When SourceKit-LSP is shut down, we should make sure that we don’t leave behind child processes, which will become orphans after SourceKit-LSP has terminated. What’s worse, when SourceKit-LSP has exited, these processes might not have any process to read their stdout/stderr, which can lead to them running indefinitely.
This change does not cover the termination of subprocess trees. For example, if we launch `swift build` and need to kill it because it doesn’t honor SIGINT, its child processes will still live on. Similarly, if we kill a BSP server, its child processes might live on. Fixing this is a drastically bigger endeavor, likely requiring changes to Foundation and/or TSC. I filed https://github.com/swiftlang/sourcekit-lsp/issues/2080 for it.
There were a few places that options only took place *after* determining
a build system, even though we have multiple that impact the search (eg.
`defaultBuildSystem` and `searchPaths`).
Additionally track project root and configuration paths separately, so
that when searching for implicit workspaces we can make sure to skip
creating duplicates.
We made quite a few fixes recently to make sure that path handling works correctly using `URL` on Windows. Use `URL` in most places to have a single type that represents file paths instead of sometimes using `AbsolutePath`.
While doing so, also remove usages of `TSCBasic.FileSystem` an `InMemoryFileSystem`. The pattern of using `InMemoryFileSystem` for tests was never consistently used and it was a little confusing that some types took a `FileSystem` parameter while other always assumed to work on the local file system.
`URL.path` returns forward slashes in the path on Windows (https://github.com/swiftlang/swift-foundation/issues/973) where we expect backslashes. Work around that by defining our own `filePath` property that is backed by `withUnsafeFileSystemRepresentation`, which produces backslashes.
rdar://137963660
The build server is automatically shut down using a background task when `BuildSystemManager` is deallocated.
This, however, leads to possible race conditions where the shutdown task might not finish before the test is done, which could result in the connection being reported as a leak. To avoid this problem, we want to explicitly shut, down the build server when the `SourceKitLSPServer` gets shut down.
If a BSP server crashes, we should try to relaunch it. Use a similar relaunch logic as the one we use for `clangd`: Try restarting immediately unless the BSP server has crashed within the last 30 seconds, in which case we delay the restart by 10s.
rdar://136311009
Fixes#1686
The interaction to an out-of-process BSP server still went through the `BuildServerBuildSystem`, which doesn’t forward all messages to the build system and uses the old push-based model for build settings.
If we discover that the BSP server supports the new pull-based build settings model, we now forward all methods to it directly, without going through `BuiltInBuildSystemAdapter`, which has been renamed to `LegacyBuildServerBuildSystem`.
rdar://136106323
rdar://127606323
rdar://126493405
Fixes#1226Fixes#1173