~= "end_document" then
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local buttons = {
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{
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{
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text_func = function()
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if self.settings.data.summary and self.settings.data.summary.status == "complete" then
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return _("Mark as reading")
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else
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return _("Mark as read")
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end
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end,
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callback = function()
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self:onMarkBook()
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UIManager:close(choose_action)
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end,
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},
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{
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text = _("Book status"),
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callback = function()
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self:onShowBookStatus()
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UIManager:close(choose_action)
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end,
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},
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},
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{
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{
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text = _("Go to beginning"),
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callback = function()
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self.ui:handleEvent(Event:new("GoToBeginning"))
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UIManager:close(choose_action)
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end,
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},
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{
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text = _("Open next file"),
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enabled = collate,
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callback = function()
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self:openNextFile(self.document.file)
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UIManager:close(choose_action)
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end,
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},
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},
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{
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{
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text = _("Delete file"),
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callback = function()
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self:deleteFile(self.document.file, false)
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UIManager:close(choose_action)
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end,
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},
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{
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text = _("File browser"),
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callback = function()
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self:openFileBrowser()
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UIManager:close(choose_action)
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end,
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},
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},
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{
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{
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text = _("Cancel"),
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callback = function()
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UIManager:close(choose_action)
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end,
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},
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},
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}
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choose_action = ButtonDialogTitle:new{
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name = "end_document",
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title = _("You've reached the end of the document.\nWhat would you like to do?"),
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title_align = "center",
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buttons = buttons,
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}
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UIManager:show(choose_action)
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elseif settings == "book_status" then
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self:onShowBookStatus()
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elseif settings == "next_file" then
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if G_reader_settings:readSetting("collate") ~= "access" then
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local info = InfoMessage:new{
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text = _("Searching next file…"),
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}
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UIManager:show(info)
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UIManager:forceRePaint()
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UIManager:close(info)
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-- Delay until the next tick, as this will destroy the Document instance, but we may not be the final Event caught by said Document...
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UIManager:nextTick(function()
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self:openNextFile(self.document.file)
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end)
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else
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UIManager:show(InfoMessage:new{
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text = _("Could not open next file. Sort by last read date does not support this feature."),
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})
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end
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elseif settings == "goto_beginning" then
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self.ui:handleEvent(Event:new("GoToBeginning"))
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elseif settings == "file_browser" then
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-- Ditto
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UIManager:nextTick(function()
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self:openFileBrowser()
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end)
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elseif settings == "mark_read" then
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self:onMarkBook(true)
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UIManager:show(InfoMessage:new{
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text = _("You've reached the end of the document.\nThe current book is marked as read."),
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timeout = 3
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})
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elseif settings == "book_status_file_browser" then
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-- Ditto
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UIManager:nextTick(function()
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local before_show_callback = function() self:openFileBrowser() end
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self:onShowBookStatus(before_show_callback)
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end)
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elseif settings == "delete_file" then
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-- Ditto
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UIManager:nextTick(function()
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self:deleteFile(self.document.file, true)
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end)
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end
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end
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function ReaderStatus:openFileBrowser()
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local FileManager = require("apps/filemanager/filemanager")
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self.ui:onClose()
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if not FileManager.instance then
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self.ui:showFileManager()
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end
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end
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function ReaderStatus:openNextFile(next_file)
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local FileManager = require("apps/filemanager/filemanager")
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if not FileManager.instance then
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self.ui:showFileManager()
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end
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next_file = FileManager.instance.file_chooser:getNextFile(next_file)
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FileManager.instance:onClose()
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if next_file then
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self.ui:switchDocument(next_file)
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else
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UIManager:show(InfoMessage:new{
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text = _("This is the last file in the current folder. No next file to open."),
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})
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end
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end
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function ReaderStatus:deleteFile(file, text_end_book)
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local ConfirmBox = require("ui/widget/confirmbox")
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local message_end_book = ""
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if text_end_book then
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message_end_book = "You've reached the end of the document.\n"
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end
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UIManager:show(ConfirmBox:new{
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text = T(_("%1Are you sure that you want to delete this file?\n%2\nIf you delete a file, it is permanently lost."), message_end_book, BD.filepath(file)),
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ok_text = _("Delete"),
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ok_callback = function()
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local FileManager = require("apps/filemanager/filemanager")
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self.ui:onClose()
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FileManager:deleteFile(file)
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require("readhistory"):fileDeleted(file) -- (will update "lastfile")
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if FileManager.instance then
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FileManager.instance.file_chooser:refreshPath()
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else
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local path = util.splitFilePathName(file)
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FileManager:showFiles(path)
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end
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end,
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})
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end
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function ReaderStatus:onShowBookStatus(before_show_callback)
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local status_page = BookStatusWidget:new {
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thumbnail = self.document:getCoverPageImage(),
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props = self.document:getProps(),
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document = self.document,
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settings = self.settings,
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ui = self.ui,
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}
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if before_show_callback then
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before_show_callback()
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end
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status_page.dithered = true
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UIManager:show(status_page, "full")
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return true
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end
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-- If mark_read is true then we change status only from reading/abandoned to read (complete).
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-- Otherwise we change status from reading/abandoned to read or from read to reading.
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function ReaderStatus:onMarkBook(mark_read)
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if self.settings.data.summary then
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if self.settings.data.summary.status and self.settings.data.summary.status == "complete" then
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if mark_read then
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-- Keep mark as read.
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self.settings.data.summary.status = "complete"
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else
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-- Change current status from read (complete) to reading
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self.settings.data.summary.status = "reading"
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end
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else
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self.settings.data.summary.status = "complete"
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end
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else
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self.settings.data.summary = {status = "complete"}
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end
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end
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function ReaderStatus:onReadSettings(config)
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self.settings = config
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end
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return ReaderStatus
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