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[stdlib] Reorganize [Native]Array/Slice code
Just moving things between files, and creating a few new source files, in the standard library, so it's easier to find a given component. Swift SVN r16094
This commit is contained in:
355
stdlib/core/NativeArrayBuffer.swift
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355
stdlib/core/NativeArrayBuffer.swift
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@@ -0,0 +1,355 @@
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//===--- ArrayBridge.swift - Array<T> <=> NSArray bridging ----------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import SwiftShims
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// The empty array prototype. We use the same object for all empty
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// [Native]Array<T>s.
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let emptyNSSwiftArray : NSSwiftArray
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= reinterpretCast(NativeArrayBuffer<Int>(0,0))
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// The class that implements the storage for a NativeArray<T>
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@final class NativeArrayStorage<T> : NSSwiftArray {
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typealias Masquerade = HeapBufferStorage<ArrayBody,T>
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deinit {
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let b = HeapBuffer(
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reinterpretCast(self) as Masquerade
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)
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for i in 0...b.value.count {
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(b.elementStorage + i).destroy()
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}
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b._value.destroy()
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}
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@override func _objectAtIndex(indexAndUnused: (Int, Bool)) -> AnyObject {
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let index = indexAndUnused.0
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let b = HeapBuffer(
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reinterpretCast(self) as Masquerade
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)
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return bridgeToObjectiveC((b.elementStorage + index).get())!
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}
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}
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struct NativeArrayBuffer<T> : ArrayBufferType, LogicValue {
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/// Make a buffer with uninitialized elements. After using this
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/// method, you must either initialize the count elements at the
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/// result's .elementStorage or set the result's .count to zero.
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init(count: Int, minimumCapacity: Int)
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{
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base = HeapBuffer(
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NativeArrayStorage<T>.self,
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ArrayBody(),
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max(count, minimumCapacity))
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base.value = ArrayBody(
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count, base._capacity(), isBridgedVerbatimToObjectiveC(T.self))
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}
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init(storage: NativeArrayStorage<T>?) {
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base = reinterpretCast(storage)
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}
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/// Append x to this buffer, growing it by 1 element.
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mutating func append(x: T) {
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self += x
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}
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func getLogicValue() -> Bool {
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return base.getLogicValue()
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}
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/// If the elements are stored contiguously, a pointer to the first
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/// element. Otherwise, nil.
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var elementStorage: UnsafePointer<T> {
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return base ? base.elementStorage : nil
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}
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func withUnsafePointerToElements<R>(body: (UnsafePointer<T>)->R) -> R {
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let p = base.elementStorage
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return withExtendedLifetime(base) { body(p) }
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}
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mutating func take() -> NativeArrayBuffer {
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if !base {
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return NativeArrayBuffer()
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}
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assert(base.isUniquelyReferenced(), "Can't \"take\" a shared array buffer")
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let result = self
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base = Base()
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return result
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}
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//===--- ArrayBufferType conformance ------------------------------------===//
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/// The type of elements stored in the buffer
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typealias Element = T
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/// create an empty buffer
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init() {
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base = HeapBuffer()
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}
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/// Adopt the storage of x
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init(other: NativeArrayBuffer) {
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self = other
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}
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mutating func requestUniqueMutableBuffer(minimumCapacity: Int)
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-> NativeArrayBuffer<Element>?
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{
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return isUniquelyReferenced() && capacity >= minimumCapacity ? self : nil
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}
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/// If this buffer is backed by a NativeArrayBuffer, return it.
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/// Otherwise, return nil. Note: the result's elementStorage may
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/// not match ours, if we are a SliceBuffer.
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func requestNativeBuffer() -> NativeArrayBuffer<Element>? {
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return self
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}
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/// Convert to a NativeArrayBuffer storing the same elements.
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func toNativeBuffer() -> NativeArrayBuffer<Element> {
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return self
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}
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/// Get/set the value of the ith element
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subscript(i: Int) -> T {
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get {
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assert(i >= 0 && i < count, "Array index out of range")
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return elementStorage[i]
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}
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@!mutating
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set {
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assert(i >= 0 && i < count, "Array index out of range")
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elementStorage[i] = newValue
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}
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}
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/// How many elements the buffer stores
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var count: Int {
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get {
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return base ? base.value.count : 0
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}
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@!mutating
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set {
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assert(newValue >= 0)
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assert(
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newValue <= capacity,
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"Can't grow an array buffer past its capacity")
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assert(base || newValue == 0)
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if base {
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base.value.count = newValue
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}
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}
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}
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/// How many elements the buffer can store without reallocation
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var capacity: Int {
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return base ? base.value.capacity : 0
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}
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/// Copy the given subRange of this buffer into uninitialized memory
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/// starting at target. Return a pointer past-the-end of the
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/// just-initialized memory.
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func _uninitializedCopy(
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subRange: Range<Int>, target: UnsafePointer<T>
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) -> UnsafePointer<T> {
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assert(subRange.startIndex >= 0)
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assert(subRange.endIndex >= subRange.startIndex)
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assert(subRange.endIndex <= count)
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var dst = target
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var src = elementStorage + subRange.startIndex
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for i in subRange {
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dst++.initialize(src++.get())
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}
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return dst
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}
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/// Return a SliceBuffer containing the given subRange of values
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/// from this buffer.
