Files
sourcekit-lsp/Sources/SKCore/BuildSystem.swift

197 lines
8.3 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import BuildServerProtocol
import LSPLogging
import LanguageServerProtocol
import struct TSCBasic.AbsolutePath
/// Defines how well a `BuildSystem` can handle a file with a given URI.
public enum FileHandlingCapability: Comparable, Sendable {
/// The build system can't handle the file at all
case unhandled
/// The build system has fallback build settings for the file
case fallback
/// The build system knows how to handle the file
case handled
}
public struct SourceFileInfo: Sendable {
/// The URI of the source file.
public let uri: DocumentURI
/// `true` if this file belongs to the root project that the user is working on. It is false, if the file belongs
/// to a dependency of the project.
public let isPartOfRootProject: Bool
/// Whether the file might contain test cases. This property is an over-approximation. It might be true for files
/// from non-test targets or files that don't actually contain any tests. Keeping this list of files with
/// `mayContainTets` minimal as possible helps reduce the amount of work that the syntactic test indexer needs to
/// perform.
public let mayContainTests: Bool
public init(uri: DocumentURI, isPartOfRootProject: Bool, mayContainTests: Bool) {
self.uri = uri
self.isPartOfRootProject = isPartOfRootProject
self.mayContainTests = mayContainTests
}
}
/// A target / run destination combination. For example, a configured target can represent building the target
/// `MyLibrary` for iOS.
public struct ConfiguredTarget: Hashable, Sendable, CustomLogStringConvertible {
/// An opaque string that represents the target.
///
/// The target's ID should be generated by the build system that handles the target and only interpreted by that
/// build system.
public let targetID: String
/// An opaque string that represents the run destination.
///
/// The run destination's ID should be generated by the build system that handles the target and only interpreted by
/// that build system.
public let runDestinationID: String
public init(targetID: String, runDestinationID: String) {
self.targetID = targetID
self.runDestinationID = runDestinationID
}
public var description: String {
"\(targetID)-\(runDestinationID)"
}
public var redactedDescription: String {
"\(targetID.hashForLogging)-\(runDestinationID.hashForLogging)"
}
}
/// An error build systems can throw from `prepare` if they don't support preparation of targets.
public struct PrepareNotSupportedError: Error, CustomStringConvertible {
public init() {}
public var description: String { "Preparation not supported" }
}
/// Provider of FileBuildSettings and other build-related information.
///
/// The primary role of the build system is to answer queries for
/// FileBuildSettings and to notify its delegate when they change. The
/// BuildSystem is also the source of related information, such as where the
/// index datastore is located.
///
/// For example, a SwiftPMWorkspace provides compiler arguments for the files
/// contained in a SwiftPM package root directory.
public protocol BuildSystem: AnyObject, Sendable {
/// The root of the project that this build system manages. For example, for SwiftPM packages, this is the folder
/// containing Package.swift. For compilation databases it is the root folder based on which the compilation database
/// was found.
var projectRoot: AbsolutePath { get async }
/// The path to the raw index store data, if any.
var indexStorePath: AbsolutePath? { get async }
/// The path to put the index database, if any.
var indexDatabasePath: AbsolutePath? { get async }
/// Path remappings for remapping index data for local use.
var indexPrefixMappings: [PathPrefixMapping] { get async }
/// Delegate to handle any build system events such as file build settings initial reports as well as changes.
///
/// The build system must not retain the delegate because the delegate can be the `BuildSystemManager`, which could
/// result in a retain cycle `BuildSystemManager` -> `BuildSystem` -> `BuildSystemManager`.
var delegate: BuildSystemDelegate? { get async }
/// Set the build system's delegate.
///
/// - Note: Needed so we can set the delegate from a different actor isolation
/// context.
func setDelegate(_ delegate: BuildSystemDelegate?) async
/// Retrieve build settings for the given document with the given source
/// language.
///
/// Returns `nil` if the build system can't provide build settings for this
/// file or if it hasn't computed build settings for the file yet.
func buildSettings(
for document: DocumentURI,
in target: ConfiguredTarget,
language: Language
) async throws -> FileBuildSettings?
/// Return the list of targets and run destinations that the given document can be built for.
func configuredTargets(for document: DocumentURI) async -> [ConfiguredTarget]
/// Re-generate the build graph including all the tasks that are necessary for building the entire build graph, like
/// resolving package versions.
func generateBuildGraph() async throws
/// Sort the targets so that low-level targets occur before high-level targets.
///
/// This sorting is best effort but allows the indexer to prepare and index low-level targets first, which allows
/// index data to be available earlier.
///
/// `nil` if the build system doesn't support topological sorting of targets.
func topologicalSort(of targets: [ConfiguredTarget]) async -> [ConfiguredTarget]?
/// Returns the list of targets that might depend on the given target and that need to be re-prepared when a file in
/// `target` is modified.
///
/// The returned list can be an over-approximation, in which case the indexer will perform more work than strictly
/// necessary by scheduling re-preparation of a target where it isn't necessary.
///
/// Returning `nil` indicates that all targets should be considered depending on the given target.
func targets(dependingOn targets: [ConfiguredTarget]) async -> [ConfiguredTarget]?
/// Prepare the given targets for indexing and semantic functionality. This should build all swift modules of target
/// dependencies.
func prepare(targets: [ConfiguredTarget]) async throws
/// If the build system has knowledge about the language that this document should be compiled in, return it.
///
/// This is used to determine the language in which a source file should be background indexed.
///
/// If `nil` is returned, the language based on the file's extension.
func defaultLanguage(for document: DocumentURI) async -> Language?
/// Register the given file for build-system level change notifications, such
/// as command line flag changes, dependency changes, etc.
///
/// IMPORTANT: When first receiving a register request, the `BuildSystem` MUST asynchronously
/// inform its delegate of any initial settings for the given file via the
/// `fileBuildSettingsChanged` method, even if unavailable.
func registerForChangeNotifications(for: DocumentURI) async
/// Unregister the given file for build-system level change notifications,
/// such as command line flag changes, dependency changes, etc.
func unregisterForChangeNotifications(for: DocumentURI) async
/// Called when files in the project change.
func filesDidChange(_ events: [FileEvent]) async
func fileHandlingCapability(for uri: DocumentURI) async -> FileHandlingCapability
/// Returns the list of source files in the project.
///
/// Header files should not be considered as source files because they cannot be compiled.
func sourceFiles() async -> [SourceFileInfo]
/// Adds a callback that should be called when the value returned by `sourceFiles()` changes.
///
/// The callback might also be called without an actual change to `sourceFiles`.
func addSourceFilesDidChangeCallback(_ callback: @Sendable @escaping () async -> Void) async
}