Files
linux-stable-mirror/drivers/gpu/drm/v3d/v3d_perfmon.c
T
Linus Torvalds 4b99990cdf Merge tag 'drm-next-2026-06-17' of https://gitlab.freedesktop.org/drm/kernel
Pull drm updates from Dave Airlie:
 "Highlights:
   - xe: add initial CRI platform support
   - amdgpu: initial HDMI 2.1 FRL support
   - rust: add some new type concepts for device lifetimes
   - scheduler: moves to a fair algorithm and lots of cleanups

  But it's mostly the usual mountain of changes across the board.

  core:
   - add docbook for DRM_IOCTL_SYNCOBJ_EVENTFD
   - change signature of drm_connector_attach_hdr_output_metadata_property
   - dedup counter and timestamp retrieval in vblank code
   - parse AMD VSDB v3 in CTA extension blocks
   - add P230, Y7, XYYY2101010, T430, XVUY210101010 formats
   - don't call drop master on file close if not master
   - use drm_printf_indent in atomic / bridge
   - fix 32b format descriptions
   - docs: fix toctree
   - hdmi: add common TMDS character rates
   - fix drm_syncobj_find_fence leak

  rust:
   - introduce Higher-Ranked lifetime types
   - replace drvdata with scoped registration data
   - add GPUVM immediate mode abstraction for rust GPU drivers
   - introduce DeviceContext type state for drm::Device

  bridge:
   - clarify drm_bridge_get/put
   - create drm_get_bridge_by_endpoint and use it
   - analogix_dp: add panel probing
   - ite-it6211 - use drm audio hdmi helpers

  buddy:
   - add lockdep annotations

  dp:
   - add PR and VRR updates
   - mst: fix buffer overflows
   - add Adaptive Sync SDP decoding support
   - fix OOB reads in dp-mst

  ttm:
   - bump fpfn/lpfn to 64-bit

  scheduler:
   - change default to fair scheduler
   - map runqueue 1:1 with scheduler

  dma-buf:
   - port selftests to kunit
   - convert dma-buf system/heap allocators to module
   - add separate DMABUF_HEAPS_SYSTEM_CC_SHARED Kconfig

  udmabuf:
   - revert hugetlb support
   - fix error with CONFIG_DMA_API_DEBUG

  dma-fence:
   - fix tracepoints lifetime
   - remove unused signal on any support

  ras:
   - add clear error counter netlink command to drm ras

  gpusvm:
   - reject VMAs with VM_IO or VM_PFNMAP when creating SVM ranges
   - use IOVA allocations

  pagemap:
   - use IOVA allocations

  panels:
   - update to use ref counts
   - add support for CSW PNB601LS1-2, LGD LP116WHA-SPB1
   - add support for waveshare panels
   - CMN N116BCN-EA1, CMN N140HCA-EEK, IVO M140NWFQ R5,
   - IVO, R140NWFW R0, BOE NT140*, BOE NV133FHM-N4F,
   - AUO B140*, AUO B133HAN06.6 and AUO B116XTN02.3 eDP panels
   - Surface Pro 12 Panel

  xe:
   - add CRI PCI-IDs
   - debugfs add multi-lrc info
   - engine init cleanup
   - PF fair scheduling auto provisioning
   - system controller support for CRI/Xe3p
   - PXP state machine fixes
   - Reset/wedge/unload corner case fixes
   - Wedge path memory allocation fixes
   - PAT type cleanups
   - Reject unsafe PAT for CPU cached memory
   - OA improvements for CRI device memory
   - kernel doc syntax in xe headers
   - xe_drm.h documentation fixes
   - include guard cleanups
   - VF CCS memory pool
   - i915/xe step unification
   - Xe3p GT tuning fixes
   - forcewake cleanup in GT and GuC
   - admin-only PF mode
   - enable hwmon energy attributes for CRI
   - enable GT_MI_USER_INTERRUPT
   - refactor emit functions
   - oa workarounds
   - multi_queue: allow QUEUE_TIMESTAMP register
   - convert stolen memory to ttm range manager
   - use xe2 style blitter as a feature flag
   - make drm_driver const
   - add/use IRQ page to HW engine definition
   - fix oops when display disabled

  i915:
   - enable PIPEDMC_ERROR interrupt
   - more common display code refactoring
   - restructure DP/HDMI sink format handling
   - eliminate FB usage from lowlevel pinning code
   - panel replay bw optimization
   - integrate sharpness filter into the scaler
   - new fb_pin abstraction for xe/i915 fb transparent handling
   - skip inactive MST connectors on HDCP
   - start switching to display specific registers
   - use polling when irq unavailable
   - Adaptive-sync SDP prep

