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Stub out a tool that runs a script over a Swift AST.
The tool is currently hard-coded to find functions in the SwiftUI library that take parameters of type `(...) -> T` where `T: View` but where the parameter isn't annotated with `@ViewBuilder`. The long-term vision here, of course, is that this reads and interprets a script file, but that's quite a bit more work (especially to generate a million bindings to the AST). In the meantime, I think having a functional harness that people familiar with the C++ API can easily hack on to make their own tools is still pretty useful. The harness does try to open a script file and lex the first token of it, because that's exactly as far as I got before deciding to hard-code the query I wanted. Since this input is otherwise ignored, you can just point the tool at any old `.swift` file (or just an empty file) and it'll be fine.
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45
tools/swift-ast-script/ASTScriptConfiguration.h
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45
tools/swift-ast-script/ASTScriptConfiguration.h
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//===--- ASTScriptConfiguration.h - AST script configuration ----*- C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2019 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// Types for configuring an AST script invocation.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_SCRIPTING_ASTSCRIPTCONFIGURATION_H
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#define SWIFT_SCRIPTING_ASTSCRIPTCONFIGURATION_H
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#include "swift/Basic/LLVM.h"
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#include "llvm/ADT/StringRef.h"
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namespace swift {
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class CompilerInstance;
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namespace scripting {
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/// A configuration for working with an ASTScript.
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class ASTScriptConfiguration {
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ASTScriptConfiguration(CompilerInstance &compiler) : Compiler(compiler) {}
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public:
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CompilerInstance &Compiler;
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StringRef ScriptFile;
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/// Attempt to parse this configuration.
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///
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/// Returns null if there's a problem.
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static std::unique_ptr<ASTScriptConfiguration>
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parse(CompilerInstance &compiler, ArrayRef<const char *> args);
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};
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}
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}
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#endif
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