//===--- RefCountState.h - Represents a Reference Count ---------*- C++ -*-===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// #ifndef SWIFT_SILOPTIMIZER_PASSMANAGER_ARC_REFCOUNTSTATE_H #define SWIFT_SILOPTIMIZER_PASSMANAGER_ARC_REFCOUNTSTATE_H #include "RCStateTransition.h" #include "swift/Basic/BlotMapVector.h" #include "swift/Basic/ImmutablePointerSet.h" #include "swift/Basic/type_traits.h" #include "swift/SIL/InstructionUtils.h" #include "swift/SIL/SILArgument.h" #include "swift/SIL/SILBasicBlock.h" #include "swift/SIL/SILInstruction.h" #include "swift/SILOptimizer/Analysis/ARCAnalysis.h" #include "swift/SILOptimizer/Analysis/EpilogueARCAnalysis.h" #include "swift/SILOptimizer/Analysis/RCIdentityAnalysis.h" #include namespace swift { class AliasAnalysis; } // end namespace swift //===----------------------------------------------------------------------===// // Ref Count State //===----------------------------------------------------------------------===// namespace swift { /// A struct that abstracts over reference counts manipulated by strong_retain, /// retain_value, strong_release, class RefCountState { protected: /// Return the SILValue that represents the RCRoot that we are /// tracking. SILValue RCRoot; /// The last state transition that this RefCountState went through. None if we /// have not see any transition on this ref count yet. RCStateTransition Transition; /// Was the pointer we are tracking known incremented when we visited the /// current increment we are tracking? In that case we know that it is safe /// to move the inner retain over instructions that may decrement ref counts /// since the outer retain will keep the reference counted value alive. bool KnownSafe = false; public: RefCountState() = default; ~RefCountState() = default; RefCountState(const RefCountState &) = default; RefCountState &operator=(const RefCountState &) = default; RefCountState(RefCountState &&) = default; RefCountState &operator=(RefCountState &&) = default; /// Initializes/reinitialized the state for I. If we reinitialize we return /// true. bool initWithMutatorInst(ImmutablePointerSet *I, RCIdentityFunctionInfo *RCFI) { assert(I->size() == 1); // Are we already tracking a ref count modification? bool Nested = isTrackingRefCount(); Transition = RCStateTransition(I); assert(Transition.isMutator() && "Expected I to be a mutator!\n"); // Initialize KnownSafe to a conservative false value. KnownSafe = false; // Initialize value. RCRoot = RCFI->getRCIdentityRoot((*I->begin())->getOperand(0)); return Nested; } /// Uninitialize the current state. void clear() { KnownSafe = false; } /// Is this ref count initialized and tracking a ref count ptr. bool isTrackingRefCount() const { return Transition.isValid(); } /// Are we tracking an instruction currently? This returns false when given an /// uninitialized ReferenceCountState. bool isTrackingRefCountInst() const { return Transition.isValid() && Transition.isMutator(); } /// Are we tracking a source of ref counts? This currently means that we are /// tracking an argument that is @owned. In the future this will include /// return values of functions that are @owned. bool isTrackingRefCountSource() const { return Transition.isValid() && Transition.isEndPoint(); } /// Return the increment we are tracking. RCStateTransition::mutator_range getInstructions() const { return Transition.getMutators(); } /// Returns true if I is in the instructions we are tracking. bool containsInstruction(SILInstruction *I) const { return Transition.isValid() && Transition.containsMutator(I); } /// Return the value with reference semantics that is the operand of our /// increment. SILValue getRCRoot() const { assert(RCRoot && "Value should never be null here"); return RCRoot; } /// Returns true if we have a valid value that we are tracking. bool hasRCRoot() const { return (bool)RCRoot; } /// This retain is known safe if the operand we are tracking was already known /// incremented previously. This occurs when you have nested increments. bool isKnownSafe() const { return KnownSafe; } /// Set KnownSafe to true if \p NewValue is true. If \p NewValue is false, /// this is a no-op. void updateKnownSafe(bool NewValue) { KnownSafe |= NewValue; } void clearKnownSafe() { KnownSafe = false; } }; //===----------------------------------------------------------------------===// // Bottom Up Ref Count State //===----------------------------------------------------------------------===// class BottomUpRefCountState : public RefCountState { public: /// Sequence of states that a value with reference semantics can go through /// when visiting decrements bottom up. The reason why I have this separate /// from TopDownSubstruct is I think it gives more clarity to the algorithm by /// giving it typed form. enum class LatticeState { None, ///< The pointer has no information associated with it. Decremented, ///< The pointer will be decremented. MightBeUsed, ///< The pointer will be used and then at this point /// be decremented MightBeDecremented, ///< The pointer might be decremented again implying /// that we cannot, without being known safe remove /// this decrement. }; private: using SuperTy = RefCountState; /// Current place in the sequence of the value. LatticeState LatState = LatticeState::None; /// True if we have seen a NonARCUser of this instruction. This means bottom /// up assuming we have this property as a meet over all paths property, we /// know that all releases we see are known safe. bool FoundNonARCUser = false; public: BottomUpRefCountState() = default; ~BottomUpRefCountState() = default; BottomUpRefCountState(const BottomUpRefCountState &) = default; BottomUpRefCountState &operator=(const BottomUpRefCountState &) = default; BottomUpRefCountState(BottomUpRefCountState &&) = default; BottomUpRefCountState &operator=(BottomUpRefCountState &&) = default; /// Getter for LatticeState LatticeState getLatticeState() const {return LatState;} /// Return true if the release can be moved to the retain. bool isCodeMotionSafe() const { return LatState != LatticeState::MightBeDecremented; } /// Initializes/reinitialized the state for I. If we reinitialize we return /// true. bool initWithMutatorInst(ImmutablePointerSet *I, RCIdentityFunctionInfo *RCFI); /// Update this reference count's state given the instruction \p I. void updateForSameLoopInst(SILInstruction *I, AliasAnalysis *AA); /// Remove "KnownSafe" on the BottomUpRefCountState, if we find a retain /// instruction with another RCIdentity can pair with the previously visited /// retain instruction. void checkAndResetKnownSafety( SILInstruction *I, SILValue VisitedRC, std::function checkIfRefCountInstIsMatched, RCIdentityFunctionInfo *RCIA, AliasAnalysis *AA); /// Update this reference count's state given the instruction \p I. // /// The main difference in between this routine and update for same loop inst /// is that if we see any decrements on a value, we treat it as being /// guaranteed used. We treat any uses as regular uses. /// This function is conservative enough that the flow sensitive nature of /// loop summarized instructions does not matter. void updateForDifferentLoopInst( SILInstruction *I, AliasAnalysis *AA); /// Attempt to merge \p Other into this ref count state. Return true if we /// succeed and false otherwise. bool merge(const BottomUpRefCountState &Other); /// Returns true if the passed in ref count inst matches the ref count inst /// we are tracking. This handles generically retains/release. bool isRefCountInstMatchedToTrackedInstruction(SILInstruction *RefCountInst); /// Uninitialize the current state. void clear(); void dump(); private: /// Return true if we *might* remove this instruction. /// /// This is a conservative query given the information we know, so as we /// perform the dataflow it may change value. bool mightRemoveMutators(); /// Can we guarantee that the given reference counted value has been modified? bool isRefCountStateModified() const; /// Returns true if given the current lattice state, do we care if the value /// we are tracking is decremented. bool valueCanBeDecrementedGivenLatticeState() const; /// If advance the state's sequence appropriately for a decrement. If we do /// advance return true. Otherwise return false. bool handleDecrement(); /// Check if PotentialDecrement can decrement the reference count associated /// with the value we are tracking. If so advance the state's sequence /// appropriately and return true. Otherwise return false. bool handlePotentialDecrement(SILInstruction *Decrement, AliasAnalysis *AA); /// Returns true if given the current lattice state, do we care if the value /// we are tracking is used. bool valueCanBeUsedGivenLatticeState() const; /// Given the current lattice state, if we have seen a use, advance the /// lattice state. Return true if we do so and false otherwise. bool handleUser(); /// Check if PotentialUser could be a use of the reference counted value that /// requires user to be alive. If so advance the state's sequence /// appropriately and return true. Otherwise return false. bool handlePotentialUser(SILInstruction *PotentialUser, AliasAnalysis *AA); /// Returns true if given the current lattice state, do we care if the value /// we are tracking is used. bool valueCanBeGuaranteedUsedGivenLatticeState() const; /// Given the current lattice state, if we have seen a use, advance the /// lattice state. Return true if we do so and false otherwise. bool handleGuaranteedUser(); /// Check if PotentialGuaranteedUser can use the reference count associated /// with the value we are tracking. If so advance the state's sequence /// appropriately and return true. Otherwise return false. bool handlePotentialGuaranteedUser( SILInstruction *User, AliasAnalysis *AA); /// We have a matching ref count inst. Return true if we advance the sequence /// and false otherwise. bool handleRefCountInstMatch(); }; //===----------------------------------------------------------------------===// // Top Down Ref Count State //===----------------------------------------------------------------------===// class TopDownRefCountState : public RefCountState { public: /// Sequence of states that a value with reference semantics can go through /// when visiting decrements bottom up. The reason why I have this separate /// from BottomUpRefCountState is I think it gives more clarity to the /// algorithm by giving it typed form. enum class LatticeState { None, ///< The pointer has no information associated with it. Incremented, ///< The pointer has been