Files
sourcekit-lsp/Sources/SourceKitLSP/Clang/ClangLanguageServer.swift
2023-10-05 13:31:49 -07:00

633 lines
23 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Foundation
import LanguageServerProtocol
import LanguageServerProtocolJSONRPC
import LSPLogging
import SKCore
import SKSupport
import struct TSCBasic.AbsolutePath
#if os(Windows)
import WinSDK
#endif
extension NSLock {
/// NOTE: Keep in sync with SwiftPM's 'Sources/Basics/NSLock+Extensions.swift'
fileprivate func withLock<T>(_ body: () throws -> T) rethrows -> T {
lock()
defer { unlock() }
return try body()
}
}
/// A thin wrapper over a connection to a clangd server providing build setting handling.
///
/// In addition, it also intercepts notifications and replies from clangd in order to do things
/// like witholding diagnostics when fallback build settings are being used.
///
/// ``ClangLangaugeServerShim`` conforms to ``MessageHandler`` to receive
/// requests and notifications **from** clangd, not from the editor, and it will
/// forward these requests and notifications to the editor.
actor ClangLanguageServerShim: ToolchainLanguageServer, MessageHandler {
// FIXME: (async) Remove once `Connection.send` has been asyncified.
/// The queue on which clangd calls us back.
public let clangdCommunicationQueue: DispatchQueue = DispatchQueue(label: "language-server-queue", qos: .userInitiated)
/// The queue on which all messages that originate from clangd are handled.
///
/// These are requests and notifications sent *from* clangd, not replies from
/// clangd.
///
/// Since we are blindly forwarding requests from clangd to the editor, we
/// cannot allow concurrent requests. This should be fine since the number of
/// requests and notifications sent from clangd to the client is quite small.
public let clangdMessageHandlingQueue = AsyncQueue(.serial)
/// The ``SourceKitServer`` instance that created this `ClangLanguageServerShim`.
///
/// Used to send requests and notifications to the editor.
private weak var sourceKitServer: SourceKitServer?
/// The connection to the clangd LSP. `nil` until `startClangdProcesss` has been called.
var clangd: Connection!
/// Capabilities of the clangd LSP, if received.
var capabilities: ServerCapabilities? = nil
/// Path to the clang binary.
let clangPath: AbsolutePath?
/// Path to the `clangd` binary.
let clangdPath: AbsolutePath
let clangdOptions: [String]
/// The current state of the `clangd` language server.
/// Changing the property automatically notified the state change handlers.
private var state: LanguageServerState {
didSet {
for handler in stateChangeHandlers {
handler(oldValue, state)
}
}
}
private var stateChangeHandlers: [(_ oldState: LanguageServerState, _ newState: LanguageServerState) -> Void] = []
/// The date at which `clangd` was last restarted.
/// Used to delay restarting in case of a crash loop.
private var lastClangdRestart: Date?
/// Whether or not a restart of `clangd` has been scheduled.
/// Used to make sure we are not restarting `clangd` twice.
private var clangRestartScheduled = false
/// The `InitializeRequest` with which `clangd` was originally initialized.
/// Stored so we can replay the initialization when clangd crashes.
private var initializeRequest: InitializeRequest?
/// The workspace this `ClangLanguageServer` was opened for.
///
/// `clangd` doesn't have support for multi-root workspaces, so we need to start a separate `clangd` instance for every workspace root.
private let workspace: WeakWorkspace
/// The documents that have been opened and which language they have been
/// opened with.
private var openDocuments: [DocumentURI: Language] = [:]
/// While `clangd` is running, its PID.
#if os(Windows)
private var hClangd: HANDLE = INVALID_HANDLE_VALUE
#else
private var clangdPid: Int32?
#endif
/// Creates a language server for the given client referencing the clang binary specified in `toolchain`.
