//===----------------------------------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// import BuildServerProtocol import Dispatch import Foundation import LanguageServerProtocol import SKLogging import SKOptions import SKSupport import SwiftExtensions import ToolchainRegistry import struct TSCBasic.AbsolutePath #if canImport(os) import os #endif fileprivate class RequestCache { private var storage: [Request: Task] = [:] func get( _ key: Request, isolation: isolated any Actor = #isolation, compute: @Sendable @escaping (Request) async throws(Error) -> Result ) async throws(Error) -> Result { let task: Task if let cached = storage[key] { task = cached } else { task = Task { try await compute(key) } storage[key] = task } return try await task.value } func clear(where condition: (Request) -> Bool, isolation: isolated any Actor = #isolation) { for key in storage.keys { if condition(key) { storage[key] = nil } } } func clearAll(isolation: isolated any Actor = #isolation) { storage.removeAll() } } package struct SourceFileInfo: Sendable { /// `true` if this file belongs to the root project that the user is working on. It is false, if the file belongs /// to a dependency of the project. package let isPartOfRootProject: Bool /// Whether the file might contain test cases. This property is an over-approximation. It might be true for files /// from non-test targets or files that don't actually contain any tests. Keeping this list of files with /// `mayContainTets` minimal as possible helps reduce the amount of work that the syntactic test indexer needs to /// perform. package let mayContainTests: Bool } /// `BuildSystem` that integrates client-side information such as main-file lookup as well as providing /// common functionality such as caching. /// /// This `BuildSystem` combines settings from optional primary and fallback /// build systems. We assume the fallback system does not integrate with change /// notifications; at the moment the fallback must be a `FallbackBuildSystem` if /// present. /// /// Since some `BuildSystem`s may require a bit of a time to compute their arguments asynchronously, /// this class has a configurable `buildSettings` timeout which denotes the amount of time to give /// the build system before applying the fallback arguments. package actor BuildSystemManager: QueueBasedMessageHandler { package static let signpostLoggingCategory: String = "build-system-manager-message-handling" /// The files for which the delegate has requested change notifications, ie. /// the files for which the delegate wants to get `filesDependenciesUpdated` /// callbacks if the file's build settings. private var watchedFiles: [DocumentURI: (mainFile: DocumentURI, language: Language)] = [:] /// The underlying primary build system. /// /// - Important: The only time this should be modified is in the initializer. Afterwards, it must be constant. private var buildSystem: BuiltInBuildSystemAdapter? /// If the underlying build system is a `TestBuildSystem`, return it. Otherwise, `nil` /// /// - Important: For testing purposes only. package var testBuildSystem: TestBuildSystem? { get async { return await buildSystem?.testBuildSystem } } /// The fallback build system. If present, used when the `buildSystem` is not /// set or cannot provide settings. private let fallbackBuildSystem: FallbackBuildSystem /// Provider of file to main file mappings. private var mainFilesProvider: MainFilesProvider? /// Build system delegate that will receive notifications about setting changes, etc. private weak var delegate: BuildSystemManagerDelegate? /// The list of toolchains that are available. /// /// Used to determine which toolchain to use for a given document. private let toolchainRegistry: ToolchainRegistry private let options: SourceKitLSPOptions /// A task that stores the result of the `build/initialize` request once it is received. private var initializeResult: Task! /// Debounces calls to `delegate.filesDependenciesUpdated`. /// /// This is to ensure we don't call `filesDependenciesUpdated` for the same file multiple time if the client does not /// debounce `workspace/didChangeWatchedFiles` and sends a separate notification eg. for every file within a target as /// it's being updated by a git checkout, which would cause other files within that target to receive a /// `fileDependenciesUpdated` call once for every updated file within the target. /// /// Force-unwrapped optional because initializing it requires access to `self`. private var filesDependenciesUpdatedDebouncer: Debouncer>! = nil private var cachedTargetsForDocument = RequestCache() private var cachedSourceKitOptions = RequestCache() private var cachedBuildTargets = RequestCache< BuildTargetsRequest, [BuildTargetIdentifier: (target: BuildTarget, depth: Int)] >() private var cachedTargetSources = RequestCache() /// The root of the project that this build system manages. For example, for SwiftPM packages, this is the folder /// containing Package.swift. For compilation databases it is the root folder based on which the compilation database /// was found. package let projectRoot: AbsolutePath? /// The `SourceKitInitializeBuildResponseData` received from the `build/initialize` request, if any. package var initializationData: SourceKitInitializeBuildResponseData? { get async { guard let initializeResult = await initializeResult.value else { return nil } guard initializeResult.dataKind == nil || initializeResult.dataKind == .sourceKit else { return nil } guard case .dictionary(let data) = initializeResult.data else { return nil } return SourceKitInitializeBuildResponseData(fromLSPDictionary: data) } } private let connectionFromBuildSystemToSourceKitLSP: LocalConnection private var connectionToBuildSystem: LocalConnection? package init( buildSystemKind: BuildSystemKind?, toolchainRegistry: ToolchainRegistry, options: SourceKitLSPOptions, buildSystemTestHooks: BuildSystemTestHooks ) async { self.fallbackBuildSystem = FallbackBuildSystem(options: options.fallbackBuildSystemOrDefault) self.toolchainRegistry = toolchainRegistry self.options = options self.projectRoot = buildSystemKind?.projectRoot connectionFromBuildSystemToSourceKitLSP = LocalConnection(receiverName: "BuildSystemManager") connectionFromBuildSystemToSourceKitLSP.start(handler: self) self.buildSystem = await BuiltInBuildSystemAdapter( buildSystemKind: buildSystemKind, toolchainRegistry: toolchainRegistry, options: options, buildSystemTestHooks: buildSystemTestHooks, connectionToSourceKitLSP: connectionFromBuildSystemToSourceKitLSP ) if let buildSystem { let connectionFromSourceKitLSPToBuildSystem = LocalConnection(receiverName: "\(type(of: buildSystem))") connectionFromSourceKitLSPToBuildSystem.start(handler: buildSystem) self.connectionToBuildSystem = connectionFromSourceKitLSPToBuildSystem } else { self.connectionToBuildSystem = nil } // The debounce duration of 500ms was chosen arbitrarily without any measurements. self.filesDependenciesUpdatedDebouncer = Debouncer( debounceDuration: .milliseconds(500), combineResults: { $0.union($1) } ) { [weak self] (filesWithUpdatedDependencies) in guard let self, let delegate = await self.delegate else { logger.fault("Not calling filesDependenciesUpdated because no delegate exists in SwiftPMBuildSystem") return } let changedWatchedFiles = await self.watchedFilesReferencing(mainFiles: filesWithUpdatedDependencies) guard !changedWatchedFiles.isEmpty else { return } await delegate.filesDependenciesUpdated(changedWatchedFiles) } // FIXME: (BSP migration) Forward file watch patterns from this initialize request to the client initializeResult = Task { () -> InitializeBuildResponse? in guard let connectionToBuildSystem else { return nil } guard let buildSystemKind else { logger.fault("Created build system without a build system kind?") return nil } return await orLog("Initializing build system") { try await connectionToBuildSystem.send( InitializeBuildRequest( displayName: "SourceKit-LSP", version: "unknown", bspVersion: "2.2.0", rootUri: URI(buildSystemKind.projectRoot.asURL), capabilities: BuildClientCapabilities(languageIds: [.c, .cpp, .objective_c, .objective_cpp, .swift]) ) ) } } } deinit { connectionFromBuildSystemToSourceKitLSP.close() connectionToBuildSystem?.close() } package func filesDidChange(_ events: [FileEvent]) async { connectionToBuildSystem?.send(BuildServerProtocol.DidChangeWatchedFilesNotification(changes: events)) var targetsWithUpdatedDependencies: Set = [] // If a Swift file within a target is updated, reload all the other files within the target since they might be // referring to a function in the updated file. let targetsWithChangedSwiftFiles = await events .filter { $0.uri.fileURL?.pathExtension == "swift" } .asyncFlatMap { await self.targets(for: $0.uri) } targetsWithUpdatedDependencies.formUnion(targetsWithChangedSwiftFiles) // If a `.swiftmodule` file is updated, this means that we have performed a build / are // performing a build and files that depend on this module have updated dependencies. // We don't have access to the build graph from the SwiftPM API offered to SourceKit-LSP to figure out which files // depend on the updated module, so assume that all files have updated dependencies. // The file watching here is somewhat fragile as well because it assumes