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Sink some triple predicates into swiftBasic.
getPlatformNameForTriple isn't currently being used anywhere elsee, but this seems more consistent. No functionality change. Swift SVN r17002
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35
lib/Basic/Platform.cpp
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35
lib/Basic/Platform.cpp
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//===-- Platform.cpp - Implement platform-related helpers -------*- C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#include "swift/Basic/Platform.h"
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#include "llvm/ADT/Triple.h"
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using namespace swift;
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bool swift::tripleIsiOSSimulator(const llvm::Triple &triple) {
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llvm::Triple::ArchType arch = triple.getArch();
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return (triple.isiOS() &&
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(arch == llvm::Triple::x86 || arch == llvm::Triple::x86_64));
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}
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StringRef swift::getPlatformNameForTriple(const llvm::Triple &triple) {
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if (triple.isiOS()) {
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if (tripleIsiOSSimulator(triple))
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return "iphonesimulator";
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return "iphoneos";
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}
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if (triple.isMacOSX())
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return "macosx";
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return "";
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}
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