/// Returns `nil` if `clangd` can't be found.
public init?(
sourceKitServer: SourceKitServer,
toolchain: Toolchain,
options: SourceKitServer.Options,
workspace: Workspace
) async throws {
guard let clangdPath = toolchain.clangd else {
return nil
}
self.clangPath = toolchain.clang
self.clangdPath = clangdPath
self.clangdOptions = options.clangdOptions
self.workspace = WeakWorkspace(workspace)
self.state = .connected
self.sourceKitServer = sourceKitServer
try startClangdProcesss()
}
private func buildSettings(for document: DocumentURI) async -> ClangBuildSettings? {
guard let workspace = workspace.value, let language = openDocuments[document] else {
return nil
}
guard let settings = await workspace.buildSystemManager.buildSettingsInferredFromMainFile(for: document, language: language) else {
return nil
}
return ClangBuildSettings(settings.buildSettings, clangPath: clangdPath, isFallback: settings.isFallback)
}
nonisolated func canHandle(workspace: Workspace) -> Bool {
// We launch different clangd instance for each workspace because clangd doesn't have multi-root workspace support.
return workspace === self.workspace.value
}
func addStateChangeHandler(handler: @escaping (LanguageServerState, LanguageServerState) -> Void) {
self.stateChangeHandlers.append(handler)
}
/// Called after the `clangd` process exits.
///
/// Restarts `clangd` if it has crashed.
///
/// - Parameter terminationStatus: The exit code of `clangd`.
private func handleClangdTermination(terminationStatus: Int32) {
#if os(Windows)
self.hClangd = INVALID_HANDLE_VALUE
#else
self.clangdPid = nil
#endif
if terminationStatus != 0 {
self.state = .connectionInterrupted
self.restartClangd()
}
}
/// Start the `clangd` process, either on creation of the `ClangLanguageServerShim` or after `clangd` has crashed.
private func startClangdProcesss() throws {
// Since we are starting a new clangd process, reset the list of open document
openDocuments = [:]
let usToClangd: Pipe = Pipe()
let clangdToUs: Pipe = Pipe()
let connectionToClangd = JSONRPCConnection(
protocol: MessageRegistry.lspProtocol,
inFD: clangdToUs.fileHandleForReading,
outFD: usToClangd.fileHandleForWriting
)
self.clangd = connectionToClangd
connectionToClangd.start(receiveHandler: self) {
// FIXME: keep the pipes alive until we close the connection. This
// should be fixed systemically.
withExtendedLifetime((usToClangd, clangdToUs)) {}
}
let process = Foundation.Process()
process.executableURL = clangdPath.asURL
process.arguments = [
"-compile_args_from=lsp", // Provide compiler args programmatically.
"-background-index=false", // Disable clangd indexing, we use the build
"-index=false" // system index store instead.
] + clangdOptions
process.standardOutput = clangdToUs
process.standardInput = usToClangd
process.terminationHandler = { [weak self] process in
log("clangd exited: \(process.terminationReason) \(process.terminationStatus)")
connectionToClangd.close()
guard let self = self else { return }
Task {
await self.handleClangdTermination(terminationStatus: process.terminationStatus)
}
}
try process.run()
#if os(Windows)
self.hClangd = process.processHandle
#else
self.clangdPid = process.processIdentifier
#endif
}
/// Restart `clangd` after it has crashed.
/// Delays restarting of `clangd` in case there is a crash loop.
private func restartClangd() {
precondition(self.state == .connectionInterrupted)
precondition(self.clangRestartScheduled == false)
self.clangRestartScheduled = true
guard let initializeRequest = self.initializeRequest else {
log("clangd crashed before it was sent an InitializeRequest.", level: .error)
return
}
let restartDelay: Int
if let lastClangdRestart = self.lastClangdRestart, Date().timeIntervalSince(lastClangdRestart) < 30 {
log("clangd has already been restarted in the last 30 seconds. Delaying another restart by 10 seconds.", level: .info)
restartDelay = 10
} else {
restartDelay = 0
}
self.lastClangdRestart = Date()
Task {
try await Task.sleep(nanoseconds: UInt64(restartDelay) * 1_000_000_000)
self.clangRestartScheduled = false
do {
try self.startClangdProcesss()
// FIXME: We assume that clangd will return the same capabilites after restarting.
// Theoretically they could have changed and we would need to inform SourceKitServer about them.
// But since SourceKitServer more or less ignores them right now anyway, this should be fine for now.
_ = try self.initializeSync(initializeRequest)
self.clientInitialized(InitializedNotification())
if let sourceKitServer {
await sourceKitServer.reopenDocuments(for: self)
} else {
log("Cannot reopen documents because SourceKitServer is no longer alive", level: .error)
}
self.state = .connected
} catch {
log("Failed to restart clangd after a crash.", level: .error)
}
}
}
/// Handler for notifications received **from** clangd, ie. **clangd** is
/// sending a notification that's intended for the editor.
