Files
swift-composable-architectu…/Sources/ComposableArchitecture/SwiftUI/ConfirmationDialog.swift
Stephen Celis 9c162f485b Fix iOS 14 alert/confirmationDialog runtime crash (#931)
* Fix iOS 14 alert/confirmationDialog runtime crash

* wip

* wip
2021-12-20 16:38:09 -05:00

331 lines
9.6 KiB
Swift

import CustomDump
import SwiftUI
/// A data type that describes the state of a confirmation dialog that can be shown to the user. The
/// `Action` generic is the type of actions that can be sent from tapping on a button in the sheet.
///
/// This type can be used in your application's state in order to control the presentation or
/// dismissal of dialogs. It is preferable to use this API instead of the default SwiftUI API for
/// dialogs because SwiftUI uses 2-way bindings in order to control the showing and dismissal of
/// dialogs, and that does not play nicely with the Composable Architecture. The library requires
/// that all state mutations happen by sending an action so that a reducer can handle that logic,
/// which greatly simplifies how data flows through your application, and gives you instant
/// testability on all parts of your application.
///
/// To use this API, you model all the dialog actions in your domain's action enum:
///
/// ```swift
/// enum AppAction: Equatable {
/// case cancelTapped
/// case deleteTapped
/// case favoriteTapped
/// case infoTapped
///
/// // Your other actions
/// }
/// ```
///
/// And you model the state for showing the dialog in your domain's state, and it can start off in a
/// `nil` state:
///
/// ```swift
/// struct AppState: Equatable {
/// var confirmationDialog: ConfirmationDialogState<AppAction>?
///
/// // Your other state
/// }
/// ```
///
/// Then, in the reducer you can construct an `ConfirmationDialogState` value to represent the
/// dialog you want to show to the user:
///
/// ```swift
/// let appReducer = Reducer<AppState, AppAction, AppEnvironment> { state, action, env in
/// switch action
/// case .cancelTapped:
/// state.confirmationDialog = nil
/// return .none
///
/// case .deleteTapped:
/// state.confirmationDialog = nil
/// // Do deletion logic...
///
/// case .favoriteTapped:
/// state.confirmationDialog = nil
/// // Do favoriting logic
///
/// case .infoTapped:
/// state.confirmationDialog = .init(
/// title: "What would you like to do?",
/// buttons: [
/// .default(TextState("Favorite"), action: .send(.favoriteTapped)),
/// .destructive(TextState("Delete"), action: .send(.deleteTapped)),
/// .cancel(),
/// ]
/// )
/// return .none
/// }
/// }
/// ```
///
/// And then, in your view you can use the `confirmationDialog(_:dismiss:)` method on `View` in
/// order to present the dialog in a way that works best with the Composable Architecture:
///
/// ```swift
/// Button("Info") { viewStore.send(.infoTapped) }
/// .confirmationDialog(
/// self.store.scope(state: \.confirmationDialog),
/// dismiss: .cancelTapped
/// )
/// ```
///
/// This makes your reducer in complete control of when the dialog is shown or dismissed, and makes
/// it so that any choice made in the dialog is automatically fed back into the reducer so that you
/// can handle its logic.
///
/// Even better, you can instantly write tests that your dialog behavior works as expected:
///
/// ```swift
/// let store = TestStore(
/// initialState: AppState(),
/// reducer: appReducer,
/// environment: .mock
/// )
///
/// store.send(.infoTapped) {
/// $0.confirmationDialog = .init(
/// title: "What would you like to do?",
/// buttons: [
/// .default(TextState("Favorite"), send: .favoriteTapped),
/// .destructive(TextState("Delete"), send: .deleteTapped),
/// .cancel(),
/// ]
/// )
/// }
/// store.send(.favoriteTapped) {
/// $0.confirmationDialog = nil
/// // Also verify that favoriting logic executed correctly
/// }
/// ```
///
@available(iOS 13, *)
@available(macOS 12, *)
@available(tvOS 13, *)
@available(watchOS 6, *)
public struct ConfirmationDialogState<Action> {
public let id = UUID()
public var buttons: [Button]
public var message: TextState?
public var title: TextState
public var titleVisibility: Visibility
@available(iOS 15, *)
@available(macOS 12, *)
@available(tvOS 15, *)
@available(watchOS 8, *)
public init(
title: TextState,
titleVisibility: Visibility,
message: TextState? = nil,
buttons: [Button] = []
) {
self.buttons = buttons
self.message = message
self.title = title
self.titleVisibility = titleVisibility
}
public init(
title: TextState,
message: TextState? = nil,
buttons: [Button] = []
) {
self.buttons = buttons
self.message = message
self.title = title