  amdgpu:
   - use drm_display_info for AMD VSDB data
   - Initial HDMI 2.1 FRL support
   - Initial DCN 4.2.1 support
   - GART fixes for non-4k pages
   - GC 11.5.6/SDMA 6.4.0/and other new IPs
   - GFX9/DCE6/Hawaii/SDMA4/GART/Userq fixes
   - Finish support for using multiple SDMA queues for TTM operations
   - SWSMU updates
   - GC 12.1 updates
   - SMU 15.0.8 updates
   - DCN 4.2 updates
   - DC type conversion fixes
   - Enable DC power module
   - Replay/PSR updates
   - SMU 13.x updates
   - Compute queue quantum MQD updates
   - ASPM fix
   - Align VKMS with common implementation
   - DC analog support fixes
   - UVD 3 fixes
   - TCC harvesting fixes for SI
   - GC 11 APU module reload fix
   - NBIO 6.3.2 support
   - IH 7.1 updates
   - DC cursor fixes
   - VCN/JPEG user fence fixes
   - DC support for connectors without DDC
   - Prefer ROM BAR for default VGA device
   - DC bandwidth fixes
   - Add PTL support for profiler
   - Introduce dc_plane_cm and migrate surface update color path
   - Add FRL registers for HDMI 2.1
   - Restructure VM state machine
   - Auxless ALPM support
   - GEM_OP locking/warning fixes
   - switch to system_dfl_wq

  amdkfd:
   - GPUVM TLB flush fix
   - Hotplug fix
   - Boundary check fixes
   - SVM fixes
   - CRIU fixes
   - add profiler API
   - MES 12.1 updates

  msm:
   - core:
     - fix shrinker documentation
     - IFPC enabled for gen8
     - PERFCNTR_CONFIG ioctl support
   - GPU:
     - reworked UBWC handling
     - a810 support
   - MDSS:
     - add support for Milos platform
     - reworked UBWC handling
   - DisplayPort:
     - reworked HPD handling as prep for MST
   - DPU:
     - Milos platform support
     - reworked UBWC handling
   - DSI:
     - Milos platform support

  nova:
   - Hopper/Blackwell enablement (GH100/GB100/GB202)
     - FSP support
     - 32-bit firmware support
     - HAL functions
   - refactor GSP boot/unload
   - GA100 support
   - VBIOS hardening/refactoring
   - Adopt higher order lifetime types

  tyr:
   - define register blocks
   - add shmem backed GEM objects
   - adopt higher order lifetime types
   - move clock cleanup into Drop

  radeon:
   - Hawaii SMU fixes
   - CS parser fix
   - use struct drm_edid instead of edid

  amdxdna:
   - export per-client BO memory via fdinfo
   - AIE4 device support
   - support medium/lower power modes
   - expandable device heap support
   - revert read-only user-pointer BO mappings

  ivpu:
   - support frequency limiting

  panthor:
   - enable GEM shrinker support
   - add eviction and reclaim info to fdinfo

  v3d:
   - enable runtime PM

  mgag200:
   - support XRGB1555 + C8

  ast:
   - support XRGB1555 + C8
   - use constants for lots of registers
   - fix register handling

  imagination:
   - fence handling refactoring

  nouveau:
   - fix sched double call
   - expose VBIOS on GSP-RM systems
   - add GA100 support

  virtio:
   - add VIRTIO_GPU_F_BLOB_ALIGNMENT flag
   - add deferred mapping support

  gud:
   - add RCade Display Adapter

  hibmc:
   - fix no connectors usage

  mediatek:
   - hdmi: convert error handling
   - simplify mtk_crtc allocation

  exynos:
   - move fbdev emulation to drm client buffers
   - use drm format helpers for geometry/size
   - adopt core DMA tracking
   - fix framebuffer offset handling

  renesas:
   - add RZ/T2H SOC support

  versilicon:
   - add cursor plane support

  tegra:
   - use drm client for framebuffer"

* tag 'drm-next-2026-06-17' of https://gitlab.freedesktop.org/drm/kernel: (1731 commits)
  dma-buf: move system_cc_shared heap under separate Kconfig
  accel/amdxdna: Clear sva pointer after unbind
  agp/amd64: Fix broken error propagation in agp_amd64_probe()
  accel/amdxdna: Require carveout when PASID and force_iova are disabled
  drm/amdkfd: always resume_all after suspend_all
  drm/amdgpu/gfx: move fault and EOP IRQ get/put to hw_init/hw_fini
  drm/amd/display: Consult MCCS FreeSync cap only if requested & supported
  drm/amd/pm: Use strscpy in profile mode parsing
  drm/amdkfd: Fix infinite loop parsing CRAT with zero subtype length
  drm/amdkfd: fix sysfs topology prop length on buffer truncation
  drm/amdgpu: drop retry loop in amdgpu_hmm_range_get_pages
  drm/amd/pm: bound OD parameter parsing to stack array size
  drm/amd/pm: Stop pp_od_clk_voltage emit at PAGE_SIZE
  drm/amdkfd: Unwind debug trap enable on copy_to_user failure
  drm/amdgpu: validate the mes firmware version for gfx12.1
  drm/amdgpu: validate the mes firmware version for gfx12
  drm/amdgpu: compare MES firmware version ucode for gfx11
  drm/amdkfd: Add bounds check for AMDKFD_IOC_WAIT_EVENTS
  drm/amdgpu: restart the CS if some parts of the VM are still invalidated
  drm/amd/display: use unsigned types for local pipe and REG_GET counters
  ...
2026-06-17 10:21:00 +01:00