///
/// We should either handle it ourselves or forward it to the editor.
nonisolated func handle(_ params: some NotificationType, from clientID: ObjectIdentifier) {
clangdMessageHandlingQueue.async {
switch params {
case let publishDiags as PublishDiagnosticsNotification:
await self.publishDiagnostics(Notification(publishDiags, clientID: clientID))
default:
// We don't know how to handle any other notifications and ignore them.
log("Ignoring unknown notification \(type(of: params))", level: .warning)
break
}
}
}
/// Handler for requests received **from** clangd, ie. **clangd** is
/// sending a notification that's intended for the editor.
///
/// We should either handle it ourselves or forward it to the client.
nonisolated func handle<R: RequestType>(
_ params: R,
id: RequestID,
from clientID: ObjectIdentifier,
reply: @escaping (LSPResult<R.Response>) -> Void
) {
clangdMessageHandlingQueue.async {
let request = Request(params, id: id, clientID: clientID, cancellation: CancellationToken(), reply: { result in
reply(result)
})
guard let sourceKitServer = await self.sourceKitServer else {
// `SourceKitServer` has been destructed. We are tearing down the language
// server. Nothing left to do.
request.reply(.failure(.unknown("Connection to the editor closed")))
return
}
await sourceKitServer.sendRequestToClient(request.params, reply: request.reply)
}
}
/// Forwards a request to `clangd`, taking care of replying to the original request
/// and cancellation.
///
/// The cancellation token from the original request is automatically linked to the forwarded
/// request such that cancelling the original request will cancel the forwarded request.
func forwardRequestToClangd<R>(_ request: Request<R>) {
let id = clangd.send(request.params, queue: clangdCommunicationQueue) { result in
request.reply(result)
}
request.cancellationToken.addCancellationHandler {
self.clangd.send(CancelRequestNotification(id: id))
}
}
/// Forward the given request to `clangd`.
///
/// This method calls `readyToHandleNextRequest` once the request has been
/// transmitted to `clangd` and another request can be safely transmitted to
/// `clangd` while guaranteeing ordering.
///
/// The response of the request is returned asynchronously as the return value.
func forwardRequestToClangd<R: RequestType>(_ request: R) async throws -> R.Response {
try await withCheckedThrowingContinuation { continuation in
_ = clangd.send(request, queue: clangdCommunicationQueue) { result in
switch result {
case .success(let response):
continuation.resume(returning: response)
case .failure(let error):
continuation.resume(throwing: error)
}
}
}
// FIXME: (async) Cancellation
}
func _crash() {
// Since `clangd` doesn't have a method to crash it, kill it.
#if os(Windows)
if self.hClangd != INVALID_HANDLE_VALUE {
// FIXME(compnerd) this is a bad idea - we can potentially deadlock the
// process if a kobject is a pending state. Unfortunately, the
// `OpenProcess(PROCESS_TERMINATE, ...)`, `CreateRemoteThread`,
// `ExitProcess` dance, while safer, can also indefinitely hang as
// `CreateRemoteThread` may not be serviced depending on the state of
// the process. This just attempts to terminate the process, risking a
// deadlock and resource leaks.
_ = TerminateProcess(self.hClangd, 0)
}
#else
if let pid = self.clangdPid {
kill(pid, SIGKILL)
}
#endif
}
}
// MARK: - LanguageServer
extension ClangLanguageServerShim {
/// Intercept clangd's `PublishDiagnosticsNotification` to withold it if we're using fallback
/// build settings.
func publishDiagnostics(_ note: Notification<PublishDiagnosticsNotification>) async {
let params = note.params
// Technically, the publish diagnostics notification could still originate
// from when we opened the file with fallback build settings and we could
// have received real build settings since, which haven't been acknowledged
// by clangd yet.
