//===--- SideEffectAnalysis.h - SIL Side Effect Analysis --------*- C++ -*-===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See http://swift.org/LICENSE.txt for license information // See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// #ifndef SWIFT_SILOPTIMIZER_ANALYSIS_SIDEEFFECTANALYSIS_H_ #define SWIFT_SILOPTIMIZER_ANALYSIS_SIDEEFFECTANALYSIS_H_ #include "swift/SIL/SILInstruction.h" #include "swift/SIL/SILFunction.h" #include "swift/SILOptimizer/Analysis/BottomUpIPAnalysis.h" #include "swift/SILOptimizer/Analysis/ArraySemantic.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SetVector.h" #include "llvm/ADT/SmallVector.h" namespace swift { class BasicCalleeAnalysis; /// An enum to represent the kind of scan we perform when we calculate /// side effects. enum class RetainObserveKind { ObserveRetains, IgnoreRetains, RetainObserveKindEnd }; /// The SideEffectAnalysis provides information about side-effects of SIL /// functions. Side-effect information is provided per function and includes: /// Does the function read or write memory? Does the function retain or release /// objects? etc. /// For details see SideEffectAnalysis::FunctionEffects and /// SideEffectAnalysis::Effects. class SideEffectAnalysis : public BottomUpIPAnalysis { public: using MemoryBehavior = SILInstruction::MemoryBehavior; /// Set \p dest if \p src is set and return true if \p dest was not set /// before. static bool updateFlag(bool &dest, bool src) { if (src && !dest) { dest = src; return true; } return false; } /// Side-effect information for the function (global effects) or a specific /// parameter of the function. See FunctionEffects. class Effects { bool Reads = false; bool Writes = false; bool Retains = false; bool Releases = false; /// Sets the most conservative effects. void setWorstEffects() { Reads = true; Writes = true; Retains = true; Releases = true; } /// Clears all effects. void clear() { Reads = false; Writes = false; Retains = false; Releases = false; } friend class SideEffectAnalysis; public: /// Does the function read from memory (excluding reads from locally /// allocated memory)? bool mayRead() const { return Reads; } /// Does the function write to memory (excluding writes to locally /// allocated memory)? bool mayWrite() const { return Writes; } /// Does the function retain objects (excluding retains of locally /// allocated objects)? bool mayRetain() const { return Retains; } /// Does the function release objects (excluding releases of locally /// allocated objects)? bool mayRelease() const { return Releases; } /// Gets the memory behavior considering the global effects and /// all parameter effects. If \p ScanKind equals ignoreRetains then retain /// instructions are considered as side effects. MemoryBehavior getMemBehavior(RetainObserveKind ScanKind) const { if (mayRelease()) return MemoryBehavior::MayHaveSideEffects; if (ScanKind == RetainObserveKind::ObserveRetains && mayRetain()) return MemoryBehavior::MayHaveSideEffects; if (mayWrite()) return mayRead() ? MemoryBehavior::MayReadWrite : MemoryBehavior::MayWrite; if (mayRead()) return MemoryBehavior::MayRead; return MemoryBehavior::None; } /// Merge effects from \p RHS. bool mergeFrom(const Effects &RHS) { bool Changed = false; Changed |= updateFlag(Reads, RHS.Reads); Changed |= updateFlag(Writes, RHS.Writes); Changed |= updateFlag(Retains, RHS.Retains); Changed |= updateFlag(Releases, RHS.Releases); return Changed; } }; friend raw_ostream &operator<<(raw_ostream &os, const SideEffectAnalysis::Effects &Effects) { if (Effects.mayRead()) os << 'r'; if (Effects.mayWrite()) os << 'w'; if (Effects.mayRetain()) os << '+'; if (Effects.mayRelease()) os << '-'; return os; } /// Summarizes the side-effects of a function. The side-effect information /// is divided into global effects and effects for specific function /// parameters. /// If a side-effect can be associated to a specific function parameter, it is /// not added to the global effects of the function. E.g. if a memory write is /// only done through an @inout parameter, the mayWrite side-effect is only /// accounted for this parameter. /// Effects for a parameter make only sense if the parameter is implemented as /// a pointer or contains a pointer: /// *) The parameter is an address parameter, e.g. @out, @inout, etc. /// *) The parameter is a reference /// *) The parameter is a value type (e.g. struct) and contains a reference. /// In this case the effects refer to all references in the value type. /// E.g. if a struct contains 2 references, a mayWrite effect means that /// memory is written to one of the referenced objects (or to both). class FunctionEffects { /// Side-effects which can be associated to a parameter. llvm::SmallVector ParamEffects; /// All other side-effects which cannot be associated to a parameter. Effects GlobalEffects; /// Side-effects on locally allocated storage. Such side-effects are not /// relevant to optimizations. The LocalEffects are only used to return /// "something" for local storage in getEffectsOn(). Effects LocalEffects; /// Does the function allocate objects, boxes, etc., i.e. everything which /// has a reference count. bool AllocsObjects = false; /// Can this function trap or exit the program in any way? bool Traps = false; /// Does this function read a reference count other than with retain or /// release instructions, e.g. isUnique? bool ReadsRC = false; /// Returns the effects for an address or reference. This might be a /// parameter, the LocalEffects or, if the value cannot be associated to one /// of them, the GlobalEffects. Effects *getEffectsOn(SILValue Addr); FunctionEffects(unsigned numParams) : ParamEffects(numParams) { } /// Sets the most conservative effects, if we don't know anything about the /// function. void