- Remove async from workspaceEditAdjustedForCopiedFiles
- Refactor to use uriAdjustedForCopiedFiles helper
- Update dictionary update logic with +=
- Adjust LocationLink creation to use adjusted ranges
- Ensure selectionRange adjustment in prepareCallHierarchy
- Provide default WorkspaceEdit in ClangLanguageService
- Revert asyncMap to map and remove await in SourceKitLSPServer
- Chain workspace and index retrieval in incomingCalls
- Use indexToLSPCallHierarchyItem and shared helper for CallHierarchyItem
- Fix indentation and remove duplicated detail setting
- Use shared helper for TypeHierarchyItem
- Remove .sort() from expected array in tests
- Enable testFindImplementationInCopiedHeader
- Add await for actor-isolated BuildServerManager calls
This addresses issue #2276 by ensuring that all LSP requests that return source file locations
map copied header files back to their original locations, not just jump-to-definition.
Previously, only the definition request applied this mapping. Now, the following requests
also adjust locations for copied files:
- textDocument/references
- textDocument/implementation
- workspace/symbol
- callHierarchy/prepare
- callHierarchy/incomingCalls
- callHierarchy/outgoingCalls
- typeHierarchy/prepare
- typeHierarchy/supertypes
- typeHierarchy/subtypes
This provides consistent navigation behavior, ensuring users are always taken to the original
source files instead of build artifacts when possible.
We previously waited for the initialization response from the build server during the creation of a `Workspace` so that we could create a `SemanticIndexManager` with the index store path etc. that was returned by the `build/initialize` response. This caused all functionality (including syntactic) of SourceKit-LSP to be blocked until the build server was initialized.
Change the computation of the `SemanticIndexManager` and related types to happen in the background so that we can provide functionality that doesn’t rely on the build server immediately.
Fixes#2304
When I added the log structure to `build/logMessage` in #2022 I must have assumed that the entire BSP notifciation was an extension defined by SourceKit-LSP and didn’t realized that this was actually a change that made the notification non-compliant with BSP. Change it up a little bit to make it compliant again.
If a build server copies files (eg. header) to the build directory during preparation and those copied files are referenced for semantic functionality, we would currently jump to the file in the build directory. Teach SourceKit-LSP about files that are copied during preparation and if we detect that we are jumping to such a file, jump to the original file instead.
So far only the definition request checks the copied file paths. Adding support for copied file paths in the other requests will be a follow-up change.
When the BSP server fails to initialize, it can’t give us any compiler arguments and we won’t be able to provide semantic functionality. Show the message to the user so they can do something about fixing it instead having to dig into SourceKit-LSP logs.
- I think there are valid calls with mixing inline and trailing closures (notably `Debouncer`), so I’m considering whether we should disable that rule.
- The `forEach` rule is a little annoying because we have `forEach` on `SKDResponseArray`. But it caught two cases of using `forEach` on arrays, so I think it’s worth keeping.
Having `BuildSettingsLogger` can be problematic if we launch multple `SourceKitLSPServer` instances in the same process (such as during testing). In that case it could happen that a previous `SourceKitLSPServer` instance logs build settings and then the second instance doesn’t log its build settings (if they are the same) because the shared logger has already logged them.
This issue is resolved by scoping `BuildSettingsLogger` to the lifetime of `BuildServerManager` (ie. one per workspace).
The term *build system* predated our wide-spread adoption of BSP for communicating between SourceKit-LSP to the build system and was never really the correct term anyway – ie. a `JSONCompilationDatabaseBuildSystem` never really sounded right. We now have a correct term for the communication layer between SourceKit-LSP: A build server. Rename most occurrences of *build system* to *build server* to reflect this. There are unfortunately a couple lingering instances of *build system* that we can’t change, most notably: `fallbackBuildSystem` in the config file, the `workspace/waitForBuildSystemUpdates` BSP extension request and the `synchronize-for-build-system-updates` experimental feature.