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subscript(subRange: Range<Int>) -> SliceBuffer<T>
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{
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return SliceBuffer(
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base.storage,
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elementStorage + subRange.startIndex,
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subRange.endIndex - subRange.startIndex,
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true)
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}
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/// Return true iff this buffer's storage is uniquely-referenced.
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/// NOTE: this does not mean the buffer is mutable. Other factors
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/// may need to be considered, such as whether the buffer could be
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/// some immutable Cocoa container.
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mutating func isUniquelyReferenced() -> Bool {
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return base.isUniquelyReferenced()
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}
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/// Returns true iff this buffer is mutable. NOTE: a true result
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/// does not mean the buffer is uniquely-referenced.
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func isMutable() -> Bool {
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return true
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}
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/// Convert to an NSArray in O(1).
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/// Precondition: isBridgedToObjectiveC(Element.self)
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func asCocoaArray() -> CocoaArray {
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assert(
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isBridgedToObjectiveC(T.self),
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"Array element type is not bridged to ObjectiveC")
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return count > 0 ? reinterpretCast(base.storage) : emptyNSSwiftArray
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}
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/// An object that keeps the elements stored in this buffer alive
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var owner: AnyObject? {
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return storage
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}
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//===--- private --------------------------------------------------------===//
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var storage: NativeArrayStorage<T>? {
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return reinterpretCast(base.storage)
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}
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typealias Base = HeapBuffer<ArrayBody,T>
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var base: Base
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}
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/// Append the elements of rhs to lhs
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func += <
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T, C: Collection where C._Element == T
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> (
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inout lhs: NativeArrayBuffer<T>, rhs: C
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) {
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let oldCount = lhs.count
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let newCount = oldCount + numericCast(countElements(rhs))
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if _fastPath(newCount <= lhs.capacity) {
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lhs.count = newCount
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(lhs.elementStorage + oldCount).initializeFrom(rhs)
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}
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else {
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let newLHS = NativeArrayBuffer<T>(newCount, lhs.capacity * 2)
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if lhs.base {
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newLHS.elementStorage.moveInitializeFrom(lhs.elementStorage, oldCount)
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lhs.base.value.count = 0
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}
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lhs.base = newLHS.base
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(lhs.base.elementStorage + oldCount).initializeFrom(rhs)
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}
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}
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/// Append rhs to lhs
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func += <T> (inout lhs: NativeArrayBuffer<T>, rhs: T) {
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lhs += CollectionOfOne(rhs)
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}
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func === <T>(
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lhs: NativeArrayBuffer<T>, rhs: NativeArrayBuffer<T>
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) -> Bool {
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return lhs.base == rhs.base
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}
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func !== <T>(
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lhs: NativeArrayBuffer<T>, rhs: NativeArrayBuffer<T>
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) -> Bool {
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return lhs.base != rhs.base
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}
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extension NativeArrayBuffer : Collection {
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var startIndex: Int {
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return 0
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}
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var endIndex: Int {
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return count
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}
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func generate() -> IndexingGenerator<NativeArrayBuffer> {
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return IndexingGenerator(self)
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}
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}
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func ~> <
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S: _Sequence_
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>(
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source: S, _: (_AsNativeArrayBuffer,())
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) -> NativeArrayBuffer<S.GeneratorType.Element>
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{
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var result = NativeArrayBuffer<S.GeneratorType.Element>()
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// Using GeneratorSequence here essentially promotes the sequence to
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// a Sequence from _Sequence_ so we can iterate the elements
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for x in GeneratorSequence(source.generate()) {
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result.append(x)
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}
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return result.take()
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}
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func ~> <
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// FIXME: <rdar://problem/16466357> prevents this from being ":
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// Collection"
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C: protocol<_Collection,_Sequence_>
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>(
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source: C, _:(_AsNativeArrayBuffer, ())
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) -> NativeArrayBuffer<C.GeneratorType.Element>
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{
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return _collectionAsNativeArrayBuffer(source)
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}
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func _collectionAsNativeArrayBuffer<C: protocol<_Collection,_Sequence_>>(
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source: C
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) -> NativeArrayBuffer<C.GeneratorType.Element>
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{
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let count = countElements(source)
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if count == 0 {
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return NativeArrayBuffer()
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}
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var result = NativeArrayBuffer<C.GeneratorType.Element>(
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count: numericCast(count),
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minimumCapacity: 0
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)
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var p = result.elementStorage
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for x in GeneratorSequence(source.generate()) {
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(p++).initialize(x)
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}
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return result
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}
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protocol _ArrayType : Collection {
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var count: Int {get}
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typealias Buffer : ArrayBufferType
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var buffer: Buffer {get}
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}
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/*
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// FIXME: Disabled pending <rdar://problem/16509573>
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func ~> <
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A: _ArrayType where A.Buffer.Element == A.Buffer.GeneratorType.Element
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>(
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source: A, _:(_AsNativeArrayBuffer,())
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) -> NativeArrayBuffer<A.Buffer.Element>
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{
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return _toNativeArrayBuffer(source.buffer)
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}
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*/
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func asNativeArrayBuffer<S: Sequence>(source: S)
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-> NativeArrayBuffer<S.GeneratorType.Element>
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{
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return source~>_asNativeArrayBuffer()
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}
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