that the `.swiftmodule` files are being // written to a directory within the workspace root. This is not necessarily true if the user specifies a build // directory outside the source tree. // If we have background indexing enabled, this is not necessary because we call `fileDependenciesUpdated` when // preparation of a target finishes. if !options.backgroundIndexingOrDefault, events.contains(where: { $0.uri.fileURL?.pathExtension == "swiftmodule" }) { await orLog("Getting build targets") { targetsWithUpdatedDependencies.formUnion(try await self.buildTargets().keys) } } var filesWithUpdatedDependencies: Set = [] await orLog("Getting source files in targets") { let sourceFiles = try await self.sourceFiles(in: Array(Set(targetsWithUpdatedDependencies))) filesWithUpdatedDependencies.formUnion(sourceFiles.flatMap(\.sources).map(\.uri)) } if let mainFilesProvider { var mainFiles = await Set(events.asyncFlatMap { await mainFilesProvider.mainFilesContainingFile($0.uri) }) mainFiles.subtract(events.map(\.uri)) filesWithUpdatedDependencies.formUnion(mainFiles) } await self.filesDependenciesUpdatedDebouncer.scheduleCall(filesWithUpdatedDependencies) } package let messageHandlingQueue = AsyncQueue() package func handleImpl(_ notification: some NotificationType) async { switch notification { case let notification as DidChangeBuildTargetNotification: await self.didChangeBuildTarget(notification: notification) case let notification as BuildServerProtocol.LogMessageNotification: await self.logMessage(notification: notification) case let notification as BuildServerProtocol.WorkDoneProgress: await self.workDoneProgress(notification: notification) default: logger.error("Ignoring unknown notification \(type(of: notification).method)") } } package func handleImpl(_ request: RequestAndReply) async { switch request { case let request as RequestAndReply: await request.reply { try await self.createWorkDoneProgress(request: request.params) } default: await request.reply { throw ResponseError.methodNotFound(Request.method) } } } private func createWorkDoneProgress( request: BuildServerProtocol.CreateWorkDoneProgressRequest ) async throws -> BuildServerProtocol.CreateWorkDoneProgressRequest.Response { guard let delegate else { throw ResponseError.unknown("Connection to client closed") } guard await delegate.clientSupportsWorkDoneProgress else { throw ResponseError.unknown("Client does not support work done progress") } await delegate.waitUntilInitialized() return try await delegate.sendRequestToClient(request as LanguageServerProtocol.CreateWorkDoneProgressRequest) } private func workDoneProgress(notification: BuildServerProtocol.WorkDoneProgress) async { guard let delegate else { logger.fault("Ignoring work done progress form build system because connection to client closed") return } await delegate.waitUntilInitialized() delegate.sendNotificationToClient(notification as LanguageServerProtocol.WorkDoneProgress) } /// - Note: Needed so we can set the delegate from a different isolation context. package func setDelegate(_ delegate: BuildSystemManagerDelegate?) { self.delegate = delegate } /// Returns the toolchain that should be used to process the given document. package func toolchain( for uri: DocumentURI, in target: BuildTargetIdentifier?, language: Language ) async -> Toolchain? { let toolchainPath = await orLog("Getting toolchain from build targets") { () -> AbsolutePath? in guard let target else { return nil } let targets = try await self.buildTargets() guard let target = targets[target]?.target else { logger.error("Failed to find target \(target.forLogging) to determine toolchain") return nil } guard target.dataKind == .sourceKit, case .dictionary(let data) = target.data else { return nil } guard let toolchain = SourceKitBuildTarget(fromLSPDictionary: data).toolchain else { return nil } guard let toolchainUrl = toolchain.fileURL else { logger.error("Toolchain is not a file URL") return nil } return try AbsolutePath(validating: toolchainUrl.path) } if let toolchainPath { if let toolchain = await self.toolchainRegistry.toolchain(withPath: toolchainPath) { return toolchain } logger.error("Toolchain at \(toolchainPath) not registered in toolchain registry.") } switch language { case .swift: return await toolchainRegistry.preferredToolchain(containing: [\.sourcekitd, \.swift, \.swiftc]) case .c, .cpp, .objective_c, .objective_cpp: return await toolchainRegistry.preferredToolchain(containing: [\.clang, \.clangd]) default: return nil } } /// - Note: Needed so we can set the delegate from a different isolation context. package func setMainFilesProvider(_ mainFilesProvider: MainFilesProvider?) { self.mainFilesProvider = mainFilesProvider } /// Ask the build system if it explicitly specifies a language for this document. Return `nil` if it does not. private func languageInferredFromBuildSystem( for document: DocumentURI, in target: BuildTargetIdentifier ) async throws -> Language? { let sourcesItems = try await self.sourceFiles(in: [target]) let sourceFiles = sourcesItems.flatMap(\.sources) var result: Language? = nil for sourceFile in sourceFiles { guard sourceFile.uri == document, sourceFile.dataKind == .sourceKit, case .dictionary(let data) = sourceFile.data, let sourceKitData = SourceKitSourceItemData(fromLSPDictionary: data), let language = sourceKitData.language else { continue } if result != nil && result != language { logger.error("Conflicting languages for \(document.forLogging) in \(target)") return nil } result = language } return result } /// Returns the language that a document should be interpreted in for background tasks where the editor doesn't /// specify the document's language. package func defaultLanguage(for document: DocumentURI, in target: BuildTargetIdentifier) async -> Language? { let language = await orLog("Getting source files to determine default language") { try await languageInferredFromBuildSystem(for: document, in: target) } if let language { return language } switch document.fileURL?.pathExtension { case "c": return .c case "cpp", "cc", "cxx", "hpp": return .cpp case "m": return .objective_c case "mm", "h": return .objective_cpp case "swift": return .swift default: return nil } } /// Returns all the `ConfiguredTarget`s that the document is part of. package func targets(for document: DocumentURI) async -> [BuildTargetIdentifier] { guard let connectionToBuildSystem else { return [] } // FIXME: (BSP migration) Only use `InverseSourcesRequest` if the BSP server declared it can handle it in the // capabilities let request = InverseSourcesRequest(textDocument: TextDocumentIdentifier(uri: document)) do { let response = try await cachedTargetsForDocument.get(request) { document in return try await connectionToBuildSystem.send(request) } return response.targets } catch { return [] } } /// Returns the `BuildTargetIdentifier` that should be used for semantic functionality of the given document. package func canonicalTarget(for document: DocumentURI) async -> BuildTargetIdentifier? { // Sort the targets to deterministically pick the same `BuildTargetIdentifier` every time. // We could allow the user to specify a preference of one target over another. return await targets(for: document) .sorted { $0.uri.stringValue < $1.uri.stringValue } .first } /// Returns the target's module name as parsed from the `BuildTargetIdentifier`'s compiler arguments. package func moduleName(for document: DocumentURI, in target: BuildTargetIdentifier) async -> String? { guard let language = await self.defaultLanguage(for: document, in: target), let buildSettings = await buildSettings(for: document, in: target, language: language) else { return nil } switch language { case .swift: // Module name is specified in the form -module-name MyLibrary guard let moduleNameFlagIndex = buildSettings.compilerArguments.lastIndex(of: "-module-name") else { return nil } return buildSettings.compilerArguments[safe: moduleNameFlagIndex + 1] case .objective_c: // Specified in the form -fmodule-name=MyLibrary guard let moduleNameArgument = buildSettings.compilerArguments.last(where: { $0.starts(with: "-fmodule-name=") }), let moduleName = moduleNameArgument.split(separator: "=").last else { return nil } return String(moduleName) default: return nil } } /// Returns the build settings for `document` from `buildSystem`. /// /// Implementation detail of `buildSettings(for:language:)`. private func buildSettingsFromPrimaryBuildSystem( for document: DocumentURI, in target: BuildTargetIdentifier?, language: Language ) async throws -> FileBuildSettings? { guard let connectionToBuildSystem, let target else { return nil } let request = SourceKitOptionsRequest(textDocument: TextDocumentIdentifier(uri: document), target: target) // TODO: We should only wait `fallbackSettingsTimeout` for build settings // and return fallback afterwards. // For now, this should be fine because all build systems return // very quickly from `settings(for:language:)`. // https://github.com/apple/sourcekit-lsp/issues/1181 let response = try await cachedSourceKitOptions.get(request) { request in try await connectionToBuildSystem.send(request) } guard let response else { return nil } return FileBuildSettings( compilerArguments: response.compilerArguments, workingDirectory: response.workingDirectory, isFallback: