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SwiftCompilerSources: rework bridging
Introduce two modes of bridging: * inline mode: this is basically how it worked so far. Using full C++ interop which allows bridging functions to be inlined. * pure mode: bridging functions are not inlined but compiled in a cpp file. This allows to reduce the C++ interop requirements to a minimum. No std/llvm/swift headers are imported. This change requires a major refactoring of bridging sources. The implementation of bridging functions go to two separate files: SILBridgingImpl.h and OptimizerBridgingImpl.h. Depending on the mode, those files are either included in the corresponding header files (inline mode), or included in the c++ file (pure mode). The mode can be selected with the BRIDGING_MODE cmake variable. By default it is set to the inline mode (= existing behavior). The pure mode is only selected in certain configurations to work around C++ interop issues: * In debug builds, to workaround a problem with LLDB's `po` command (rdar://115770255). * On windows to workaround a build problem.
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@@ -21,8 +21,7 @@ final public class BasicBlock : CustomStringConvertible, HasShortDescription, Eq
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public var parentFunction: Function { bridged.getFunction().function }
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public var description: String {
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let stdString = bridged.getDebugDescription()
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return String(_cxxString: stdString)
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return String(taking: bridged.getDebugDescription())
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}
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public var shortDescription: String { name }
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