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UNSUPPORTED rather than XFAIL
As Jordan pointed out, the frameworks exist in the internal SDK, and we don't want the tests to fail in this case. Swift SVN r32734
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@@ -2,7 +2,7 @@
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// REQUIRES: executable_test
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// REQUIRES: objc_interop
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// XFAIL: OS=watchos
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// UNSUPPORTED: OS=watchos
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import StdlibUnittest
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import GameplayKit
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