Files
Alex Hoppen 5709e1a864 Add a SourceKit plugin to handle code completion requests
This adds a sourcekitd plugin that drives the code completion requests. It also includes a `CompletionScoring` module that’s used to rank code completion results based on their contextual match, allowing us to show more relevant code completion results at the top.
2025-01-03 14:21:54 +01:00

126 lines
3.5 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2024 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Foundation
package struct PopularityScoreComponent: Equatable, Comparable {
var value: Double
static let unspecified = PopularityScoreComponent(value: unspecifiedScore)
static let none = PopularityScoreComponent(value: 1.0)
package static func < (_ lhs: Self, _ rhs: Self) -> Bool {
lhs.value < rhs.value
}
}
extension PopularityScoreComponent: BinaryCodable {
package init(_ decoder: inout BinaryDecoder) throws {
value = try Double(&decoder)
}
package func encode(_ encoder: inout BinaryEncoder) {
encoder.write(value)
}
}
package struct Popularity: Equatable, Comparable {
package var scoreComponent: Double {
symbolComponent * moduleComponent
}
package var symbolComponent: Double
package var moduleComponent: Double
// TODO: remove once `PopularityTable` is removed.
package static let unspecified = Popularity(scoreComponent: unspecifiedScore)
package static let none = Popularity(scoreComponent: 1.0)
package enum Category {
/// Used by `PopularityIndex`, where the popularities don't have much context.
case index
/// Used when a client has a lot context. Allowing for a more precise popularity boost.
case predictive
private static let predictiveMin = 1.10
private static let predictiveMax = 1.30
var minimum: Double {
switch self {
case .index:
return 1.02
case .predictive:
return Self.predictiveMin
}
}
var maximum: Double {
switch self {
case .index:
return 1.10
case .predictive:
return Self.predictiveMax
}
}
}
@available(*, deprecated)
package init(probability: Double) {
self.init(probability: probability, category: .index)
}
/// - Parameter probability: a value in range `0...1`
package init(probability: Double, category: Category) {
let score = Self.scoreComponent(probability: probability, category: category)
self.init(scoreComponent: score)
}
/// Takes value in range `0...1`,
/// and converts to a value that can be used for multiplying with other score components.
static func scoreComponent(probability: Double, category: Category) -> Double {
let min = category.minimum
let max = category.maximum
if min > max {
assertionFailure("min \(min) > max \(max)")
return 1.0
}
return (probability * (max - min)) + min
}
package init(scoreComponent: Double) {
self.symbolComponent = scoreComponent
self.moduleComponent = 1.0
}
internal init(symbolComponent: Double, moduleComponent: Double) {
self.symbolComponent = symbolComponent
self.moduleComponent = moduleComponent
}
package static func < (_ lhs: Self, _ rhs: Self) -> Bool {
lhs.scoreComponent < rhs.scoreComponent
}
}
extension Popularity: BinaryCodable {
package init(_ decoder: inout BinaryDecoder) throws {
symbolComponent = try Double(&decoder)
moduleComponent = try Double(&decoder)
}
package func encode(_ encoder: inout BinaryEncoder) {
encoder.write(symbolComponent)
encoder.write(moduleComponent)
}
}