mirror of
https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git
synced 2026-08-14 06:22:34 +02:00
Commit 90a64adb08 ("drm/v3d: Get rid of pm code") removed the last
bits of power management code that V3D had, which were actually never
hooked. Therefore, currently, the GPU clock is enabled during probe
and only disabled when removing the driver.
Implement proper power management using the kernel's Runtime PM
framework.
Reviewed-by: Melissa Wen <mwen@igalia.com>
Reviewed-by: Florian Fainelli <florian.fainelli@broadcom.com>
Link: https://patch.msgid.link/20260331-v3d-power-management-v9-3-f52ff87bfd36@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
490 lines
13 KiB
C
490 lines
13 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/* Copyright (C) 2014-2018 Broadcom */
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/**
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* DOC: Broadcom V3D Graphics Driver
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*
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* This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
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* For V3D 2.x support, see the VC4 driver.
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*
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* The V3D GPU includes a tiled render (composed of a bin and render
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* pipelines), the TFU (texture formatting unit), and the CSD (compute
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* shader dispatch).
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*/
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#include <linux/clk.h>
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#include <linux/device.h>
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#include <linux/dma-mapping.h>
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#include <linux/io.h>
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#include <linux/module.h>
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#include <linux/of.h>
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#include <linux/of_platform.h>
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#include <linux/platform_device.h>
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#include <linux/sched/clock.h>
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#include <linux/reset.h>
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#include <drm/drm_drv.h>
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#include <drm/drm_managed.h>
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#include <drm/drm_print.h>
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#include <uapi/drm/v3d_drm.h>
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#include "v3d_drv.h"
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#include "v3d_regs.h"
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#define DRIVER_NAME "v3d"
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#define DRIVER_DESC "Broadcom V3D graphics"
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#define DRIVER_MAJOR 1
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#define DRIVER_MINOR 0
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#define DRIVER_PATCHLEVEL 0
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/* Only expose the `super_pages` modparam if THP is enabled. */
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#ifdef CONFIG_TRANSPARENT_HUGEPAGE
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bool super_pages = true;
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module_param_named(super_pages, super_pages, bool, 0400);
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MODULE_PARM_DESC(super_pages, "Enable/Disable Super Pages support.");
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#endif
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static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
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struct drm_file *file_priv)
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{
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struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
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struct v3d_dev *v3d = to_v3d_dev(dev);
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struct drm_v3d_get_param *args = data;
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static const u32 reg_map[] = {
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[DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
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[DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
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[DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
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[DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
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[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
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[DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
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[DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
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};
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int ret;
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if (args->pad != 0)
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return -EINVAL;
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/* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
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* to explicitly allow it in the "the register in our
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* parameter map" check.
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*/
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if (args->param < ARRAY_SIZE(reg_map) &&
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(reg_map[args->param] ||
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args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
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u32 offset = reg_map[args->param];
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if (args->value != 0)
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return -EINVAL;
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ret = v3d_pm_runtime_get(v3d);
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if (ret)
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return ret;
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if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
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args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
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args->value = V3D_CORE_READ(0, offset);
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} else {
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args->value = V3D_READ(offset);
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}
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v3d_pm_runtime_put(v3d);
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return 0;
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}
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switch (args->param) {
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case DRM_V3D_PARAM_SUPPORTS_TFU:
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args->value = 1;
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return 0;
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case DRM_V3D_PARAM_SUPPORTS_CSD:
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args->value = v3d_has_csd(v3d);
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return 0;
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case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
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args->value = 1;
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return 0;
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case DRM_V3D_PARAM_SUPPORTS_PERFMON:
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args->value = (v3d->ver >= V3D_GEN_41);
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return 0;
