// RUN: %target-build-swift -emit-ir %s | %FileCheck -check-prefix=%target-cpu %s // RUN: %target-build-swift -O -emit-ir %s | %FileCheck -check-prefix=%target-cpu %s // RUN: %target-build-swift -Ounchecked -emit-ir %s | %FileCheck -check-prefix=%target-cpu %s // REQUIRES: CPU=i386 || CPU=x86_64 // // Windows and Android do not expose Float80. // UNSUPPORTED: OS=windows-msvc, OS=linux-android var globalFloat80 : Float80 = 0.0 @inline(never) func acceptFloat80(_ a: Float80) { globalFloat80 = a } func testConstantFoldFloatLiterals() { acceptFloat80(1.0) } // i386: call swiftcc void @"$s20FloatingPointIR_FP8013acceptFloat80yys0F0VF{{.*}}"(x86_fp80 0xK3FFF8000000000000000) // x86_64: call swiftcc void @"$s20FloatingPointIR_FP8013acceptFloat80yys0F0VF{{.*}}"(x86_fp80 0xK3FFF8000000000000000)