setWorstEffects() { GlobalEffects.setWorstEffects(); AllocsObjects = true; Traps = true; ReadsRC = true; } /// Clears all effects. void clear() { GlobalEffects.clear(); for (Effects &PE : ParamEffects) PE.clear(); AllocsObjects = false; Traps = false; ReadsRC = false; } /// Merge the flags from \p RHS. bool mergeFlags(const FunctionEffects &RHS) { bool Changed = false; Changed |= updateFlag(Traps, RHS.Traps); Changed |= updateFlag(AllocsObjects, RHS.AllocsObjects); Changed |= updateFlag(ReadsRC, RHS.ReadsRC); return Changed; } friend class SideEffectAnalysis; public: /// Constructs "empty" function effects. FunctionEffects() { } /// Does the function allocate objects, boxes, etc., i.e. everything which /// has a reference count. bool mayAllocObjects() const { return AllocsObjects; } /// Can this function trap or exit the program in any way? bool mayTrap() const { return Traps; } /// Does this function read a reference count other than with retain or /// release instructions, e.g. isUnique? bool mayReadRC() const { return ReadsRC; } /// Gets the memory behavior considering the global effects and /// all parameter effects. If \p ScanKind equals ignoreRetains then retain /// instructions are considered as side effects. MemoryBehavior getMemBehavior(RetainObserveKind ScanKind) const; /// Get the global effects for the function. These are effects which cannot /// be associated to a specific parameter, e.g. writes to global variables /// or writes to unknown pointers. const Effects &getGlobalEffects() const { return GlobalEffects; } /// Get the array of parameter effects. If a side-effect can be associated /// to a specific parameter, it is contained here instead of the global /// effects. ArrayRef getParameterEffects() const { return ParamEffects; } /// Merge effects from \p RHS. bool mergeFrom(const FunctionEffects &RHS); /// Merge effects from an apply site within the function. bool mergeFromApply(const FunctionEffects &CalleeEffects, FullApplySite FAS); /// Print the function effects. void dump() const; }; friend raw_ostream &operator<<(raw_ostream &os, const SideEffectAnalysis::FunctionEffects &Effects) { os << "func=" << Effects.getGlobalEffects(); int ParamIdx = 0; for (auto &E : Effects.getParameterEffects()) { os << ",param" << ParamIdx++ << "=" << E; } if (Effects.mayAllocObjects()) os << ";alloc"; if (Effects.mayTrap()) os << ";trap"; if (Effects.mayReadRC()) os << ";readrc"; return os; } private: /// Stores the analysis data, i.e. the side-effects, for a function. struct FunctionInfo : public FunctionInfoBase { /// The side-effects of the function. FunctionEffects FE; /// Back-link to the function. SILFunction *F; /// Used during recomputation to indicate if the side-effects of a caller /// must be updated. bool NeedUpdateCallers = false; FunctionInfo(SILFunction *F) : FE(F->empty() ? 0 : F->getArguments().size()), F(F) { } /// Clears the analysis data on invalidation. void clear() { FE.clear(); } }; typedef BottomUpFunctionOrder FunctionOrder; enum { /// The maximum call-graph recursion depth for recomputing the analysis. /// This is a relatively small number to reduce compile time in case of /// large cycles in the call-graph. /// In case of no cycles, we should not hit this limit at all because the /// pass manager processes functions in bottom-up order. MaxRecursionDepth = 5 }; /// All the side-effect information for the whole module. llvm::DenseMap Function2Info; /// The allocator for the map values in Function2Info. llvm::SpecificBumpPtrAllocator Allocator; /// Callee analysis, used for determining the callees at call sites. BasicCalleeAnalysis *BCA; /// Get the side-effects of a function, which has an @effects attribute. /// Returns true if \a F has an @effects attribute which could be handled. static bool getDefinedEffects(FunctionEffects &Effects, SILFunction *F); /// Get the side-effects of a semantic call. /// Return true if \p ASC could be handled. bool getSemanticEffects(FunctionEffects &Effects, ArraySemanticsCall ASC); /// Analyze the side-effects of a function, including called functions. /// Visited callees are added to \p BottomUpOrder until \p RecursionDepth /// reaches MaxRecursionDepth. void analyzeFunction(FunctionInfo *FInfo, FunctionOrder &BottomUpOrder, int RecursionDepth); /// Analyze the side-effects of a single SIL instruction \p I. /// Visited callees are added to \p BottomUpOrder until \p RecursionDepth /// reaches MaxRecursionDepth. void analyzeInstruction(FunctionInfo *FInfo, SILInstruction *I, FunctionOrder &BottomUpOrder, int RecursionDepth); /// Gets or creates FunctionEffects for \p F. FunctionInfo *getFunctionInfo(SILFunction *F) { FunctionInfo *&FInfo = Function2Info[F]; if (!FInfo) { FInfo = new (Allocator.Allocate()) FunctionInfo(F); } return FInfo; } /// Recomputes the side-effect information for the function \p Initial and /// all called functions, up to a recursion depth of MaxRecursionDepth. void recompute(FunctionInfo *Initial); public: SideEffectAnalysis() : BottomUpIPAnalysis(AnalysisKind::SideEffect) {} static bool classof(const SILAnalysis *S) { return S->getKind() == AnalysisKind::SideEffect; } virtual void initialize(SILPassManager *PM) override; /// Get the side-effects of a function. const FunctionEffects &getEffects(SILFunction *F) { FunctionInfo *FInfo = getFunctionInfo(F); if (!FInfo->isValid()) recompute(FInfo); return FInfo->FE; } /// Get the side-effects of a call site. void getEffects(FunctionEffects &ApplyEffects, FullApplySite FAS); /// No invalidation is needed. See comment for SideEffectAnalysis. virtual void invalidate(InvalidationKind K) override; /// No invalidation is needed. See comment for SideEffectAnalysis. virtual void invalidate(SILFunction *F, InvalidationKind K) override; }; } // end namespace swift #endif