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There were a few places that options only took place *after* determining
a build system, even though we have multiple that impact the search (eg.
`defaultBuildSystem` and `searchPaths`).
Additionally track project root and configuration paths separately, so
that when searching for implicit workspaces we can make sure to skip
creating duplicates.
(cherry picked from commit 0c896696c9)
83 lines
2.7 KiB
Swift
83 lines
2.7 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2024 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import Foundation
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#if compiler(>=6)
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package import LanguageServerProtocol
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import SKLogging
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package import SKOptions
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import SwiftExtensions
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import ToolchainRegistry
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import struct TSCBasic.AbsolutePath
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#else
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import LanguageServerProtocol
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import SKLogging
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import SKOptions
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import SwiftExtensions
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import ToolchainRegistry
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import struct TSCBasic.AbsolutePath
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#endif
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/// Determine which build system should be started to handle the given workspace folder and at which folder that build
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/// system's project root is (see `BuiltInBuildSystem.projectRoot(for:options:)`). `onlyConsiderRoot` controls whether
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/// paths outside the root should be considered (eg. configuration files in the user's home directory).
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///
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/// Returns `nil` if no build system can handle this workspace folder.
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package func determineBuildSystem(
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forWorkspaceFolder workspaceFolder: DocumentURI,
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onlyConsiderRoot: Bool,
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options: SourceKitLSPOptions,
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hooks: BuildSystemHooks
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) -> BuildSystemSpec? {
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if let workspaceURL = workspaceFolder.fileURL, let buildSystemInjector = hooks.buildSystemInjector {
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return BuildSystemSpec(kind: .injected(buildSystemInjector), projectRoot: workspaceURL, configPath: workspaceURL)
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}
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var buildSystemPreference: [WorkspaceType] = [
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.buildServer, .swiftPM, .compilationDatabase,
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]
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if let defaultBuildSystem = options.defaultWorkspaceType {
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buildSystemPreference.removeAll(where: { $0 == defaultBuildSystem })
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buildSystemPreference.insert(defaultBuildSystem, at: 0)
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}
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guard let workspaceFolderUrl = workspaceFolder.fileURL else {
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return nil
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}
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for buildSystemType in buildSystemPreference {
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var spec: BuildSystemSpec? = nil
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switch buildSystemType {
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case .buildServer:
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spec = ExternalBuildSystemAdapter.searchForConfig(
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in: workspaceFolderUrl,
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onlyConsiderRoot: onlyConsiderRoot,
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options: options
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)
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case .compilationDatabase:
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spec = CompilationDatabaseBuildSystem.searchForConfig(in: workspaceFolderUrl, options: options)
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case .swiftPM:
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#if canImport(PackageModel)
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spec = SwiftPMBuildSystem.searchForConfig(in: workspaceFolderUrl, options: options)
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#endif
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}
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if let spec {
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return spec
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}
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}
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return nil
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}
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