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c6dfd72b7a
The count and scan can be separated in time, and there is a fair chance that all work is already done when the scan starts, which might in turn result in a needless retry. This commit therefore avoids this retry by returning SHRINK_STOP. Reviewed-by: Uladzislau Rezki (Sony) <urezki@gmail.com> Signed-off-by: Peter Enderborg <peter.enderborg@sony.com> Signed-off-by: Paul E. McKenney <paulmck@kernel.org>