// RUN: rm -rf %t // RUN: mkdir -p %t/System/Library/Frameworks/TestFramework.framework/Modules/TestFramework.swiftmodule // RUN: mkdir -p %t/Library/Frameworks/TestFramework2.framework/Modules/TestFramework2.swiftmodule // RUN: %target-build-swift -emit-module -o %t/System/Library/Frameworks/TestFramework.framework/Modules/TestFramework.swiftmodule/%target-swiftmodule-name -module-name TestFramework %s -DFRAMEWORK // RUN: %target-build-swift -emit-module -o %t/Library/Frameworks/TestFramework2.framework/Modules/TestFramework2.swiftmodule/%target-swiftmodule-name -module-name TestFramework2 %s -DFRAMEWORK // RUN: not %target-swift-frontend -typecheck -sdk %t -show-diagnostics-after-fatal %s -diagnostic-style llvm 2>&1 | %FileCheck -check-prefix=CHECK-%target-runtime %s // FIXME: This isn't really about objc vs. native runtime, // but about Apple vs. non-Apple platforms. #if FRAMEWORK public func foo() {} #else import TestFramework // CHECK-native: error: no such module 'TestFramework' import TestFramework2 // CHECK-native: error: no such module 'TestFramework2' TestFramework.foo() TestFramework2.foo() // CHECK-objc-NOT: error // CHECK-objc: error:{{.+}}'dummyError' // CHECK-objc-NOT: error dummyError() #endif // FRAMEWORK