Files
nerdtree-mirror/lib/nerdtree/nerdtree.vim
2015-05-02 14:44:32 +01:00

63 lines
1.5 KiB
VimL

"CLASS: NERDTree
"============================================================
let s:NERDTree = {}
let g:NERDTree = s:NERDTree
" Function: s:NERDTree.ExistsForBuffer() {{{1
" Returns 1 if a nerd tree root exists in the current buffer
function! s:NERDTree.ExistsForBuf()
return exists("b:NERDTreeRoot")
endfunction
" Function: s:NERDTree.ExistsForTab() {{{1
" Returns 1 if a nerd tree root exists in the current tab
function! s:NERDTree.ExistsForTab()
return exists("t:NERDTreeBufName")
endfunction
function! s:NERDTree.ForCurrentBuf()
if s:NERDTree.ExistsForBuf()
return b:NERDTree
else
return {}
endif
endfunction
"FUNCTION: s:NERDTree.GetWinNum() {{{1
"gets the nerd tree window number for this tab
function! s:NERDTree.GetWinNum()
if exists("t:NERDTreeBufName")
return bufwinnr(t:NERDTreeBufName)
else
return -1
endif
endfunction
"FUNCTION: s:NERDTree.IsOpen() {{{1
function! s:NERDTree.IsOpen()
return s:NERDTree.GetWinNum() != -1
endfunction
"FUNCTION: s:NERDTree.MustBeOpen() {{{1
function! s:NERDTree.MustBeOpen()
if !s:NERDTree.IsOpen()
throw "NERDTree.TreeNotOpen"
endif
endfunction
"FUNCTION: s:NERDTree.New() {{{1
function! s:NERDTree.New(path)
let newObj = copy(self)
let newObj.ui = g:NERDTreeUI.New(newObj)
let newObj.root = g:NERDTreeDirNode.New(a:path)
return newObj
endfunction
"FUNCTION: s:NERDTree.render() {{{1
"A convenience function - since this is called often
function! s:NERDTree.render()
call self.ui.render()
endfunction