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The MIP_ADDRESS state has 2 meanings. If the texture has one sample per pixel, it's a pointer to the mipmap chain. If the texture has multiple samples per pixel, it's a pointer to FMASK, a metadata buffer needed for reading compressed MSAA textures. The mipmap alignment rules do not apply to FMASK. Signed-off-by: Marek Olšák <maraeo@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>