501 lines
22 KiB
C

// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (C) 2021 Raspberry Pi
*/
#include "v3d_drv.h"
#include "v3d_regs.h"
static const struct v3d_perf_counter_desc v3d_v42_performance_counters[] = {
{"FEP", "FEP-valid-primitives-no-rendered-pixels", "[FEP] Valid primitives that result in no rendered pixels, for all rendered tiles"},
{"FEP", "FEP-valid-primitives-rendered-pixels", "[FEP] Valid primitives for all rendered tiles (primitives may be counted in more than one tile)"},
{"FEP", "FEP-clipped-quads", "[FEP] Early-Z/Near/Far clipped quads"},
{"FEP", "FEP-valid-quads", "[FEP] Valid quads"},
{"TLB", "TLB-quads-not-passing-stencil-test", "[TLB] Quads with no pixels passing the stencil test"},
{"TLB", "TLB-quads-not-passing-z-and-stencil-test", "[TLB] Quads with no pixels passing the Z and stencil tests"},
{"TLB", "TLB-quads-passing-z-and-stencil-test", "[TLB] Quads with any pixels passing the Z and stencil tests"},
{"TLB", "TLB-quads-with-zero-coverage", "[TLB] Quads with all pixels having zero coverage"},
{"TLB", "TLB-quads-with-non-zero-coverage", "[TLB] Quads with any pixels having non-zero coverage"},
{"TLB", "TLB-quads-written-to-color-buffer", "[TLB] Quads with valid pixels written to colour buffer"},
{"PTB", "PTB-primitives-discarded-outside-viewport", "[PTB] Primitives discarded by being outside the viewport"},
{"PTB", "PTB-primitives-need-clipping", "[PTB] Primitives that need clipping"},
{"PTB", "PTB-primitives-discarded-reversed", "[PTB] Primitives that are discarded because they are reversed"},
{"QPU", "QPU-total-idle-clk-cycles", "[QPU] Total idle clock cycles for all QPUs"},
{"QPU", "QPU-total-active-clk-cycles-vertex-coord-shading", "[QPU] Total active clock cycles for all QPUs doing vertex/coordinate/user shading (counts only when QPU is not stalled)"},
{"QPU", "QPU-total-active-clk-cycles-fragment-shading", "[QPU] Total active clock cycles for all QPUs doing fragment shading (counts only when QPU is not stalled)"},
{"QPU", "QPU-total-clk-cycles-executing-valid-instr", "[QPU] Total clock cycles for all QPUs executing valid instructions"},
{"QPU", "QPU-total-clk-cycles-waiting-TMU", "[QPU] Total clock cycles for all QPUs stalled waiting for TMUs only (counter won't increment if QPU also stalling for another reason)"},
{"QPU", "QPU-total-clk-cycles-waiting-scoreboard", "[QPU] Total clock cycles for all QPUs stalled waiting for Scoreboard only (counter won't increment if QPU also stalling for another reason)"},
{"QPU", "QPU-total-clk-cycles-waiting-varyings", "[QPU] Total clock cycles for all QPUs stalled waiting for Varyings only (counter won't increment if QPU also stalling for another reason)"},
{"QPU", "QPU-total-instr-cache-hit", "[QPU] Total instruction cache hits for all slices"},
{"QPU", "QPU-total-instr-cache-miss", "[QPU] Total instruction cache misses for all slices"},
{"QPU", "QPU-total-uniform-cache-hit", "[QPU] Total uniforms cache hits for all slices"},
{"QPU", "QPU-total-uniform-cache-miss", "[QPU] Total uniforms cache misses for all slices"},
{"TMU", "TMU-total-text-quads-access", "[TMU] Total texture cache accesses"},
{"TMU", "TMU-total-text-cache-miss", "[TMU] Total texture cache misses (number of fetches from memory/L2cache)"},
{"VPM", "VPM-total-clk-cycles-VDW-stalled", "[VPM] Total clock cycles VDW is stalled waiting for VPM access"},
{"VPM", "VPM-total-clk-cycles-VCD-stalled", "[VPM] Total clock cycles VCD is stalled waiting for VPM access"},
{"CLE", "CLE-bin-thread-active-cycles", "[CLE] Bin thread active cycles"},
