Files
sourcekit-lsp/Sources/SKCore/CompilationDatabaseBuildSystem.swift
Alex Hoppen f960d7ed9b Change logging to use OSLog
OSLog is the suggesting logging solution on Apple platforms and we should be using it there, taking advantage of the different log levels and privacy masking.

Switch sourcekit-lsp to use OSLog on Apple platforms and implement a logger that is API-compatible with OSLog for all uses in sourcekit-lsp and which can be used on non-Darwin platforms.

The goal of this commit is to introduce the new logging API. There are still improvements about what we log and we can display more privacy-insensitive information after masking. Those changes will be in follow-up commits.
2023-10-13 13:46:32 -07:00

181 lines
5.5 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import BuildServerProtocol
import Dispatch
import LSPLogging
import LanguageServerProtocol
import SKSupport
import struct Foundation.URL
import struct TSCBasic.AbsolutePath
import protocol TSCBasic.FileSystem
import var TSCBasic.localFileSystem
/// A `BuildSystem` based on loading clang-compatible compilation database(s).
///
/// Provides build settings from a `CompilationDatabase` found by searching a project. For now, only
/// one compilation database, located at the project root.
public actor CompilationDatabaseBuildSystem {
/// The compilation database.
var compdb: CompilationDatabase? = nil {
didSet {
// Build settings have changed and thus the index store path might have changed.
// Recompute it on demand.
_indexStorePath = nil
}
}
/// Delegate to handle any build system events.
public weak var delegate: BuildSystemDelegate? = nil
public func setDelegate(_ delegate: BuildSystemDelegate?) async {
self.delegate = delegate
}
let projectRoot: AbsolutePath?
let fileSystem: FileSystem
/// The URIs for which the delegate has registered for change notifications,
/// mapped to the language the delegate specified when registering for change notifications.
var watchedFiles: [DocumentURI: Language] = [:]
private var _indexStorePath: AbsolutePath?
public var indexStorePath: AbsolutePath? {
if let indexStorePath = _indexStorePath {
return indexStorePath
}
if let allCommands = self.compdb?.allCommands {
for command in allCommands {
let args = command.commandLine
for i in args.indices.reversed() {
if args[i] == "-index-store-path" && i != args.endIndex - 1 {
_indexStorePath = try? AbsolutePath(validating: args[i + 1])
return _indexStorePath
}
}
}
}
return nil
}
public init(projectRoot: AbsolutePath? = nil, fileSystem: FileSystem = localFileSystem) {
self.fileSystem = fileSystem
self.projectRoot = projectRoot
if let path = projectRoot {
self.compdb = tryLoadCompilationDatabase(directory: path, fileSystem)
}
}
}
extension CompilationDatabaseBuildSystem: BuildSystem {
public var indexDatabasePath: AbsolutePath? {
indexStorePath?.parentDirectory.appending(component: "IndexDatabase")
}
public var indexPrefixMappings: [PathPrefixMapping] { return [] }
public func buildSettings(for document: DocumentURI, language: Language) async -> FileBuildSettings? {
guard let url = document.fileURL else {
// We can't determine build settings for non-file URIs.
return nil
}
guard let db = database(for: url),
let cmd = db[url].first
else { return nil }
return FileBuildSettings(
compilerArguments: Array(cmd.commandLine.dropFirst()),
workingDirectory: cmd.directory
)
}
public func registerForChangeNotifications(for uri: DocumentURI, language: Language) async {
self.watchedFiles[uri] = language
}
/// We don't support change watching.
public func unregisterForChangeNotifications(for uri: DocumentURI) {
self.watchedFiles[uri] = nil
}
private func database(for url: URL) -> CompilationDatabase? {
if let path = try? AbsolutePath(validating: url.path) {
return database(for: path)
}
return compdb
}
private func database(for path: AbsolutePath) -> CompilationDatabase? {
if compdb == nil {
var dir = path
while !dir.isRoot {
dir = dir.parentDirectory
if let db = tryLoadCompilationDatabase(directory: dir, fileSystem) {
compdb = db
break
}
}
}
if compdb == nil {
logger.error("could not open compilation database for \(path)")
}
return compdb
}
private func fileEventShouldTriggerCompilationDatabaseReload(event: FileEvent) -> Bool {
switch event.uri.fileURL?.lastPathComponent {
case "compile_commands.json", "compile_flags.txt":
return true
default:
return false
}
}
/// The compilation database has been changed on disk.
/// Reload it and notify the delegate about build setting changes.
private func reloadCompilationDatabase() async {
guard let projectRoot = self.projectRoot else { return }
self.compdb = tryLoadCompilationDatabase(directory: projectRoot, self.fileSystem)
if let delegate = self.delegate {
var changedFiles = Set<DocumentURI>()
for (uri, _) in self.watchedFiles {
changedFiles.insert(uri)
}
await delegate.fileBuildSettingsChanged(changedFiles)
}
}
public func filesDidChange(_ events: [FileEvent]) async {
if events.contains(where: { self.fileEventShouldTriggerCompilationDatabaseReload(event: $0) }) {
await self.reloadCompilationDatabase()
}
}
public func fileHandlingCapability(for uri: DocumentURI) -> FileHandlingCapability {
guard let fileUrl = uri.fileURL else {
return .unhandled
}
if database(for: fileUrl) != nil {
return .handled
} else {
return .unhandled
}
}
}