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Add a BuildSystemDelegate which supports notifications for build settings changes
Introduce a `BuildSystemDelegate` to handle notifications from the build system
* `SourceKitServer` is the main delegate to process these notifications
* Currently limited to changes in `FileBuildSettings`
* Delegate informs the `BuildSystem` of files to watch via `registerChangeWatching(for: URL)` and `unregisterChangeWatching(for: URL)`
* In the future we could have more integration for handling changes in dependencies
Handling changes in `FileBuildSettings`
* `SourceKitServer` sends notifications to the internal LSPs informing them of any opened documents that have changes in their compiler flags
* For clangd, we send a notification to update the compilation database
* For SourceKit/sourcekitd we must close and reopen the file to force a new AST with the new compiler flags
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@@ -23,6 +23,9 @@ public final class CompilationDatabaseBuildSystem {
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/// The compilation database.
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var compdb: CompilationDatabase? = nil
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/// Delegate to handle any build system events.
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public weak var delegate: BuildSystemDelegate? = nil
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let fileSystem: FileSystem
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public init(projectRoot: AbsolutePath? = nil, fileSystem: FileSystem = localFileSystem) {
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@@ -50,6 +53,12 @@ extension CompilationDatabaseBuildSystem: BuildSystem {
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public func toolchain(for: URL, _ language: Language) -> Toolchain? { return nil }
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/// We don't support change watching.
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public func registerForChangeNotifications(for: URL) {}
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/// We don't support change watching.
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public func unregisterForChangeNotifications(for: URL) {}
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func database(for url: URL) -> CompilationDatabase? {
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if let path = try? AbsolutePath(validating: url.path) {
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return database(for: path)
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