false ) } /// Returns the build settings for the given file in the given target. /// /// Only call this method if it is known that `document` is a main file. Prefer `buildSettingsInferredFromMainFile` /// otherwise. If `document` is a header file, this will most likely return fallback settings because header files /// don't have build settings by themselves. package func buildSettings( for document: DocumentURI, in target: BuildTargetIdentifier?, language: Language ) async -> FileBuildSettings? { do { if let buildSettings = try await buildSettingsFromPrimaryBuildSystem( for: document, in: target, language: language ) { return buildSettings } } catch { logger.error("Getting build settings failed: \(error.forLogging)") } guard var settings = await fallbackBuildSystem.buildSettings(for: document, language: language) else { return nil } if buildSystem == nil { // If there is no build system and we only have the fallback build system, // we will never get real build settings. Consider the build settings // non-fallback. settings.isFallback = false } return settings } /// Returns the build settings for the given document. /// /// If the document doesn't have builds settings by itself, eg. because it is /// a C header file, the build settings will be inferred from the primary main /// file of the document. In practice this means that we will compute the build /// settings of a C file that includes the header and replace any file /// references to that C file in the build settings by the header file. package func buildSettingsInferredFromMainFile( for document: DocumentURI, language: Language ) async -> FileBuildSettings? { let mainFile = await mainFile(for: document, language: language) let target = await canonicalTarget(for: mainFile) guard var settings = await buildSettings(for: mainFile, in: target, language: language) else { return nil } if mainFile != document { // If the main file isn't the file itself, we need to patch the build settings // to reference `document` instead of `mainFile`. settings = settings.patching(newFile: document.pseudoPath, originalFile: mainFile.pseudoPath) } await BuildSettingsLogger.shared.log(settings: settings, for: document) return settings } package func waitForUpToDateBuildGraph() async { await orLog("Waiting for build system updates") { let _: VoidResponse? = try await connectionToBuildSystem?.send(WaitForBuildSystemUpdatesRequest()) } // Handle any messages the build system might have sent us while updating. await self.messageHandlingQueue.async(metadata: .stateChange) {}.valuePropagatingCancellation } /// The root targets of the project have depth of 0 and all target dependencies have a greater depth than the target // itself. private func targetDepths(for buildTargets: [BuildTarget]) -> [BuildTargetIdentifier: Int] { var nonRoots: Set = [] for buildTarget in buildTargets { nonRoots.formUnion(buildTarget.dependencies) } let targetsById = Dictionary(elements: buildTargets, keyedBy: \.id) var depths: [BuildTargetIdentifier: Int] = [:] let rootTargets = buildTargets.filter { !nonRoots.contains($0.id) } var worksList: [(target: BuildTargetIdentifier, depth: Int)] = rootTargets.map { ($0.id, 0) } while let (target, depth) = worksList.popLast() { depths[target] = max(depths[target, default: 0], depth) for dependency in targetsById[target]?.dependencies ?? [] { // Check if we have already recorded this target with a greater depth, in which case visiting it again will // not increase its depth or any of its children. if depths[target, default: 0] < depth + 1 { worksList.append((dependency, depth + 1)) } } } return depths } /// Sort the targets so that low-level targets occur before high-level targets. /// /// This sorting is best effort but allows the indexer to prepare and index low-level targets first, which allows /// index data to be available earlier. /// /// `nil` if the build system doesn't support topological sorting of targets. package func topologicalSort(of targets: [BuildTargetIdentifier]) async throws -> [BuildTargetIdentifier]? { guard let buildTargets = await orLog("Getting build targets for topological sort", { try await buildTargets() }) else { return nil } return targets.sorted { (lhs: BuildTargetIdentifier, rhs: BuildTargetIdentifier) -> Bool in return (buildTargets[lhs]?.depth ?? 0) > (buildTargets[rhs]?.depth ?? 