//
// Since there is no way to tell which build settings clangd used to generate
// the diagnostics, there's no good way to resolve this race. For now, this
// should be good enough since the time in which the race may occur is pretty
// short and we expect clangd to send us new diagnostics with the updated
// non-fallback settings very shortly after, which will override the
// incorrect result, making it very temporary.
let buildSettings = await self.buildSettings(for: params.uri)
guard let sourceKitServer else {
log("Cannot publish diagnostics because SourceKitServer has been destroyed", level: .error)
return
}
if buildSettings?.isFallback ?? true {
// Fallback: send empty publish notification instead.
await sourceKitServer.sendNotificationToClient(
PublishDiagnosticsNotification(
uri: params.uri,
version: params.version,
diagnostics: []
)
)
} else {
await sourceKitServer.sendNotificationToClient(note.params)
}
}
}
// MARK: - ToolchainLanguageServer
extension ClangLanguageServerShim {
func initializeSync(_ initialize: InitializeRequest) throws -> InitializeResult {
// Store the initialize request so we can replay it in case clangd crashes
self.initializeRequest = initialize
let result = try clangd.sendSync(initialize)
self.capabilities = result.capabilities
return result
}
public func clientInitialized(_ initialized: InitializedNotification) {
clangd.send(initialized)
}
public func shutdown() async {
await withCheckedContinuation { continuation in
_ = clangd.send(ShutdownRequest(), queue: self.clangdCommunicationQueue) { [weak self] _ in
guard let self else { return }
Task {
await self.clangd.send(ExitNotification())
continuation.resume()
}
}
}
}
// MARK: - Text synchronization
public func openDocument(_ note: DidOpenTextDocumentNotification) async {
openDocuments[note.textDocument.uri] = note.textDocument.language
// Send clangd the build settings for the new file. We need to do this before
// sending the open notification, so that the initial diagnostics already
// have build settings.
await documentUpdatedBuildSettings(note.textDocument.uri)
clangd.send(note)
}
public func closeDocument(_ note: DidCloseTextDocumentNotification) {
openDocuments[note.textDocument.uri] = nil
clangd.send(note)
}
public func changeDocument(_ note: DidChangeTextDocumentNotification) {
clangd.send(note)
}
public func willSaveDocument(_ note: WillSaveTextDocumentNotification) {
}
public func didSaveDocument(_ note: DidSaveTextDocumentNotification) {
clangd.send(note)
}
// MARK: - Build System Integration
public func documentUpdatedBuildSettings(_ uri: DocumentURI) async {
guard let url = uri.fileURL else {
// FIXME: The clang workspace can probably be reworked to support non-file URIs.
log("Received updated build settings for non-file URI '\(uri)'. Ignoring the update.")
return
}
let clangBuildSettings = await self.buildSettings(for: uri)
logAsync(level: clangBuildSettings == nil ? .warning : .debug) { _ in
let settingsStr = clangBuildSettings == nil ? "nil" : clangBuildSettings!.compilerArgs.description
return "settings for \(uri): \(settingsStr)"
}
// The compile command changed, send over the new one.
// FIXME: what should we do if we no longer have valid build settings?
if
let compileCommand = clangBuildSettings?.compileCommand,
let pathString = (try? AbsolutePath(validating: url.path))?.pathString
{
let note = DidChangeConfigurationNotification(settings: .clangd(
ClangWorkspaceSettings(
compilationDatabaseChanges: [pathString: compileCommand])))
clangd.send(note)
}
}
public func documentDependenciesUpdated(_ uri: DocumentURI) {
// In order to tell clangd to reload an AST, we send it an empty `didChangeTextDocument`
// with `forceRebuild` set in case any missing header files have been added.
// This works well for us as the moment since clangd ignores the document version.
let note = DidChangeTextDocumentNotification(
textDocument: VersionedTextDocumentIdentifier(uri, version: 0),
contentChanges: [],
forceRebuild: true)
clangd.send(note)
}
// MARK: - Text Document
/// Returns true if the `ToolchainLanguageServer` will take ownership of the request.
public func definition(_ req: DefinitionRequest) async throws -> LocationsOrLocationLinksResponse? {
// We handle it to provide jump-to-header support for #import/#include.
