//===----------------------------------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// import BuildServerProtocol import LanguageServerProtocol import struct TSCBasic.AbsolutePath /// Defines how well a `BuildSystem` can handle a file with a given URI. public enum FileHandlingCapability: Comparable { /// The build system can't handle the file at all case unhandled /// The build system has fallback build settings for the file case fallback /// The build system knows how to handle the file case handled } /// Provider of FileBuildSettings and other build-related information. /// /// The primary role of the build system is to answer queries for /// FileBuildSettings and to notify its delegate when they change. The /// BuildSystem is also the source of related information, such as where the /// index datastore is located. /// /// For example, a SwiftPMWorkspace provides compiler arguments for the files /// contained in a SwiftPM package root directory. public protocol BuildSystem: AnyObject { /// The path to the raw index store data, if any. var indexStorePath: AbsolutePath? { get async } /// The path to put the index database, if any. var indexDatabasePath: AbsolutePath? { get async } /// Path remappings for remapping index data for local use. var indexPrefixMappings: [PathPrefixMapping] { get async } /// Delegate to handle any build system events such as file build settings /// initial reports as well as changes. var delegate: BuildSystemDelegate? { get async } /// Set the build system's delegate. /// /// - Note: Needed so we can set the delegate from a different actor isolation /// context. func setDelegate(_ delegate: BuildSystemDelegate?) async /// Retrieve build settings for the given document with the given source /// language. /// /// Returns `nil` if the build system can't provide build settings for this /// file or if it hasn't computed build settings for the file yet. func buildSettings(for document: DocumentURI, language: Language) async throws -> FileBuildSettings? /// Register the given file for build-system level change notifications, such /// as command line flag changes, dependency changes, etc. /// /// IMPORTANT: When first receiving a register request, the `BuildSystem` MUST asynchronously /// inform its delegate of any initial settings for the given file via the /// `fileBuildSettingsChanged` method, even if unavailable. func registerForChangeNotifications(for: DocumentURI) async /// Unregister the given file for build-system level change notifications, /// such as command line flag changes, dependency changes, etc. func unregisterForChangeNotifications(for: DocumentURI) async /// Called when files in the project change. func filesDidChange(_ events: [FileEvent]) async func fileHandlingCapability(for uri: DocumentURI) async -> FileHandlingCapability } public let buildTargetsNotSupported = ResponseError.methodNotFound(BuildTargets.method)