0) } } /// Returns the list of targets that might depend on the given target and that need to be re-prepared when a file in /// `target` is modified. package func targets(dependingOn targetIds: Set) async -> [BuildTargetIdentifier] { guard let buildTargets = await orLog("Getting build targets for dependencies", { try await self.buildTargets().values }) else { return [] } return buildTargets.filter { $0.target.dependencies.contains(anyIn: targetIds) }.map { $0.target.id } } package func prepare(targets: [BuildTargetIdentifier]) async throws { let _: VoidResponse? = try await connectionToBuildSystem?.send(PrepareTargetsRequest(targets: targets)) await orLog("Calling fileDependenciesUpdated") { let filesInPreparedTargets = try await self.sourceFiles(in: targets).flatMap(\.sources).map(\.uri) await filesDependenciesUpdatedDebouncer.scheduleCall(Set(filesInPreparedTargets)) } } package func registerForChangeNotifications(for uri: DocumentURI, language: Language) async { logger.debug("registerForChangeNotifications(\(uri.forLogging))") let mainFile = await mainFile(for: uri, language: language) self.watchedFiles[uri] = (mainFile, language) } package func unregisterForChangeNotifications(for uri: DocumentURI) async { self.watchedFiles[uri] = nil } package func buildTargets() async throws -> [BuildTargetIdentifier: (target: BuildTarget, depth: Int)] { guard let connectionToBuildSystem else { return [:] } let request = BuildTargetsRequest() let result = try await cachedBuildTargets.get(request) { request in let buildTargets = try await connectionToBuildSystem.send(request).targets let depths = await self.targetDepths(for: buildTargets) var result: [BuildTargetIdentifier: (target: BuildTarget, depth: Int)] = [:] result.reserveCapacity(buildTargets.count) for buildTarget in buildTargets { guard result[buildTarget.id] == nil else { logger.error("Found two targets with the same ID \(buildTarget.id)") continue } let depth: Int if let d = depths[buildTarget.id] { depth = d } else { logger.fault("Did not compute depth for target \(buildTarget.id)") depth = 0 } result[buildTarget.id] = (buildTarget, depth) } return result } return result } package func sourceFiles(in targets: some Sequence) async throws -> [SourcesItem] { guard let connectionToBuildSystem else { return [] } // FIXME: (BSP migration) If we have a cached request for a superset of the targets, serve the result from that // cache entry. // Sort targets to help cache hits if we have two calls to `sourceFiles` with targets in different orders. let sortedTargets = targets.sorted { $0.uri.stringValue < $1.uri.stringValue } let request = BuildTargetSourcesRequest(targets: sortedTargets) let response = try await cachedTargetSources.get(request) { request in try await connectionToBuildSystem.send(request) } return response.items } package func sourceFiles() async throws -> [DocumentURI: SourceFileInfo] { let targets = try await self.buildTargets() var sourceFiles: [DocumentURI: SourceFileInfo] = [:] for sourcesItem in try await self.sourceFiles(in: targets.keys) { let target = targets[sourcesItem.target]?.target let isPartOfRootProject = !(target?.tags.contains(.dependency) ?? false) let mayContainTests = target?.tags.contains(.test) ?? true for sourceItem in sourcesItem.sources { if let existingEntry = sourceFiles[sourceItem.uri] { sourceFiles[sourceItem.uri] = SourceFileInfo( isPartOfRootProject: existingEntry.isPartOfRootProject || isPartOfRootProject, mayContainTests: existingEntry.mayContainTests || mayContainTests ) } else { sourceFiles[sourceItem.uri] = SourceFileInfo( isPartOfRootProject: isPartOfRootProject, mayContainTests: mayContainTests ) } } } return sourceFiles } package func testFiles() async throws -> [DocumentURI] { return try await sourceFiles().compactMap { (uri, info) -> DocumentURI? in guard info.isPartOfRootProject, info.mayContainTests else { return nil } return uri } } } extension BuildSystemManager { private func watchedFilesReferencing(mainFiles: Set) -> Set { return Set( watchedFiles.compactMap { (watchedFile, mainFileAndLanguage) in if mainFiles.contains(mainFileAndLanguage.mainFile) { return watchedFile } else { return nil } } ) } private func didChangeBuildTarget(notification: DidChangeBuildTargetNotification) async { // Every `DidChangeBuildTargetNotification` notification needs to invalidate the cache since the changed target // might gained a source file. self.cachedTargetsForDocument.clearAll() let updatedTargets: Set? = if let changes = notification.changes { Set(changes.map(\.target)) } else { nil } self.cachedSourceKitOptions.clear { cacheKey in guard let updatedTargets else { // All targets might have changed return true } return updatedTargets.contains(cacheKey.target) } self.cachedBuildTargets.clearAll() self.cachedTargetSources.clear { cacheKey in guard let updatedTargets else { // All targets might have changed return true } return !updatedTargets.intersection(cacheKey.targets).isEmpty } await delegate?.buildTargetsChanged(notification.changes) // FIXME: (BSP Migration) Communicate that the build target has changed to the `BuildSystemManagerDelegate` and make // it responsible for figuring out which files are affected. await delegate?.fileBuildSettingsChanged(Set(watchedFiles.keys)) await self.delegate?.sourceFilesDidChange() } private func logMessage(notification: BuildServerProtocol.LogMessageNotification) async { let message = if let taskID = notification.task?.id { prefixMessageWithTaskEmoji(taskID: taskID, message: notification.message) } else { notification.message } delegate?.sendNotificationToClient( LanguageServerProtocol.LogMessageNotification(type: .info, message: message, logName: "SourceKit-LSP: Indexing") ) } } extension BuildSystemManager { /// Checks if there are any files in `mainFileAssociations` where the main file /// that we have stored has changed. /// /// For all of these files, re-associate the file with the new main file and /// inform the delegate that the build settings for it might have changed. package func mainFilesChanged() async { var changedMainFileAssociations: Set = [] for (file, (oldMainFile, language)) in self.watchedFiles { let newMainFile = await self.mainFile(for: file, language: language, useCache: false) if newMainFile != oldMainFile { self.watchedFiles[file] = (newMainFile, language) changedMainFileAssociations.insert(file) } } for file in changedMainFileAssociations { guard let language = watchedFiles[file]?.language else { continue } // Re-register for notifications of this file within the build system. // This is the easiest way to make sure we are watching for build setting // changes of the new main file and stop watching for build setting // changes in the old main file if no other watched file depends on it. await self.unregisterForChangeNotifications(for: file) await self.registerForChangeNotifications(for: file, language: language) } if let delegate, !changedMainFileAssociations.isEmpty { await delegate.fileBuildSettingsChanged(changedMainFileAssociations) } } /// Return the main file that should be used to get build settings for `uri`. /// /// For Swift or normal C files, this will be the file itself. For header /// files, we pick a main file that includes the header since header files /// don't have build settings by themselves. package func mainFile(for uri: DocumentURI, language: Language, useCache: Bool = true) async -> DocumentURI { if language == .swift { // Swift doesn't have main files. Skip the main file provider query. return uri } if useCache, let mainFile = self.watchedFiles[uri]?.mainFile { // Performance optimization: We did already compute the main file and have // it cached. We can just return it. return mainFile } guard let mainFilesProvider else { return uri } let mainFiles = await mainFilesProvider.mainFilesContainingFile(uri) if mainFiles.contains(uri) { // If the main files contain the file itself, prefer to use that one return uri } else if let mainFile = mainFiles.min(by: { $0.pseudoPath < $1.pseudoPath }) { // Pick the lexicographically first main file if it exists. // This makes sure that picking a main file is deterministic. return mainFile } else { return uri } } } extension BuildSystemManager { /// Returns the main file used for `uri`, if this is a registered file. /// /// For testing purposes only. package func cachedMainFile(for uri: DocumentURI) -> DocumentURI? { return self.watchedFiles[uri]?.mainFile } } // MARK: - Build settings logger /// Shared logger that only logs build settings for a file once unless they change package actor BuildSettingsLogger { package static let shared = BuildSettingsLogger() private var loggedSettings: [DocumentURI: FileBuildSettings] = [:] package func log(level: LogLevel = .default, settings: FileBuildSettings, for uri: DocumentURI) { guard loggedSettings[uri] != settings else { return } loggedSettings[uri] = settings Self.log(level: level, settings: settings, for: uri) } /// Log the given build settings. /// /// In contrast to the instance method `log`, this will always log the build settings. The instance method only logs /// the build settings if they have changed. package static func log(level: LogLevel = .default, settings: FileBuildSettings, for uri: DocumentURI) { let log = """ Compiler Arguments: \(settings.compilerArguments.joined(separator: "\n")) Working directory: \(settings.workingDirectory ?? "") """ let chunks = splitLongMultilineMessage(message: log) for (index, chunk) in chunks.enumerated() { logger.log( level: level, """ Build settings for \(uri.forLogging) (\(index + 1)/\(chunks.count)) \(chunk) """ ) } } }