{"CLE", "CLE-render-thread-active-cycles", "[CLE] Render thread active cycles"},
{"L2T", "L2T-total-cache-hit", "[L2T] Total Level 2 cache hits"},
{"L2T", "L2T-total-cache-miss", "[L2T] Total Level 2 cache misses"},
{"CORE", "cycle-count", "[CORE] Cycle counter"},
{"QPU", "QPU-total-clk-cycles-waiting-vertex-coord-shading", "[QPU] Total stalled clock cycles for all QPUs doing vertex/coordinate/user shading"},
{"QPU", "QPU-total-clk-cycles-waiting-fragment-shading", "[QPU] Total stalled clock cycles for all QPUs doing fragment shading"},
{"PTB", "PTB-primitives-binned", "[PTB] Total primitives binned"},
{"AXI", "AXI-writes-seen-watch-0", "[AXI] Writes seen by watch 0"},
{"AXI", "AXI-reads-seen-watch-0", "[AXI] Reads seen by watch 0"},
{"AXI", "AXI-writes-stalled-seen-watch-0", "[AXI] Write stalls seen by watch 0"},
{"AXI", "AXI-reads-stalled-seen-watch-0", "[AXI] Read stalls seen by watch 0"},
{"AXI", "AXI-write-bytes-seen-watch-0", "[AXI] Total bytes written seen by watch 0"},
{"AXI", "AXI-read-bytes-seen-watch-0", "[AXI] Total bytes read seen by watch 0"},
{"AXI", "AXI-writes-seen-watch-1", "[AXI] Writes seen by watch 1"},
{"AXI", "AXI-reads-seen-watch-1", "[AXI] Reads seen by watch 1"},
{"AXI", "AXI-writes-stalled-seen-watch-1", "[AXI] Write stalls seen by watch 1"},
{"AXI", "AXI-reads-stalled-seen-watch-1", "[AXI] Read stalls seen by watch 1"},
{"AXI", "AXI-write-bytes-seen-watch-1", "[AXI] Total bytes written seen by watch 1"},
{"AXI", "AXI-read-bytes-seen-watch-1", "[AXI] Total bytes read seen by watch 1"},
{"TLB", "TLB-partial-quads-written-to-color-buffer", "[TLB] Partial quads written to the colour buffer"},
{"TMU", "TMU-total-config-access", "[TMU] Total config accesses"},
{"L2T", "L2T-no-id-stalled", "[L2T] No ID stall"},
{"L2T", "L2T-command-queue-stalled", "[L2T] Command queue full stall"},
{"L2T", "L2T-TMU-writes", "[L2T] TMU write accesses"},
{"TMU", "TMU-active-cycles", "[TMU] Active cycles"},
{"TMU", "TMU-stalled-cycles", "[TMU] Stalled cycles"},
{"CLE", "CLE-thread-active-cycles", "[CLE] Bin or render thread active cycles"},
{"L2T", "L2T-TMU-reads", "[L2T] TMU read accesses"},
{"L2T", "L2T-CLE-reads", "[L2T] CLE read accesses"},
{"L2T", "L2T-VCD-reads", "[L2T] VCD read accesses"},
{"L2T", "L2T-TMU-config-reads", "[L2T] TMU CFG read accesses"},
{"L2T", "L2T-SLC0-reads", "[L2T] SLC0 read accesses"},
{"L2T", "L2T-SLC1-reads", "[L2T] SLC1 read accesses"},
{"L2T", "L2T-SLC2-reads", "[L2T] SLC2 read accesses"},
{"L2T", "L2T-TMU-write-miss", "[L2T] TMU write misses"},
{"L2T", "L2T-TMU-read-miss", "[L2T] TMU read misses"},
{"L2T", "L2T-CLE-read-miss", "[L2T] CLE read misses"},
{"L2T", "L2T-VCD-read-miss", "[L2T] VCD read misses"},
{"L2T", "L2T-TMU-config-read-miss", "[L2T] TMU CFG read misses"},
{"L2T", "L2T-SLC0-read-miss", "[L2T] SLC0 read misses"},
{"L2T", "L2T-SLC1-read-miss", "[L2T] SLC1 read misses"},
{"L2T", "L2T-SLC2-read-miss", "[L2T] SLC2 read misses"},
{"CORE", "core-memory-writes", "[CORE] Total memory writes"},
{"L2T", "L2T-memory-writes", "[L2T] Total memory writes"},
{"PTB", "PTB-memory-writes", "[PTB] Total memory writes"},
{"TLB", "TLB-memory-writes", "[TLB] Total memory writes"},
{"CORE", "core-memory-reads", "[CORE] Total memory reads"},
{"L2T", "L2T-memory-reads", "[L2T] Total memory reads"},
{"PTB", "PTB-memory-reads", "[PTB] Total memory reads"},
{"PSE", "PSE-memory-reads", "[PSE] Total memory reads"},
{"TLB", "TLB-memory-reads", "[TLB] Total memory reads"},
{"GMP", "GMP-memory-reads", "[GMP] Total memory reads"},
