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This allows us to more easily test behavior for build servers that have different behavior than SwiftPM and compile commands without having to implement the build server in Python.
157 lines
4.3 KiB
Swift
157 lines
4.3 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import Dispatch
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import LanguageServerProtocolJSONRPC
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import SKLogging
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import SwiftExtensions
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#if compiler(>=6)
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package import LanguageServerProtocol
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#else
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import LanguageServerProtocol
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#endif
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/// A connection between two message handlers in the same process.
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///
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/// You must call `start(handler:)` before sending any messages, and must call `close()` when finished to avoid a memory leak.
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///
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/// ```
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/// let client: MessageHandler = ...
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/// let server: MessageHandler = ...
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/// let conn = LocalConnection()
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/// conn.start(handler: server)
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/// conn.send(...) // handled by server
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/// conn.close()
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/// ```
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package final class LocalConnection: Connection, Sendable {
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private enum State {
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case ready, started, closed
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}
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/// A name of the endpoint for this connection, used for logging, e.g. `clangd`.
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private let name: String
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/// The queue guarding `_nextRequestID`.
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private let queue: DispatchQueue = DispatchQueue(label: "local-connection-queue")
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private let _nextRequestID = AtomicUInt32(initialValue: 0)
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/// - Important: Must only be accessed from `queue`
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nonisolated(unsafe) private var state: State = .ready
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/// - Important: Must only be accessed from `queue`
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nonisolated(unsafe) private var handler: MessageHandler? = nil
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package init(receiverName: String) {
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self.name = receiverName
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}
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package convenience init(receiverName: String, handler: MessageHandler) {
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self.init(receiverName: receiverName)
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self.start(handler: handler)
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}
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deinit {
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queue.sync {
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if state != .closed {
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closeAssumingOnQueue()
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}
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}
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}
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package func start(handler: MessageHandler) {
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queue.sync {
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precondition(state == .ready)
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state = .started
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self.handler = handler
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}
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}
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/// - Important: Must only be called from `queue`
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private func closeAssumingOnQueue() {
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dispatchPrecondition(condition: .onQueue(queue))
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precondition(state != .closed)
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handler = nil
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state = .closed
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}
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package func close() {
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queue.sync {
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closeAssumingOnQueue()
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}
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}
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public func nextRequestID() -> RequestID {
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return .string("sk-\(_nextRequestID.fetchAndIncrement())")
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}
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package func send<Notification: NotificationType>(_ notification: Notification) {
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logger.info(
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"""
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Sending notification to \(self.name, privacy: .public)
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\(notification.forLogging)
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"""
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)
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guard let handler = queue.sync(execute: { handler }) else {
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return
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}
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handler.handle(notification)
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}
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package func send<Request: RequestType>(
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_ request: Request,
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id: RequestID,
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reply: @Sendable @escaping (LSPResult<Request.Response>) -> Void
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) {
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logger.info(
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"""
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Sending request to \(self.name, privacy: .public) (id: \(id, privacy: .public)):
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\(request.forLogging)
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"""
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)
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guard let handler = queue.sync(execute: { handler }) else {
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logger.info(
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"""
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Replying to request \(id, privacy: .public) with .serverCancelled because no handler is specified in \(self.name, privacy: .public)
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"""
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)
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reply(.failure(.serverCancelled))
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return
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}
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precondition(self.state == .started)
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handler.handle(request, id: id) { result in
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switch result {
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case .success(let response):
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logger.info(
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"""
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Received reply for request \(id, privacy: .public) from \(self.name, privacy: .public)
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\(Request.method, privacy: .public)
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\(response.forLogging)
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"""
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)
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case .failure(let error):
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logger.error(
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"""
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Received error for request \(id, privacy: .public) from \(self.name, privacy: .public)
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\(Request.method, privacy: .public)
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\(error.forLogging)
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"""
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)
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}
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reply(result)
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}
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}
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}
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