Files
sourcekit-lsp/Sources/SourceKitLSP/DetermineBuildSystem.swift
Alex Hoppen 9f4088038c Create BuiltInBuildSystem in BuildSystemManager
This moves the creation another step closer to creating the `BuiltInBuildSystem` inside `BuiltInBuildSystemAdapter`.
2024-09-09 18:00:05 -07:00

60 lines
2.1 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2024 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import BuildSystemIntegration
import LanguageServerProtocol
import SKLogging
import SKOptions
import ToolchainRegistry
import struct TSCBasic.AbsolutePath
import struct TSCBasic.RelativePath
fileprivate extension WorkspaceType {
var buildSystemType: BuiltInBuildSystem.Type {
switch self {
case .buildServer: return BuildServerBuildSystem.self
case .compilationDatabase: return CompilationDatabaseBuildSystem.self
case .swiftPM: return SwiftPMBuildSystem.self
}
}
}
/// Determine which build system should be started to handle the given workspace folder and at which folder that build
/// system's project root is (see `BuiltInBuildSystem.projectRoot(for:options:)`).
///
/// Returns `nil` if no build system can handle this workspace folder.
func determineBuildSystem(
forWorkspaceFolder workspaceFolder: DocumentURI,
options: SourceKitLSPOptions
) -> (WorkspaceType, projectRoot: AbsolutePath)? {
var buildSystemPreference: [WorkspaceType] = [
.buildServer, .swiftPM, .compilationDatabase,
]
if let defaultBuildSystem = options.defaultWorkspaceType {
buildSystemPreference.removeAll(where: { $0 == defaultBuildSystem })
buildSystemPreference.insert(defaultBuildSystem, at: 0)
}
guard let workspaceFolderUrl = workspaceFolder.fileURL,
let workspaceFolderPath = try? AbsolutePath(validating: workspaceFolderUrl.path)
else {
return nil
}
for buildSystemType in buildSystemPreference {
if let projectRoot = buildSystemType.buildSystemType.projectRoot(for: workspaceFolderPath, options: options) {
return (buildSystemType, projectRoot)
}
}
return nil
}