{"PTB", "PTB-memory-words-writes", "[PTB] Total memory words written"},
{"TLB", "TLB-memory-words-writes", "[TLB] Total memory words written"},
{"PSE", "PSE-memory-words-reads", "[PSE] Total memory words read"},
{"TLB", "TLB-memory-words-reads", "[TLB] Total memory words read"},
{"TMU", "TMU-MRU-hits", "[TMU] Total MRU hits"},
{"CORE", "compute-active-cycles", "[CORE] Compute active cycles"},
};
static const struct v3d_perf_counter_desc v3d_v71_performance_counters[] = {
{"CORE", "cycle-count", "[CORE] Cycle counter"},
{"CORE", "core-active", "[CORE] Bin/Render/Compute active cycles"},
{"CLE", "CLE-bin-thread-active-cycles", "[CLE] Bin thread active cycles"},
{"CLE", "CLE-render-thread-active-cycles", "[CLE] Render thread active cycles"},
{"CORE", "compute-active-cycles", "[CORE] Compute active cycles"},
{"FEP", "FEP-valid-primitives-no-rendered-pixels", "[FEP] Valid primitives that result in no rendered pixels, for all rendered tiles"},
{"FEP", "FEP-valid-primitives-rendered-pixels", "[FEP] Valid primitives for all rendered tiles (primitives may be counted in more than one tile)"},
{"FEP", "FEP-clipped-quads", "[FEP] Early-Z/Near/Far clipped quads"},
{"FEP", "FEP-valid-quads", "[FEP] Valid quads"},
{"TLB", "TLB-quads-not-passing-stencil-test", "[TLB] Quads with no pixels passing the stencil test"},
{"TLB", "TLB-quads-not-passing-z-and-stencil-test", "[TLB] Quads with no pixels passing the Z and stencil tests"},
{"TLB", "TLB-quads-passing-z-and-stencil-test", "[TLB] Quads with any pixels passing the Z and stencil tests"},
{"TLB", "TLB-quads-written-to-color-buffer", "[TLB] Quads with valid pixels written to colour buffer"},
{"TLB", "TLB-partial-quads-written-to-color-buffer", "[TLB] Partial quads written to the colour buffer"},
{"PTB", "PTB-primitives-need-clipping", "[PTB] Primitives that need clipping"},
{"PTB", "PTB-primitives-discarded-outside-viewport", "[PTB] Primitives discarded by being outside the viewport"},
{"PTB", "PTB-primitives-binned", "[PTB] Total primitives binned"},
{"PTB", "PTB-primitives-discarded-reversed", "[PTB] Primitives that are discarded because they are reversed"},
{"QPU", "QPU-total-instr-cache-hit", "[QPU] Total instruction cache hits for all slices"},
{"QPU", "QPU-total-instr-cache-miss", "[QPU] Total instruction cache misses for all slices"},
{"QPU", "QPU-total-uniform-cache-hit", "[QPU] Total uniforms cache hits for all slices"},
{"QPU", "QPU-total-uniform-cache-miss", "[QPU] Total uniforms cache misses for all slices"},
{"TMU", "TMU-active-cycles", "[TMU] Active cycles"},
{"TMU", "TMU-stalled-cycles", "[TMU] Stalled cycles"},
{"TMU", "TMU-total-text-quads-access", "[TMU] Total texture cache accesses"},
{"TMU", "TMU-cache-x4-active-cycles", "[TMU] Cache active cycles for x4 access"},
{"TMU", "TMU-cache-x4-stalled-cycles", "[TMU] Cache stalled cycles for x4 access"},
{"TMU", "TMU-total-text-quads-x4-access", "[TMU] Total texture cache x4 access"},
{"L2T", "L2T-total-cache-hit", "[L2T] Total Level 2 cache hits"},
{"L2T", "L2T-total-cache-miss", "[L2T] Total Level 2 cache misses"},
{"L2T", "L2T-local", "[L2T] Local mode access"},
{"L2T", "L2T-writeback", "[L2T] Writeback"},
{"L2T", "L2T-zero", "[L2T] Zero"},
{"L2T", "L2T-merge", "[L2T] Merge"},
{"L2T", "L2T-fill", "[L2T] Fill"},
{"L2T", "L2T-stalls-no-wid", "[L2T] Stalls because no WID available"},
{"L2T", "L2T-stalls-no-rid", "[L2T] Stalls because no RID available"},
{"L2T", "L2T-stalls-queue-full", "[L2T] Stalls because internal queue full"},
{"L2T", "L2T-stalls-wrightback", "[L2T] Stalls because writeback in flight"},
