Migrate from UnsafePointer<Void> to UnsafeRawPointer. (#3724)

* Migrate from `UnsafePointer<Void>` to `UnsafeRawPointer`.

As proposed in SE-0107: UnsafeRawPointer.

`void*` imports as `UnsafeMutableRawPointer`.
`const void*` imports as `UnsafeRawPointer`.

Occurrences of `UnsafePointer<Void>` are replaced with UnsafeRawPointer.

* Migrate overlays from UnsafePointer<Void> to UnsafeRawPointer.

This requires explicit memory binding in several places,
particularly in NSData and CoreAudio.

* Fix a bunch of test cases for Void->Raw migration.

* qsort takes IUO values

* Bridge `Unsafe[Mutable]RawPointer as `void [const] *`.

* Parse #dsohandle as UnsafeMutableRawPointer

* Update a bunch of test cases for Void->Raw migration.

* Trivial fix for the SceneKit test case.

* Add an UnsafeRawPointer self initializer.

This is unfortunately necessary for assignment between types imported from C.

* Tiny simplification of the initializer.
This commit is contained in:
Andrew Trick
2016-07-26 02:18:21 -07:00
committed by GitHub
parent 3b03d45277
commit ece0951924
74 changed files with 339 additions and 307 deletions

View File

@@ -14,15 +14,13 @@ import SceneKit
var SceneKitTests = TestSuite("SceneKit")
func bytesFromNSData(_ data: NSData) -> [UInt8] {
return Array(UnsafeBufferPointer(
start: UnsafePointer<UInt8>(data.bytes),
count: data.length))
let bytePtr = data.bytes.bindMemory(to: UInt8.self, capacity: data.length)
return Array(UnsafeBufferPointer(start: bytePtr, count: data.length))
}
func floatsFromNSData(_ data: NSData) -> [Float] {
return Array(UnsafeBufferPointer(
start: UnsafePointer<Float>(data.bytes),
count: data.length / sizeof(Float)))
let floatPtr = data.bytes.bindMemory(to: Float.self, capacity: data.length)
return Array(UnsafeBufferPointer(start: floatPtr, count: data.length / sizeof(Float)))
}
if #available(iOS 8.0, *) {