self.titleVisibility = .automatic
}
public typealias Button = AlertState<Action>.Button
public enum Visibility {
case automatic
case hidden
case visible
#if compiler(>=5.5)
@available(iOS 15, macOS 12, tvOS 15, watchOS 8, *)
var toSwiftUI: SwiftUI.Visibility {
switch self {
case .automatic:
return .automatic
case .hidden:
return .hidden
case .visible:
return .visible
}
}
#endif
}
}
@available(iOS 13, *)
@available(macOS 12, *)
@available(tvOS 13, *)
@available(watchOS 6, *)
extension ConfirmationDialogState: CustomDumpReflectable {
public var customDumpMirror: Mirror {
Mirror(
self,
children: [
"title": self.title,
"message": self.message as Any,
"buttons": self.buttons,
],
displayStyle: .struct
)
}
}
@available(iOS 13, *)
@available(macOS 12, *)
@available(tvOS 13, *)
@available(watchOS 6, *)
extension ConfirmationDialogState: Equatable where Action: Equatable {
public static func == (lhs: Self, rhs: Self) -> Bool {
lhs.title == rhs.title
&& lhs.message == rhs.message
&& lhs.buttons == rhs.buttons
}
}
@available(iOS 13, *)
@available(macOS 12, *)
@available(tvOS 13, *)
@available(watchOS 6, *)
extension ConfirmationDialogState: Hashable where Action: Hashable {
public func hash(into hasher: inout Hasher) {
hasher.combine(self.title)
hasher.combine(self.message)
hasher.combine(self.buttons)
}
}
@available(iOS 13, *)
@available(macOS 12, *)
@available(tvOS 13, *)
@available(watchOS 6, *)
extension ConfirmationDialogState: Identifiable {}
extension View {
/// Displays a dialog when the store's state becomes non-`nil`, and dismisses it when it becomes
/// `nil`.
///
/// - Parameters:
/// - store: A store that describes if the dialog is shown or dismissed.
/// - dismissal: An action to send when the dialog is dismissed through non-user actions, such
/// as when a dialog is automatically dismissed by the system. Use this action to `nil` out
/// the associated dialog state.
@available(iOS 13, *)
@available(macOS 12, *)
@available(tvOS 13, *)
@available(watchOS 6, *)
@ViewBuilder public func confirmationDialog<Action>(
_ store: Store<ConfirmationDialogState<Action>?, Action>,
dismiss: Action
) -> some View {
#if compiler(>=5.5)
if #available(iOS 15, tvOS 15, watchOS 8, *) {
self.modifier(
NewConfirmationDialogModifier(
viewStore: ViewStore(store, removeDuplicates: { $0?.id == $1?.id }),
dismiss: dismiss
)
)
} else {
#if !os(macOS)
self.modifier(
OldConfirmationDialogModifier(
viewStore: ViewStore(store, removeDuplicates: { $0?.id == $1?.id }),
dismiss: dismiss
)
)
#endif
}
#elseif !os(macOS)
self.modifier(
OldConfirmationDialogModifier(
viewStore: ViewStore(store, removeDuplicates: { $0?.id == $1?.id }),
dismiss: dismiss
)
)
#endif
}
}
#if compiler(>=5.5)
// NB: Workaround for iOS 14 runtime crashes during iOS 15 availability checks.
@available(iOS 15, macOS 12, tvOS 15, watchOS 8, *)
private struct NewConfirmationDialogModifier<Action>: ViewModifier {
@ObservedObject var viewStore: ViewStore<ConfirmationDialogState<Action>?, Action>
let dismiss: Action
func body(content: Content) -> some View {
content.confirmationDialog(
(viewStore.state?.title).map { Text($0) } ?? Text(""),
isPresented: viewStore.binding(send: dismiss).isPresent(),
titleVisibility: viewStore.state?.titleVisibility.toSwiftUI ?? .automatic,
presenting: viewStore.state,
actions: { $0.toSwiftUIActions(send: viewStore.send) },
message: { $0.message.map { Text($0) } }
)
}
}
#endif
@available(iOS 13, *)
@available(macOS 12, *)
@available(tvOS 13, *)
@available(watchOS 6, *)
private struct OldConfirmationDialogModifier<Action>: ViewModifier {
@ObservedObject var viewStore: ViewStore<ConfirmationDialogState<Action>?, Action>
let dismiss: Action
func body(content: Content) -> some View {
#if !os(macOS)
return content.actionSheet(item: viewStore.binding(send: dismiss)) { state in
state.toSwiftUIActionSheet(send: viewStore.send)
}
#else
return EmptyView()
#endif
}
}
@available(iOS 13, *)
@available(macOS 12, *)
@available(tvOS 13, *)
@available(watchOS 6, *)
extension ConfirmationDialogState {
#if compiler(>=5.5)
@available(iOS 15, macOS 12, tvOS 15, watchOS 8, *)
@ViewBuilder
fileprivate func toSwiftUIActions(send: @escaping (Action) -> Void) -> some View {
ForEach(self.buttons.indices, id: \.self) {
self.buttons[$0].toSwiftUIButton(send: send)
}
}
#endif
@available(macOS, unavailable)
fileprivate func toSwiftUIActionSheet(send: @escaping (Action) -> Void) -> SwiftUI.ActionSheet {
SwiftUI.ActionSheet(
title: Text(self.title),
message: self.message.map { Text($0) },
buttons: self.buttons.map {
$0.toSwiftUIAlertButton(send: send)
}
)
}
}