Commit Graph

10 Commits

Author SHA1 Message Date
Chris Patuzzo
2eaedd8bf4 Fix (p)ath not displaying in the minimal menu (#1038)
The ‘copy (p)ath to clipboard’ menu item was added
recently in this pull request:
https://github.com/scrooloose/nerdtree/pull/1002/files

However, this caused the NERDTreeMinimalMenu to
display ‘copy’ instead of ‘(p)ath’ because it was
simply using the first word of the item’s text.

This change fixes that bug by using a regex to
pick out the first word beginning with ‘(’
2019-09-15 14:41:27 -04:00
Phil Runninger
63c59208c1 Revert #1019 to fix nvim artifacts and flickering. (#1021)
* Revert "Use :mode only in neovim. MacVim still needs to use :redraw! (#1019)"

This reverts commit 4ac07f52a3.

* If not Neovim, use `:redraw!` as was done before.

* Update version number.

* Fix punctuation in NERDTree Menu instructions.
2019-07-14 15:17:56 -04:00
Phil Runninger
4ac07f52a3 Use :mode only in neovim. MacVim still needs to use :redraw! (#1019)
* Use :mode only in neovim. MacVim still needs to use :redraw!

* Make nerdtree#redraw do both redraw and redraw! based on a parameter.

* Make bang a required parameter.

* Replace all redraw statments with call nerdtree#redraw function calls.

* Update version in change log.
2019-07-10 09:45:58 -04:00
Phil Runninger
3b1a850b85 Use :mode instead of :redraw! when updating menu. (#1016)
* Use :mode instead of :redraw! when updating screen.

In neovim, it will actually clear the whole screen, whereas, redraw!
does not.

* Update version number in change log.
2019-07-07 03:19:17 -04:00
Chris Patuzzo
84737f2ebe Add a NERDTreeMinimalMenu feature (#938)
* Extract the menu action prompts to a function

* Add a NERDTreeMinimalMenu configuration option

If this option is set, Vim’s command line displays
a single-line version of the menu:

Which action? (a*/m/d/r/o/q/c/l):

Pressing ‘a’ will call the ‘add child node’ menu
item as that is its shortcut.

The * denotes the position of the currently
selected menu item which can be changed with
NERDTreeMenuDown and Up in the usual way.

The user may wish to set these to <left>, <right>
or h, l if they prefer.

* Minimise the text once a menu item is chosen

If NERDTreeMinimalMenu is set, then echo a single
line prompt after the menu item is chosen. This
reduces noise for users who are already familiar
with how the menu works and prevents Vim scrolling
down to accommodate the menu text.

If the directory is non-empty we display
‘Delete directory?’ instead of ‘Delete?’ and the
user must still type ‘yes’ to confirm, rather than
just pressing ‘y’.

* Document the new NERDTreeMinimalMenu feature

* Tweak the format for the minimal menu prompt

As per @PhilRunninger’s suggestions:

- The menu now shows the ‘j/k/enter’ help text
- The first word of the selected item is shown*
- Use commas between menu items so that it’s
  visually distinct from the ‘j/k/enter’ text

* I tried displaying the full menuItem text, but
this can be quite long, e.g.

> (o)pen the current node with system editor

This causes the menu to jump around a lot. We
could add another minimal versions of these, but
I think the first word seems ok for now.
2019-02-24 18:01:12 -05:00
Arvid Gerstmann
c905a5d7b8 Allow modification of menu keybindings (#923) 2018-11-29 09:17:39 -05:00
Jason Franklin
164131762f Refine the internals of the "showMenu()" function 2018-04-22 10:23:16 -04:00
Jason Franklin
38d4d2288a Clean up a function comment 2018-04-22 10:21:16 -04:00
Jason Franklin
1792b6a75b Clear output when the NERDTree menu is aborted
Previously, exiting the NERDTree menu with "Ctrl-C" or "Esc" would
leave the last line of the menu visible.  We can avoid this by
redrawing the screen when the menu is aborted in this manner.
2018-04-22 10:19:13 -04:00
Martin Grenfell
eaf19734e7 move the class files out of the plugin dir
On some new versions of vim these files were being loaded before the
main NERD_tree.vim which was causing errors as dependencies werent
loaded in time. Move the classes into lib - so vim wont try to load them
until we tell it
2013-04-13 20:32:25 +01:00