{"L2T", "L2T-stalls-mem", "[L2T] Stalls because AXI blocks read"},
{"L2T", "L2T-stalls-fill", "[L2T] Stalls because fill pending for victim cache-line"},
{"L2T", "L2T-hitq", "[L2T] Sent request via hit queue"},
{"L2T", "L2T-hitq-full", "[L2T] Sent request via main queue because hit queue is full"},
{"L2T", "L2T-stalls-read-data", "[L2T] Stalls because waiting for data from SDRAM"},
{"L2T", "L2T-TMU-read-hits", "[L2T] TMU read hits"},
{"L2T", "L2T-TMU-read-miss", "[L2T] TMU read misses"},
{"L2T", "L2T-VCD-read-hits", "[L2T] VCD read hits"},
{"L2T", "L2T-VCD-read-miss", "[L2T] VCD read misses"},
{"L2T", "L2T-SLC-read-hits", "[L2T] SLC read hits (all slices)"},
{"L2T", "L2T-SLC-read-miss", "[L2T] SLC read misses (all slices)"},
{"AXI", "AXI-writes-seen-watch-0", "[AXI] Writes seen by watch 0"},
{"AXI", "AXI-reads-seen-watch-0", "[AXI] Reads seen by watch 0"},
{"AXI", "AXI-writes-stalled-seen-watch-0", "[AXI] Write stalls seen by watch 0"},
{"AXI", "AXI-reads-stalled-seen-watch-0", "[AXI] Read stalls seen by watch 0"},
{"AXI", "AXI-write-bytes-seen-watch-0", "[AXI] Total bytes written seen by watch 0"},
{"AXI", "AXI-read-bytes-seen-watch-0", "[AXI] Total bytes read seen by watch 0"},
{"AXI", "AXI-writes-seen-watch-1", "[AXI] Writes seen by watch 1"},
{"AXI", "AXI-reads-seen-watch-1", "[AXI] Reads seen by watch 1"},
{"AXI", "AXI-writes-stalled-seen-watch-1", "[AXI] Write stalls seen by watch 1"},
{"AXI", "AXI-reads-stalled-seen-watch-1", "[AXI] Read stalls seen by watch 1"},
{"AXI", "AXI-write-bytes-seen-watch-1", "[AXI] Total bytes written seen by watch 1"},
{"AXI", "AXI-read-bytes-seen-watch-1", "[AXI] Total bytes read seen by watch 1"},
{"CORE", "core-memory-writes", "[CORE] Total memory writes"},
{"L2T", "L2T-memory-writes", "[L2T] Total memory writes"},
{"PTB", "PTB-memory-writes", "[PTB] Total memory writes"},
{"TLB", "TLB-memory-writes", "[TLB] Total memory writes"},
{"CORE", "core-memory-reads", "[CORE] Total memory reads"},
{"L2T", "L2T-memory-reads", "[L2T] Total memory reads"},
{"PTB", "PTB-memory-reads", "[PTB] Total memory reads"},
{"PSE", "PSE-memory-reads", "[PSE] Total memory reads"},
{"TLB", "TLB-memory-reads", "[TLB] Total memory reads"},
{"PTB", "PTB-memory-words-writes", "[PTB] Total memory words written"},
{"TLB", "TLB-memory-words-writes", "[TLB] Total memory words written"},
{"PSE", "PSE-memory-words-reads", "[PSE] Total memory words read"},
{"TLB", "TLB-memory-words-reads", "[TLB] Total memory words read"},
{"AXI", "AXI-read-trans", "[AXI] Read transaction count"},
{"AXI", "AXI-write-trans", "[AXI] Write transaction count"},
{"AXI", "AXI-read-wait-cycles", "[AXI] Read total wait cycles"},
{"AXI", "AXI-write-wait-cycles", "[AXI] Write total wait cycles"},
{"AXI", "AXI-max-outstanding-reads", "[AXI] Maximum outstanding read transactions"},
{"AXI", "AXI-max-outstanding-writes", "[AXI] Maximum outstanding write transactions"},
{"QPU", "QPU-wait-bubble", "[QPU] Pipeline bubble in qcycles due all threads waiting"},
{"QPU", "QPU-ic-miss-bubble", "[QPU] Pipeline bubble in qcycles due instruction-cache miss"},
{"QPU", "QPU-active", "[QPU] Executed shader instruction"},
{"QPU", "QPU-total-active-clk-cycles-fragment-shading", "[QPU] Total active clock cycles for all QPUs doing fragment shading (counts only when QPU is not stalled)"},
{"QPU", "QPU-stalls", "[QPU] Stalled qcycles executing shader instruction"},
{"QPU", "QPU-total-clk-cycles-waiting-fragment-shading", "[QPU] Total stalled clock cycles for all QPUs doing fragment shading"},
{"QPU", "QPU-stalls-TMU", "[QPU] Stalled qcycles waiting for TMU"},