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case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
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args->value = 1;
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return 0;
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case DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE:
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args->value = 1;
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return 0;
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case DRM_V3D_PARAM_MAX_PERF_COUNTERS:
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args->value = v3d->perfmon_info.max_counters;
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return 0;
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case DRM_V3D_PARAM_SUPPORTS_SUPER_PAGES:
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args->value = !!drm_gem_get_huge_mnt(dev);
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return 0;
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case DRM_V3D_PARAM_GLOBAL_RESET_COUNTER:
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args->value = atomic_read(&v3d->reset_counter);
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return 0;
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case DRM_V3D_PARAM_CONTEXT_RESET_COUNTER:
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args->value = 0;
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for (enum v3d_queue q = 0; q < V3D_MAX_QUEUES; q++)
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args->value += atomic_read(&v3d_priv->stats[q]->reset_counter);
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return 0;
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default:
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drm_dbg(dev, "Unknown parameter %d\n", args->param);
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return -EINVAL;
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}
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}
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static int
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v3d_open(struct drm_device *dev, struct drm_file *file)
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{
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struct v3d_dev *v3d = to_v3d_dev(dev);
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struct v3d_file_priv *v3d_priv;
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struct drm_gpu_scheduler *sched;
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int i, ret;
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v3d_priv = kzalloc_obj(*v3d_priv);
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if (!v3d_priv)
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return -ENOMEM;
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v3d_priv->v3d = v3d;
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for (i = 0; i < V3D_MAX_QUEUES; i++) {
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v3d_priv->stats[i] = v3d_stats_alloc();
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if (!v3d_priv->stats[i]) {
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ret = -ENOMEM;
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goto err_stats;
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}
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sched = &v3d->queue[i].sched;
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ret = drm_sched_entity_init(&v3d_priv->sched_entity[i],
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DRM_SCHED_PRIORITY_NORMAL, &sched,
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1, NULL);
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if (ret)
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goto err_sched;
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}
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v3d_perfmon_open_file(v3d_priv);
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file->driver_priv = v3d_priv;
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return 0;
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err_sched:
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v3d_stats_put(v3d_priv->stats[i]);
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err_stats:
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for (i--; i >= 0; i--) {
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drm_sched_entity_destroy(&v3d_priv->sched_entity[i]);
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v3d_stats_put(v3d_priv->stats[i]);
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}
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kfree(v3d_priv);
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return ret;
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}
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static void
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v3d_postclose(struct drm_device *dev, struct drm_file *file)
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{
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struct v3d_file_priv *v3d_priv = file->driver_priv;
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enum v3d_queue q;
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for (q = 0; q < V3D_MAX_QUEUES; q++) {
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drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
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v3d_stats_put(v3d_priv->stats[q]);
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}
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v3d_perfmon_close_file(v3d_priv);
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kfree(v3d_priv);
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}
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void v3d_get_stats(const struct v3d_stats *stats, u64 timestamp,
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u64 *active_runtime, u64 *jobs_completed)
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{
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unsigned int seq;
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do {
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seq = raw_read_seqcount_begin(&stats->lock);
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*active_runtime = stats->enabled_ns;
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if (stats->start_ns)
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*active_runtime += timestamp - stats->start_ns;
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*jobs_completed = stats->jobs_completed;
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} while (read_seqcount_retry(&stats->lock, seq));
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}
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static void v3d_show_fdinfo(struct drm_printer *p, struct drm_file *file)
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{
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struct v3d_file_priv *file_priv = file->driver_priv;
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u64 timestamp = local_clock();
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enum v3d_queue queue;
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for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
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struct v3d_stats *stats = file_priv->stats[queue];
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u64 active_runtime, jobs_completed;
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v3d_get_stats(stats, timestamp, &active_runtime, &jobs_completed);
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/* Note that, in case of a GPU reset, the time spent during an
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* attempt of executing the job is not computed in the runtime.
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*/
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drm_printf(p, "drm-engine-%s: \t%llu ns\n",
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v3d_queue_to_string(queue), active_runtime);
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/* Note that we only count jobs that completed. Therefore, jobs
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* that were resubmitted due to a GPU reset are not computed.
