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Implement addSourceFilesDidChangeCallback in BuildSystemManager
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@@ -104,9 +104,4 @@ package protocol BuiltInBuildSystem: AnyObject, Sendable {
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/// Wait until the build graph has been loaded.
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func waitForUpBuildSystemUpdates(request: WaitForBuildSystemUpdatesRequest) async -> VoidResponse
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/// Adds a callback that should be called when the value returned by `sourceFiles()` changes.
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///
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/// The callback might also be called without an actual change to `sourceFiles`.
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func addSourceFilesDidChangeCallback(_ callback: @Sendable @escaping () async -> Void) async
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}
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