{"QPU", "QPU-stalls-TLB", "[QPU] Stalled qcycles waiting for TLB"},
{"QPU", "QPU-stalls-VPM", "[QPU] Stalled qcycles waiting for VPM"},
{"QPU", "QPU-stalls-uniforms", "[QPU] Stalled qcycles waiting for uniforms"},
{"QPU", "QPU-stalls-SFU", "[QPU] Stalled qcycles waiting for SFU"},
{"QPU", "QPU-stalls-other", "[QPU] Stalled qcycles waiting for any other reason (vary/W/Z)"},
};
void v3d_perfmon_init(struct v3d_dev *v3d)
{
const struct v3d_perf_counter_desc *counters = NULL;
unsigned int max = 0;
if (v3d->ver >= V3D_GEN_71) {
counters = v3d_v71_performance_counters;
max = ARRAY_SIZE(v3d_v71_performance_counters);
} else if (v3d->ver >= V3D_GEN_42) {
counters = v3d_v42_performance_counters;
max = ARRAY_SIZE(v3d_v42_performance_counters);
}
v3d->perfmon_info.max_counters = max;
v3d->perfmon_info.counters = counters;
}
void v3d_perfmon_get(struct v3d_perfmon *perfmon)
{
if (perfmon)
refcount_inc(&perfmon->refcnt);
}
void v3d_perfmon_put(struct v3d_perfmon *perfmon)
{
if (perfmon && refcount_dec_and_test(&perfmon->refcnt)) {
mutex_destroy(&perfmon->lock);
kfree(perfmon);
}
}
void v3d_perfmon_start(struct v3d_dev *v3d, struct v3d_perfmon *perfmon)
{
unsigned int i;
u32 mask;
u8 ncounters;
if (WARN_ON_ONCE(!perfmon || v3d->active_perfmon))
return;
if (!pm_runtime_get_if_active(v3d->drm.dev))
return;
ncounters = perfmon->ncounters;
mask = GENMASK(ncounters - 1, 0);
for (i = 0; i < ncounters; i++) {
u32 source = i / 4;
u32 channel = V3D_SET_FIELD_VER(perfmon->counters[i], V3D_PCTR_S0,
v3d->ver);
i++;
channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S1, v3d->ver);
i++;
channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S2, v3d->ver);
i++;
channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
V3D_PCTR_S3, v3d->ver);
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_SRC_X(source), channel);
}
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_EN, mask);
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_CLR, mask);
V3D_CORE_WRITE(0, V3D_PCTR_0_OVERFLOW, mask);
v3d->active_perfmon = perfmon;
v3d_pm_runtime_put(v3d);
}
void v3d_perfmon_stop(struct v3d_dev *v3d, struct v3d_perfmon *perfmon,
bool capture)
{
unsigned int i;
if (!perfmon || !v3d->active_perfmon)
return;
mutex_lock(&perfmon->lock);
if (perfmon != v3d->active_perfmon)
goto out;
if (!pm_runtime_get_if_active(v3d->drm.dev))
goto out_clear;
if (capture)
for (i = 0; i < perfmon->ncounters; i++)
perfmon->values[i] += V3D_CORE_READ(0, V3D_PCTR_0_PCTRX(i));
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_EN, 0);
v3d_pm_runtime_put(v3d);
out_clear:
v3d->active_perfmon = NULL;
out:
mutex_unlock(&perfmon->lock);
}
struct v3d_perfmon *v3d_perfmon_find(struct v3d_file_priv *v3d_priv, int id)
{
struct v3d_perfmon *perfmon;
xa_lock(&v3d_priv->perfmons);
perfmon = xa_load(&v3d_priv->perfmons, id);
v3d_perfmon_get(perfmon);
xa_unlock(&v3d_priv->perfmons);
return perfmon;
}
void v3d_perfmon_open_file(struct v3d_file_priv *v3d_priv)
{
xa_init_flags(&v3d_priv->perfmons, XA_FLAGS_ALLOC1);
}
static void v3d_perfmon_delete(struct v3d_file_priv *v3d_priv,
struct v3d_perfmon *perfmon)
{
struct v3d_dev *v3d = v3d_priv->v3d;
/* If the active perfmon is being destroyed, stop it first */
if (perfmon == v3d->active_perfmon)
v3d_perfmon_stop(v3d, perfmon, false);
/* If the global perfmon is being destroyed, clean it and release
* the reference stashed in v3d_perfmon_set_global_ioctl().
*/
if (cmpxchg(&v3d->global_perfmon, perfmon, NULL) == perfmon)
v3d_perfmon_put(perfmon);
v3d_perfmon_put(perfmon);