return try await self.forwardRequestToClangd(req)
}
public func declaration(_ req: DeclarationRequest) async throws -> LocationsOrLocationLinksResponse? {
return try await forwardRequestToClangd(req)
}
func completion(_ req: CompletionRequest) async throws -> CompletionList {
return try await forwardRequestToClangd(req)
}
func hover(_ req: HoverRequest) async throws -> HoverResponse? {
return try await forwardRequestToClangd(req)
}
func symbolInfo(_ req: SymbolInfoRequest) async throws -> [SymbolDetails] {
return try await forwardRequestToClangd(req)
}
func documentSymbolHighlight(_ req: DocumentHighlightRequest) async throws -> [DocumentHighlight]? {
return try await forwardRequestToClangd(req)
}
func documentSymbol(_ req: DocumentSymbolRequest) async throws -> DocumentSymbolResponse? {
return try await forwardRequestToClangd(req)
}
func documentColor(_ req: DocumentColorRequest) async throws -> [ColorInformation] {
guard self.capabilities?.colorProvider?.isSupported ?? false else {
return []
}
return try await forwardRequestToClangd(req)
}
func documentSemanticTokens(_ req: DocumentSemanticTokensRequest) async throws -> DocumentSemanticTokensResponse? {
return try await forwardRequestToClangd(req)
}
func documentSemanticTokensDelta(_ req: DocumentSemanticTokensDeltaRequest) async throws -> DocumentSemanticTokensDeltaResponse? {
return try await forwardRequestToClangd(req)
}
func documentSemanticTokensRange(_ req: DocumentSemanticTokensRangeRequest) async throws -> DocumentSemanticTokensResponse? {
return try await forwardRequestToClangd(req)
}
func colorPresentation(_ req: ColorPresentationRequest) async throws -> [ColorPresentation] {
guard self.capabilities?.colorProvider?.isSupported ?? false else {
return []
}
return try await forwardRequestToClangd(req)
}
func codeAction(_ req: CodeActionRequest) async throws -> CodeActionRequestResponse? {
return try await forwardRequestToClangd(req)
}
func inlayHint(_ req: InlayHintRequest) async throws -> [InlayHint] {
return try await forwardRequestToClangd(req)
}
func documentDiagnostic(_ req: DocumentDiagnosticsRequest) async throws -> DocumentDiagnosticReport {
return try await forwardRequestToClangd(req)
}
func foldingRange(_ req: FoldingRangeRequest) async throws -> [FoldingRange]? {
guard self.capabilities?.foldingRangeProvider?.isSupported ?? false else {
return nil
}
return try await forwardRequestToClangd(req)
}
func openInterface(_ request: OpenInterfaceRequest) async throws -> InterfaceDetails? {
throw ResponseError.unknown("unsupported method")
}
// MARK: - Other
func executeCommand(_ req: ExecuteCommandRequest) async throws -> LSPAny? {
return try await forwardRequestToClangd(req)
}
}
/// Clang build settings derived from a `FileBuildSettingsChange`.
private struct ClangBuildSettings: Equatable {
/// The compiler arguments, including the program name, argv[0].
public let compilerArgs: [String]
/// The working directory for the invocation.
public let workingDirectory: String
/// Whether the compiler arguments are considered fallback - we withhold diagnostics for
/// fallback arguments and represent the file state differently.
public let isFallback: Bool
public init(_ settings: FileBuildSettings, clangPath: AbsolutePath?, isFallback: Bool = false) {
var arguments = [clangPath?.pathString ?? "clang"] + settings.compilerArguments
if arguments.contains("-fmodules") {
// Clangd is not built with support for the 'obj' format.
arguments.append(contentsOf: [
"-Xclang", "-fmodule-format=raw"
])
}
if let workingDirectory = settings.workingDirectory {
// FIXME: this is a workaround for clangd not respecting the compilation
// database's "directory" field for relative -fmodules-cache-path.
// rdar://63984913
arguments.append(contentsOf: [
"-working-directory", workingDirectory
])
}
self.compilerArgs = arguments
self.workingDirectory = settings.workingDirectory ?? ""
self.isFallback = isFallback
}
public init?(change: FileBuildSettingsChange, clangPath: AbsolutePath?) {
switch change {
case .fallback(let settings): self.init(settings, clangPath: clangPath, isFallback: true)
case .modified(let settings): self.init(settings, clangPath: clangPath, isFallback: false)
case .removedOrUnavailable: return nil
}
}
public var compileCommand: ClangCompileCommand {
return ClangCompileCommand(
compilationCommand: self.compilerArgs, workingDirectory: self.workingDirectory)
}
}