SIL: Remove the bump pointer allocator for zombie function names from SILModule.

It's not needed because the names are stored in the ZombieFunctionTable anyway (this table was added later).
This commit is contained in:
Erik Eckstein
2020-09-10 15:12:17 +02:00
parent 1d62d3481c
commit eb5a79b175
2 changed files with 10 additions and 8 deletions

View File

@@ -171,9 +171,6 @@ private:
/// but kept alive for debug info generation.
FunctionListType zombieFunctions;
/// Stores the names of zombie functions.
llvm::BumpPtrAllocator zombieFunctionNames;
/// Lookup table for SIL vtables from class decls.
llvm::DenseMap<const ClassDecl *, SILVTable *> VTableMap;