public struct Globals { public static let integerConstant = 0 public static var integerMutable = 0 public static let nonisolatedUnsafeIntegerConstant = 0 public static nonisolated(unsafe) var nonisolatedUnsafeIntegerMutable = 0 @MainActor public static var actorInteger = 0 public init() {} } public var mutableGlobal: String = "can't touch this" public var globalInt = 17