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Use BSP requests to get build settings of a source file
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186
Sources/BuildSystemIntegration/BuiltInBuildSystem.swift
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186
Sources/BuildSystemIntegration/BuiltInBuildSystem.swift
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//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import BuildServerProtocol
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import LanguageServerProtocol
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import SKLogging
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import SKOptions
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import ToolchainRegistry
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import struct TSCBasic.AbsolutePath
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import struct TSCBasic.RelativePath
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/// Defines how well a `BuildSystem` can handle a file with a given URI.
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package enum FileHandlingCapability: Comparable, Sendable {
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/// The build system can't handle the file at all
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case unhandled
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/// The build system has fallback build settings for the file
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case fallback
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/// The build system knows how to handle the file
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case handled
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}
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package struct SourceFileInfo: Sendable {
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/// The URI of the source file.
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package let uri: DocumentURI
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/// `true` if this file belongs to the root project that the user is working on. It is false, if the file belongs
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/// to a dependency of the project.
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package let isPartOfRootProject: Bool
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/// Whether the file might contain test cases. This property is an over-approximation. It might be true for files
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/// from non-test targets or files that don't actually contain any tests. Keeping this list of files with
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/// `mayContainTets` minimal as possible helps reduce the amount of work that the syntactic test indexer needs to
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/// perform.
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package let mayContainTests: Bool
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package init(uri: DocumentURI, isPartOfRootProject: Bool, mayContainTests: Bool) {
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self.uri = uri
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self.isPartOfRootProject = isPartOfRootProject
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self.mayContainTests = mayContainTests
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}
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}
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/// An error build systems can throw from `prepare` if they don't support preparation of targets.
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package struct PrepareNotSupportedError: Error, CustomStringConvertible {
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package init() {}
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package var description: String { "Preparation not supported" }
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}
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/// Provider of FileBuildSettings and other build-related information.
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///
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/// The primary role of the build system is to answer queries for
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/// FileBuildSettings and to notify its delegate when they change. The
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/// BuildSystem is also the source of related information, such as where the
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/// index datastore is located.
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///
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/// For example, a SwiftPMWorkspace provides compiler arguments for the files
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/// contained in a SwiftPM package root directory.
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package protocol BuiltInBuildSystem: AnyObject, Sendable {
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/// When opening an LSP workspace at `workspaceFolder`, determine the directory in which a project of this build system
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/// starts. For example, a user might open the `Sources` folder of a SwiftPM project, then the project root is the
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/// directory containing `Package.swift`.
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///
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/// Returns `nil` if the build system can't handle the given workspace folder
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static func projectRoot(for workspaceFolder: AbsolutePath, options: SourceKitLSPOptions) -> AbsolutePath?
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/// The root of the project that this build system manages. For example, for SwiftPM packages, this is the folder
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/// containing Package.swift. For compilation databases it is the root folder based on which the compilation database
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/// was found.
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var projectRoot: AbsolutePath { get async }
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/// The path to the raw index store data, if any.
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var indexStorePath: AbsolutePath? { get async }
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/// The path to put the index database, if any.
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var indexDatabasePath: AbsolutePath? { get async }
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/// Delegate to handle any build system events such as file build settings initial reports as well as changes.
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///
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/// The build system must not retain the delegate because the delegate can be the `BuildSystemManager`, which could
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/// result in a retain cycle `BuildSystemManager` -> `BuildSystem` -> `BuildSystemManager`.
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var delegate: BuildSystemDelegate? { get async }
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/// Set the build system's delegate.
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///
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/// - Note: Needed so we can set the delegate from a different actor isolation
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/// context.
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func setDelegate(_ delegate: BuildSystemDelegate?) async
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/// Whether the build system is capable of preparing a target for indexing, ie. if the `prepare` methods has been
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/// implemented.
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var supportsPreparation: Bool { get }
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/// Retrieve build settings for the given document with the given source
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/// language.
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///
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/// Returns `nil` if the build system can't provide build settings for this
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/// file or if it hasn't computed build settings for the file yet.
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func sourceKitOptions(request: SourceKitOptionsRequest) async throws -> SourceKitOptionsResponse?
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/// Return the list of targets that the given document can be built for.
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func inverseSources(request: InverseSourcesRequest) async throws -> InverseSourcesResponse
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/// Schedule a task that re-generates the build graph. The function may return before the build graph has finished
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/// being generated. If clients need to wait for an up-to-date build graph, they should call
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/// `waitForUpToDateBuildGraph` afterwards.
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func scheduleBuildGraphGeneration() async throws
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/// Wait until the build graph has been loaded.
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func waitForUpToDateBuildGraph() async
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/// Sort the targets so that low-level targets occur before high-level targets.
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///
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/// This sorting is best effort but allows the indexer to prepare and index low-level targets first, which allows
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/// index data to be available earlier.
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///
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/// `nil` if the build system doesn't support topological sorting of targets.
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func topologicalSort(of targets: [BuildTargetIdentifier]) async -> [BuildTargetIdentifier]?
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/// Returns the list of targets that might depend on the given target and that need to be re-prepared when a file in
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/// `target` is modified.
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///
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/// The returned list can be an over-approximation, in which case the indexer will perform more work than strictly
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/// necessary by scheduling re-preparation of a target where it isn't necessary.
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///
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/// Returning `nil` indicates that all targets should be considered depending on the given target.
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func targets(dependingOn targets: [BuildTargetIdentifier]) async -> [BuildTargetIdentifier]?
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/// Prepare the given targets for indexing and semantic functionality. This should build all swift modules of target
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/// dependencies.
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func prepare(
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targets: [BuildTargetIdentifier],
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logMessageToIndexLog: @escaping @Sendable (_ taskID: IndexTaskID, _ message: String) -> Void
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) async throws
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/// If the build system has knowledge about the language that this document should be compiled in, return it.
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///
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/// This is used to determine the language in which a source file should be background indexed.
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///
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/// If `nil` is returned, the language based on the file's extension.
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func defaultLanguage(for document: DocumentURI) async -> Language?
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/// The toolchain that should be used to open the given document.
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///
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/// If `nil` is returned, then the default toolchain for the given language is used.
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func toolchain(for uri: DocumentURI, _ language: Language) async -> Toolchain?
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/// Register the given file for build-system level change notifications, such
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/// as command line flag changes, dependency changes, etc.
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///
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/// IMPORTANT: When first receiving a register request, the `BuildSystem` MUST asynchronously
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/// inform its delegate of any initial settings for the given file via the
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/// `fileBuildSettingsChanged` method, even if unavailable.
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func registerForChangeNotifications(for: DocumentURI) async
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/// Unregister the given file for build-system level change notifications,
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/// such as command line flag changes, dependency changes, etc.
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func unregisterForChangeNotifications(for: DocumentURI) async
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/// Called when files in the project change.
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func didChangeWatchedFiles(notification: BuildServerProtocol.DidChangeWatchedFilesNotification) async
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func fileHandlingCapability(for uri: DocumentURI) async -> FileHandlingCapability
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/// Returns the list of source files in the project.
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///
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/// Header files should not be considered as source files because they cannot be compiled.
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func sourceFiles() async -> [SourceFileInfo]
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/// Adds a callback that should be called when the value returned by `sourceFiles()` changes.
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///
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/// The callback might also be called without an actual change to `sourceFiles`.
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func addSourceFilesDidChangeCallback(_ callback: @Sendable @escaping () async -> Void) async
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}
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