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*/
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drm_printf(p, "v3d-jobs-%s: \t%llu jobs\n",
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v3d_queue_to_string(queue), jobs_completed);
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}
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drm_show_memory_stats(p, file);
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}
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static const struct file_operations v3d_drm_fops = {
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.owner = THIS_MODULE,
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DRM_GEM_FOPS,
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.show_fdinfo = drm_show_fdinfo,
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};
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/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
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* protection between clients. Note that render nodes would be
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* able to submit CLs that could access BOs from clients authenticated
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* with the master node. The TFU doesn't use the GMP, so it would
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* need to stay DRM_AUTH until we do buffer size/offset validation.
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*/
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static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
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DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
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DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
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DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
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DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CPU, v3d_submit_cpu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
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DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_COUNTER, v3d_perfmon_get_counter_ioctl, DRM_RENDER_ALLOW),
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DRM_IOCTL_DEF_DRV(V3D_PERFMON_SET_GLOBAL, v3d_perfmon_set_global_ioctl, DRM_RENDER_ALLOW),
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};
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static const struct drm_driver v3d_drm_driver = {
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.driver_features = (DRIVER_GEM |
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DRIVER_RENDER |
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DRIVER_SYNCOBJ),
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.open = v3d_open,
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.postclose = v3d_postclose,
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#if defined(CONFIG_DEBUG_FS)
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.debugfs_init = v3d_debugfs_init,
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#endif
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.gem_create_object = v3d_create_object,
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.gem_prime_import_sg_table = v3d_prime_import_sg_table,
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.ioctls = v3d_drm_ioctls,
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.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
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.fops = &v3d_drm_fops,
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.show_fdinfo = v3d_show_fdinfo,
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.name = DRIVER_NAME,
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.desc = DRIVER_DESC,
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.major = DRIVER_MAJOR,
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.minor = DRIVER_MINOR,
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.patchlevel = DRIVER_PATCHLEVEL,
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};
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static const struct of_device_id v3d_of_match[] = {
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{ .compatible = "brcm,2711-v3d", .data = (void *)V3D_GEN_42 },
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{ .compatible = "brcm,2712-v3d", .data = (void *)V3D_GEN_71 },
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{ .compatible = "brcm,7268-v3d", .data = (void *)V3D_GEN_33 },
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{ .compatible = "brcm,7278-v3d", .data = (void *)V3D_GEN_41 },
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{},
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};
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MODULE_DEVICE_TABLE(of, v3d_of_match);
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static int
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map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
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{
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*regs = devm_platform_ioremap_resource_byname(v3d_to_pdev(v3d), name);
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return PTR_ERR_OR_ZERO(*regs);
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}
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static int v3d_platform_drm_probe(struct platform_device *pdev)
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{
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struct device *dev = &pdev->dev;
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struct drm_device *drm;
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struct v3d_dev *v3d;
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enum v3d_gen gen;
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int ret;
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u32 mmu_debug;
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u32 ident1, ident3;
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u64 mask;
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v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
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if (IS_ERR(v3d))
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return PTR_ERR(v3d);
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drm = &v3d->drm;
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platform_set_drvdata(pdev, drm);
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gen = (uintptr_t)of_device_get_match_data(dev);
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v3d->ver = gen;
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ret = map_regs(v3d, &v3d->hub_regs, "hub");
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if (ret)
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return ret;
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ret = map_regs(v3d, &v3d->core_regs[0], "core0");
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if (ret)
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return ret;
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if (v3d->ver >= V3D_GEN_71) {
