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Implement InverseSourcesRequest in BuildSystemManager
`buildTarget/inverseSources` is not required to be implemented by BSP servers and we have almost all information needed for it in `BuildSystemManager`. This also makes sure that `buildTarget/sources` and `buildTarget/inverseSources` actually match each other. Before this change, we had source files like `Package.swift` for which we returned a target from `buildTarget/inverseSources` but that weren’t part of that target’s sources retrieved using `buildTarget/sources`.
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@@ -285,10 +285,6 @@ extension BuildServerBuildSystem: BuiltInBuildSystem {
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return BuildTargetSourcesResponse(items: [])
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}
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package func inverseSources(request: InverseSourcesRequest) -> InverseSourcesResponse {
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return InverseSourcesResponse(targets: [BuildTargetIdentifier.dummy])
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}
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package func didChangeWatchedFiles(notification: BuildServerProtocol.DidChangeWatchedFilesNotification) {}
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package func prepare(request: PrepareTargetsRequest) async throws -> VoidResponse {
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