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The term *build system* predated our wide-spread adoption of BSP for communicating between SourceKit-LSP to the build system and was never really the correct term anyway – ie. a `JSONCompilationDatabaseBuildSystem` never really sounded right. We now have a correct term for the communication layer between SourceKit-LSP: A build server. Rename most occurrences of *build system* to *build server* to reflect this. There are unfortunately a couple lingering instances of *build system* that we can’t change, most notably: `fallbackBuildSystem` in the config file, the `workspace/waitForBuildSystemUpdates` BSP extension request and the `synchronize-for-build-system-updates` experimental feature.
29 lines
1.2 KiB
Swift
29 lines
1.2 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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package import LanguageServerProtocol
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/// A type that can provide the set of main files that include a particular file.
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package protocol MainFilesProvider: Sendable {
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/// Returns all the files that (transitively) include the header file at the given path.
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///
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/// If `crossLanguage` is set to `true`, Swift files that import a header through a module will also be reported.
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///
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/// ### Examples
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///
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/// ```
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/// mainFilesContainingFile("foo.cpp") == Set(["foo.cpp"])
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/// mainFilesContainingFile("foo.h") == Set(["foo.cpp", "bar.cpp"])
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/// ```
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func mainFiles(containing uri: DocumentURI, crossLanguage: Bool) async -> Set<DocumentURI>
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}
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