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ret = map_regs(v3d, &v3d->sms_regs, "sms");
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if (ret)
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return ret;
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}
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if (v3d->ver < V3D_GEN_41) {
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ret = map_regs(v3d, &v3d->gca_regs, "gca");
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if (ret)
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return ret;
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}
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v3d->reset = devm_reset_control_get_optional_exclusive(dev, NULL);
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if (IS_ERR(v3d->reset))
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return dev_err_probe(dev, PTR_ERR(v3d->reset),
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"Failed to get reset control\n");
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if (!v3d->reset) {
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ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
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if (ret) {
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dev_err(dev, "Failed to get bridge registers\n");
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return ret;
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}
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}
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v3d->clk = devm_clk_get_optional(dev, NULL);
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if (IS_ERR(v3d->clk))
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return dev_err_probe(dev, PTR_ERR(v3d->clk), "Failed to get V3D clock\n");
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ret = v3d_irq_init(v3d);
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if (ret)
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return ret;
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v3d_perfmon_init(v3d);
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v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
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GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
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if (!v3d->mmu_scratch) {
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dev_err(dev, "Failed to allocate MMU scratch page\n");
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return -ENOMEM;
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}
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ret = v3d_gem_init(drm);
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if (ret)
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goto dma_free;
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ret = devm_pm_runtime_enable(dev);
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if (ret)
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goto gem_destroy;
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ret = pm_runtime_resume_and_get(dev);
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if (ret)
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goto gem_destroy;
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/* If PM is disabled, we need to call v3d_power_resume() manually. */
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if (!IS_ENABLED(CONFIG_PM)) {
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ret = v3d_power_resume(dev);
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if (ret)
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goto gem_destroy;
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}
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mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
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mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
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ret = dma_set_mask_and_coherent(dev, mask);
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if (ret)
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goto runtime_pm_put;
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dma_set_max_seg_size(&pdev->dev, UINT_MAX);
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v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
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ident1 = V3D_READ(V3D_HUB_IDENT1);
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v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
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V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
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/* Make sure that the V3D tech version retrieved from the HW is equal
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* to the one advertised by the device tree.
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*/
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WARN_ON(v3d->ver != gen);
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v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
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WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
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ident3 = V3D_READ(V3D_HUB_IDENT3);
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v3d->rev = V3D_GET_FIELD(ident3, V3D_HUB_IDENT3_IPREV);
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pm_runtime_set_autosuspend_delay(dev, 100);
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pm_runtime_use_autosuspend(dev);
|
|
|
|
ret = drm_dev_register(drm, 0);
|
|
if (ret)
|
|
goto runtime_pm_put;
|
|
|
|
ret = v3d_sysfs_init(dev);
|
|
if (ret)
|
|
goto drm_unregister;
|
|
|
|
pm_runtime_mark_last_busy(dev);
|
|
pm_runtime_put_autosuspend(dev);
|
|
|
|
return 0;
|
|
|
|
drm_unregister:
|
|
drm_dev_unregister(drm);
|
|
runtime_pm_put:
|
|
pm_runtime_put_sync_suspend(dev);
|
|
gem_destroy:
|
|
v3d_gem_destroy(drm);
|
|
dma_free:
|
|
dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
|
|
return ret;
|
|
}
|
|
|
|
static void v3d_platform_drm_remove(struct platform_device *pdev)
|
|
{
|
|
struct drm_device *drm = platform_get_drvdata(pdev);
|
|
struct v3d_dev *v3d = to_v3d_dev(drm);
|
|
struct device *dev = &pdev->dev;
|
|
|
|
v3d_sysfs_destroy(dev);
|
|
|
|
drm_dev_unregister(drm);
|
|
|
|
pm_runtime_suspend(dev);
|
|
|
|
/* If PM is disabled, we need to call v3d_power_suspend() manually. */
|
|
if (!IS_ENABLED(CONFIG_PM))
|
|
v3d_power_suspend(dev);
|
|
|
|
v3d_gem_destroy(drm);
|
|
|
|
dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
|
|
}
|
|
|
|
static DEFINE_RUNTIME_DEV_PM_OPS(v3d_pm_ops, v3d_power_suspend,
|
|
v3d_power_resume, NULL);
|
|
|
|
static struct platform_driver v3d_platform_driver = {
|
|
.probe = v3d_platform_drm_probe,
|
|
.remove = v3d_platform_drm_remove,
|
|
.driver = {
|
|
.name = "v3d",
|
|
.of_match_table = v3d_of_match,
|
|
.pm = pm_ptr(&v3d_pm_ops),
|
|
},
|
|
};
|
|
|
|
module_platform_driver(v3d_platform_driver);
|
|
|
|
MODULE_ALIAS("platform:v3d-drm");
|
|
MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
|
|
MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
|
|
MODULE_LICENSE("GPL v2");
|