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https://github.com/pointfreeco/swift-composable-architecture.git
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* [FIX] Replace deprecated viewStore with store * [FIX] Replace deprecated viewStore with store in Article * [TEST] Match the changed view store message with the test message * [TEST] Match the changed view store message with the test message
153 lines
4.1 KiB
Swift
153 lines
4.1 KiB
Swift
import ComposableArchitecture
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import XCTest
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@available(*, deprecated, message: "TODO: Update to use case pathable syntax with Swift 5.9")
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final class ScopeTests: BaseTCATestCase {
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func testStructChild() async {
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let store = await TestStore(initialState: Feature.State()) {
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Feature()
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}
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await store.send(.child1(.incrementButtonTapped)) {
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$0.child1.count = 1
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}
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await store.send(.child1(.decrementButtonTapped)) {
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$0.child1.count = 0
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}
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await store.send(.child1(.decrementButtonTapped)) {
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$0.child1.count = -1
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}
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await store.receive(.child1(.incrementButtonTapped)) {
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$0.child1.count = 0
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}
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}
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func testEnumChild() async {
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let store = await TestStore(initialState: Feature.State()) {
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Feature()
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}
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await store.send(.child2(.count(1))) {
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$0.child2 = .count(1)
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}
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await store.send(.child2(.count(-1))) {
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$0.child2 = .count(-1)
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}
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await store.receive(.child2(.count(0))) {
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$0.child2 = .count(0)
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}
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}
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@MainActor
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func testNilChild() async {
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let store = TestStoreOf<Child2>(initialState: Child2.State.count(0)) {
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Scope(state: \.name, action: \.name) {}
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}
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XCTExpectFailure {
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$0.compactDescription == """
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failed - A "Scope" at "\(#fileID):\(#line - 5)" received a child action when child state \
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was set to a different case. …
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Action:
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Child2.Action.name
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State:
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Child2.State.count
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This is generally considered an application logic error, and can happen for a few reasons:
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• A parent reducer set "Child2.State" to a different case before the scoped reducer ran. \
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Child reducers must run before any parent reducer sets child state to a different case. \
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This ensures that child reducers can handle their actions while their state is still \
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available. Consider using "Reducer.ifCaseLet" to embed this child reducer in the \
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parent reducer that change its state to ensure the child reducer runs first.
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• An in-flight effect emitted this action when child state was unavailable. While it may \
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be perfectly reasonable to ignore this action, consider canceling the associated effect \
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before child state changes to another case, especially if it is a long-living effect.
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• This action was sent to the store while state was another case. Make sure that actions \
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for this reducer can only be sent from a store when state is set to the appropriate \
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case. In SwiftUI applications, use "SwitchStore".
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"""
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}
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await store.send(.name("Blob"))
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}
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}
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@Reducer
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private struct Feature {
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struct State: Equatable {
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var child1 = Child1.State()
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var child2 = Child2.State.count(0)
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}
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enum Action: Equatable {
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case child1(Child1.Action)
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case child2(Child2.Action)
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}
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var body: some ReducerOf<Self> {
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Scope(state: \.child1, action: \.child1) {
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Child1()
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}
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Scope(state: \.child2, action: \.child2) {
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Child2()
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}
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}
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}
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@Reducer
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private struct Child1 {
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struct State: Equatable {
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var count = 0
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}
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enum Action: Equatable {
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case decrementButtonTapped
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case incrementButtonTapped
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}
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var body: some Reducer<State, Action> {
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Reduce { state, action in
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switch action {
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case .decrementButtonTapped:
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state.count -= 1
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return state.count < 0
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? .run { await $0(.incrementButtonTapped) }
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: .none
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case .incrementButtonTapped:
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state.count += 1
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return .none
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}
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}
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}
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}
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@Reducer
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private struct Child2 {
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enum State: Equatable {
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case count(Int)
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case name(String)
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}
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enum Action: Equatable {
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case count(Int)
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case name(String)
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}
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var body: some ReducerOf<Self> {
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Scope(state: \.count, action: \.count) {
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Reduce { state, action in
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state = action
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return state < 0
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? .run { await $0(0) }
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: .none
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}
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}
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Scope(state: \.name, action: \.name) {
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Reduce { state, action in
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state = action
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return state.isEmpty
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? .run { await $0("Empty") }
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: .none
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}
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}
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}
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}
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