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* Apply existential any to protocol for Swift 6 * Update Package@swift-6.0.swift * Update Package.swift * Apply any to Macro.Type * Apply any for the rest * Applying the any keyword internally for typealias in a _KeyPath * Undoing accidental syntax --------- Co-authored-by: Stephen Celis <stephen@stephencelis.com> Co-authored-by: Stephen Celis <stephen.celis@gmail.com>
160 lines
4.6 KiB
Swift
160 lines
4.6 KiB
Swift
import ComposableArchitecture
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import SwiftUI
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private let readMe = """
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This screen demonstrates how to introduce side effects into a feature built with the \
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Composable Architecture.
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A side effect is a unit of work that needs to be performed in the outside world. For example, an \
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API request needs to reach an external service over HTTP, which brings with it lots of \
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uncertainty and complexity.
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Many things we do in our applications involve side effects, such as timers, database requests, \
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file access, socket connections, and anytime a clock is involved (such as debouncing, \
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throttling, and delaying), and they are typically difficult to test.
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This application has a simple side effect: tapping "Number fact" will trigger an API request to \
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load a piece of trivia about that number. This effect is handled by the reducer, and a full test \
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suite is written to confirm that the effect behaves in the way we expect.
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"""
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@Reducer
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struct EffectsBasics {
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@ObservableState
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struct State: Equatable {
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var count = 0
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var isNumberFactRequestInFlight = false
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var numberFact: String?
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}
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enum Action {
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case decrementButtonTapped
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case decrementDelayResponse
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case incrementButtonTapped
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case numberFactButtonTapped
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case numberFactResponse(Result<String, any Error>)
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}
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@Dependency(\.continuousClock) var clock
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@Dependency(\.factClient) var factClient
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private enum CancelID { case delay }
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var body: some Reducer<State, Action> {
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Reduce { state, action in
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switch action {
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case .decrementButtonTapped:
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state.count -= 1
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state.numberFact = nil
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// Return an effect that re-increments the count after 1 second if the count is negative
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return state.count >= 0
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? .none
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: .run { send in
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try await self.clock.sleep(for: .seconds(1))
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await send(.decrementDelayResponse)
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}
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.cancellable(id: CancelID.delay)
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case .decrementDelayResponse:
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if state.count < 0 {
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state.count += 1
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}
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return .none
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case .incrementButtonTapped:
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state.count += 1
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state.numberFact = nil
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return state.count >= 0
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? .cancel(id: CancelID.delay)
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: .none
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case .numberFactButtonTapped:
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state.isNumberFactRequestInFlight = true
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state.numberFact = nil
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// Return an effect that fetches a number fact from the API and returns the
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// value back to the reducer's `numberFactResponse` action.
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return .run { [count = state.count] send in
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await send(.numberFactResponse(Result { try await self.factClient.fetch(count) }))
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}
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case let .numberFactResponse(.success(response)):
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state.isNumberFactRequestInFlight = false
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state.numberFact = response
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return .none
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case .numberFactResponse(.failure):
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// NB: This is where we could handle the error is some way, such as showing an alert.
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state.isNumberFactRequestInFlight = false
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return .none
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}
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}
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}
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}
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struct EffectsBasicsView: View {
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let store: StoreOf<EffectsBasics>
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@Environment(\.openURL) var openURL
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var body: some View {
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Form {
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Section {
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AboutView(readMe: readMe)
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}
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Section {
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HStack {
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Button {
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store.send(.decrementButtonTapped)
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} label: {
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Image(systemName: "minus")
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}
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Text("\(store.count)")
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.monospacedDigit()
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Button {
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store.send(.incrementButtonTapped)
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} label: {
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Image(systemName: "plus")
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}
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}
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.frame(maxWidth: .infinity)
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Button("Number fact") { store.send(.numberFactButtonTapped) }
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.frame(maxWidth: .infinity)
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if store.isNumberFactRequestInFlight {
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ProgressView()
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.frame(maxWidth: .infinity)
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// NB: There seems to be a bug in SwiftUI where the progress view does not show
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// a second time unless it is given a new identity.
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.id(UUID())
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}
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if let numberFact = store.numberFact {
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Text(numberFact)
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}
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}
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Section {
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Button("Number facts provided by numbersapi.com") {
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openURL(URL(string: "http://numbersapi.com")!)
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}
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.foregroundStyle(.secondary)
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.frame(maxWidth: .infinity)
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}
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}
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.buttonStyle(.borderless)
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.navigationTitle("Effects")
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}
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}
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#Preview {
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NavigationStack {
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EffectsBasicsView(
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store: Store(initialState: EffectsBasics.State()) {
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EffectsBasics()
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}
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)
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}
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}
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