Files
sourcekit-lsp/Sources/SKCore/BuildSystemDelegate.swift
David Goldman 8331bb5146 Work on implementing dependenciesUpdated part of Build System integration
Change-Id: Ieed32d625afb570ced559206f1867bd2d4d2bacf
2020-01-07 15:58:50 -05:00

37 lines
1.6 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2019 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import BuildServerProtocol
import LanguageServerProtocol
import TSCBasic
/// Handles build system events, such as file build settings changes.
public protocol BuildSystemDelegate: AnyObject {
/// Notify the delegate that the build targets have changed.
///
/// The callee should request new sources and outputs for the build targets of
/// interest.
func buildTargetsChanged(_ changes: [BuildTargetEvent])
/// Notify the delegate that the given files' build settings have changed. If the given set is
/// empty, assume that all open files are affected.
///
/// The callee should request new build settings for any of the given files
/// that they are interested in.
func fileBuildSettingsChanged(_ changedFiles: Set<DocumentURI>)
/// Notify the delegate that the dependencies of the given files have changed and that ASTs
/// may need to be refreshed. If the given set is empty, assume that all open files are affected.
///
/// The callee should refresh ASTs unless it is able to determine that a refresh is not necessary.
func filesDependenciesUpdated(_ changedFiles: Set<DocumentURI>)
}