//===----------------------------------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2019 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// import BuildServerProtocol import LanguageServerProtocol /// Handles build system events, such as file build settings changes. package protocol BuildSystemManagerDelegate: AnyObject, Sendable { /// Notify the delegate that the result of `BuildSystemManager.buildSettingsInferredFromMainFile` might have changed /// for the given files. func fileBuildSettingsChanged(_ changedFiles: Set) async /// Notify the delegate that the dependencies of the given files have changed /// and that ASTs may need to be refreshed. If the given set is empty, assume /// that all watched files are affected. /// /// The callee should refresh ASTs unless it is able to determine that a /// refresh is not necessary. func filesDependenciesUpdated(_ changedFiles: Set) async /// Notify the delegate that some information about the given build targets has changed and that it should recompute /// any information based on top of it. func buildTargetsChanged(_ changes: [BuildTargetEvent]?) async /// Whether the client can handle `WorkDoneProgress` requests. var clientSupportsWorkDoneProgress: Bool { get async } func sendNotificationToClient(_ notification: some NotificationType) func sendRequestToClient(_ request: R) async throws -> R.Response /// Wait until the connection to the client has been initialized, ie. wait until `SourceKitLSPServer` has replied /// to the `initialize` request. func waitUntilInitialized() async }