incremented. MightBeDecremented, ///< The pointer has been incremented and might be /// decremented. be decremented again implying MightBeUsed, ///< The pointer has been incremented, }; private: using SuperTy = RefCountState; /// Current place in the sequence of the value. LatticeState LatState = LatticeState::None; public: TopDownRefCountState() = default; ~TopDownRefCountState() = default; TopDownRefCountState(const TopDownRefCountState &) = default; TopDownRefCountState &operator=(const TopDownRefCountState &) = default; TopDownRefCountState(TopDownRefCountState &&) = default; TopDownRefCountState &operator=(TopDownRefCountState &&) = default; /// Getter for LatticeState LatticeState getLatticeState() const {return LatState;} /// Return true if the retain can be moved to the release. bool isCodeMotionSafe() const { return LatState != LatticeState::MightBeUsed; } /// Initializes/reinitialized the state for I. If we reinitialize we return /// true. bool initWithMutatorInst(ImmutablePointerSet *I, RCIdentityFunctionInfo *RCFI); /// Initialize the state given the consumed argument Arg. void initWithArg(SILFunctionArgument *Arg); /// Initialize this RefCountState with an instruction which introduces a new /// ref count at +1. void initWithEntranceInst(ImmutablePointerSet *I, SILValue RCIdentity); /// Uninitialize the current state. void clear(); /// Update this reference count's state given the instruction \p I. void updateForSameLoopInst(SILInstruction *I, AliasAnalysis *AA); /// Remove "KnownSafe" on the TopDownRefCountState, if we find a retain /// instruction with another RCIdentity can pair with the previously visited /// retain instruction. void checkAndResetKnownSafety( SILInstruction *I, SILValue VisitedRC, std::function checkIfRefCountInstIsMatched, RCIdentityFunctionInfo *RCIA, AliasAnalysis *AA); /// Update this reference count's state given the instruction \p I. /// /// The main difference in between this routine and update for same loop inst /// is that if we see any decrements on a value, we treat it as being /// guaranteed used. We treat any uses as regular uses. /// This function is conservative enough that the flow sensitive nature of /// loop summarized instructions does not matter. void updateForDifferentLoopInst( SILInstruction *I, AliasAnalysis *AA); /// Returns true if the passed in ref count inst matches the ref count inst /// we are tracking. This handles generically retains/release. bool isRefCountInstMatchedToTrackedInstruction(SILInstruction *RefCountInst); /// Attempt to merge \p Other into this ref count state. Return true if we /// succeed and false otherwise. bool merge(const TopDownRefCountState &Other); void dump(); private: /// Can we guarantee that the given reference counted value has been modified? bool isRefCountStateModified() const; /// Returns true if given the current lattice state, do we care if the value /// we are tracking is decremented. bool valueCanBeDecrementedGivenLatticeState() const; /// If advance the state's sequence appropriately for a decrement. If we do /// advance return true. Otherwise return false. bool handleDecrement(); /// Check if PotentialDecrement can decrement the reference count associated /// with the value we are tracking. If so advance the state's sequence /// appropriately and return true. Otherwise return false. bool handlePotentialDecrement( SILInstruction *PotentialDecrement, AliasAnalysis *AA); /// Returns true if given the current lattice state, do we care if the value /// we are tracking is used. bool valueCanBeUsedGivenLatticeState() const; /// Given the current lattice state, if we have seen a use, advance the /// lattice state. Return true if we do so and false otherwise. bool handleUser(); /// Check if PotentialUser could be a use of the reference counted value that /// requires user to be alive. If so advance the state's sequence /// appropriately and return true. Otherwise return false. bool handlePotentialUser(SILInstruction *PotentialUser, AliasAnalysis *AA); /// Returns true if given the current lattice state, do we care if the value /// we are tracking is used. bool valueCanBeGuaranteedUsedGivenLatticeState() const; /// Given the current lattice state, if we have seen a use, advance the /// lattice state. Return true if we do so and false otherwise. bool handleGuaranteedUser(); /// Check if PotentialGuaranteedUser can use the reference count associated /// with the value we are tracking. If so advance the state's sequence /// appropriately and return true. Otherwise return false. bool handlePotentialGuaranteedUser( SILInstruction *PotentialGuaranteedUser, AliasAnalysis *AA); /// We have a matching ref count inst. Return true if we advance the sequence /// and false otherwise. bool handleRefCountInstMatch(); }; // These static asserts are here for performance reasons. static_assert(IsTriviallyCopyable::value, "All ref count states must be trivially copyable"); static_assert(IsTriviallyCopyable::value, "All ref count states must be trivially copyable"); } // end swift namespace namespace llvm { raw_ostream &operator<<(raw_ostream &OS, swift::BottomUpRefCountState::LatticeState S); raw_ostream &operator<<(raw_ostream &OS, swift::TopDownRefCountState::LatticeState S); } // end namespace llvm #endif