}
void v3d_perfmon_close_file(struct v3d_file_priv *v3d_priv)
{
struct v3d_perfmon *perfmon;
unsigned long id;
xa_for_each(&v3d_priv->perfmons, id, perfmon)
v3d_perfmon_delete(v3d_priv, perfmon);
xa_destroy(&v3d_priv->perfmons);
}
int v3d_perfmon_create_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_perfmon_create *req = data;
struct v3d_dev *v3d = v3d_priv->v3d;
struct v3d_perfmon *perfmon;
unsigned int i;
int ret;
u32 id;
/* Number of monitored counters cannot exceed HW limits. */
if (req->ncounters > DRM_V3D_MAX_PERF_COUNTERS ||
!req->ncounters)
return -EINVAL;
/* Make sure all counters are valid. */
for (i = 0; i < req->ncounters; i++) {
if (req->counters[i] >= v3d->perfmon_info.max_counters)
return -EINVAL;
}
perfmon = kzalloc_flex(*perfmon, values, req->ncounters);
if (!perfmon)
return -ENOMEM;
for (i = 0; i < req->ncounters; i++)
perfmon->counters[i] = req->counters[i];
perfmon->ncounters = req->ncounters;
refcount_set(&perfmon->refcnt, 1);
mutex_init(&perfmon->lock);
ret = xa_alloc(&v3d_priv->perfmons, &id, perfmon, xa_limit_32b,
GFP_KERNEL);
if (ret < 0) {
mutex_destroy(&perfmon->lock);
kfree(perfmon);
return ret;
}
req->id = id;
return 0;
}
int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_perfmon_destroy *req = data;
struct v3d_perfmon *perfmon;
perfmon = xa_erase(&v3d_priv->perfmons, req->id);
if (!perfmon)
return -EINVAL;
v3d_perfmon_delete(v3d_priv, perfmon);
return 0;
}
int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_dev *v3d = to_v3d_dev(dev);
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_perfmon_get_values *req = data;
struct v3d_perfmon *perfmon;
int ret = 0;
if (req->pad != 0)
return -EINVAL;
perfmon = v3d_perfmon_find(v3d_priv, req->id);
if (!perfmon)
return -EINVAL;
v3d_perfmon_stop(v3d, perfmon, true);
if (copy_to_user(u64_to_user_ptr(req->values_ptr), perfmon->values,
perfmon->ncounters * sizeof(u64)))
ret = -EFAULT;
v3d_perfmon_put(perfmon);
return ret;
}
int v3d_perfmon_get_counter_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct drm_v3d_perfmon_get_counter *req = data;
struct v3d_dev *v3d = to_v3d_dev(dev);
const struct v3d_perf_counter_desc *counter;
for (int i = 0; i < ARRAY_SIZE(req->reserved); i++) {
if (req->reserved[i] != 0)
return -EINVAL;
}
if (!v3d->perfmon_info.max_counters)
return -EOPNOTSUPP;
/* Make sure that the counter ID is valid */
if (req->counter >= v3d->perfmon_info.max_counters)
return -EINVAL;
counter = &v3d->perfmon_info.counters[req->counter];
strscpy(req->name, counter->name, sizeof(req->name));
strscpy(req->category, counter->category, sizeof(req->category));
strscpy(req->description, counter->description, sizeof(req->description));
return 0;
}
int v3d_perfmon_set_global_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
struct drm_v3d_perfmon_set_global *req = data;
struct v3d_dev *v3d = to_v3d_dev(dev);
struct v3d_perfmon *perfmon;
if (req->flags & ~DRM_V3D_PERFMON_CLEAR_GLOBAL)
return -EINVAL;
perfmon = v3d_perfmon_find(v3d_priv, req->id);
if (!perfmon)
return -EINVAL;
/* If the request is to clear the global performance monitor */
if (req->flags & DRM_V3D_PERFMON_CLEAR_GLOBAL) {
struct v3d_perfmon *old;
/* DRM_V3D_PERFMON_CLEAR_GLOBAL doesn't check if
* v3d->global_perfmon == perfmon. Therefore, there
* is no need to keep perfmon's reference.
*/
v3d_perfmon_put(perfmon);
old = xchg(&v3d->global_perfmon, NULL);
if (!old)
return -EINVAL;
v3d_perfmon_put(old);
return 0;
}
if (cmpxchg(&v3d->global_perfmon, NULL, perfmon)) {
v3d_perfmon_put(perfmon);
return -EBUSY;
}
return 0;
}